Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Bake Kujira
Bake Kujira
Silver II
EsmegmaDeCamello
Bake Kujira
Silver II
Level 145
God Stats
2W - 1L
1,282 SR
Queue Stats
106W - 97L
1,502 MMR
Party 1
Hachiman
Hachiman
Silver I
Jarcomode
Hachiman
Silver I
Level 157
God Stats
11W - 9L
1,648 SR
Queue Stats
102W - 94L
1,617 MMR
Party 1
Scylla
Scylla
Gold II
PoachedFetus
Scylla
Gold II
Level 173
God Stats
3W - 3L
1,464 SR
Queue Stats
30W - 26L
1,640 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,479 SR
1,552 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,456 SR
1,553 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
CaptainSoloFTW
Arachne
Gold IV
Level 121
God Stats
3W - 5L
1,305 SR
Queue Stats
18W - 20L
1,634 MMR
Party 3
Janus
Janus
Silver I
MAD0605
Janus
Silver I
Level 159
God Stats
4W - 5L
1,476 SR
Queue Stats
38W - 32L
1,592 MMR
Party 2
Geb
Geb
Silver II
Tack_44
Geb
Silver II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 54L
1,546 MMR
Party 2
Chaac
Chaac
Silver II
ingegaard
Chaac
Silver II
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,493 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 0 / 2
6,593
659
3,245
7,856
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
 
Guan Yu
9
1 / 0 / 4
5,929
593
2,092
4,967
3,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bake Kujira
EsmegmaDeCamello
Bake Kujira
12
1 / 1 / 2
6,872
687
7,676
8,444
7,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Jarcomode
Hachiman
12
1 / 0 / 5
6,634
663
6,161
5,414
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
12
1 / 1 / 1
6,496
650
2,210
4,331
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SurtrAthenaAwilix

VS

Bans
MercuryThothSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 5 / 0
5,500
550
2,775
8,342
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

10
1 / 0 / 0
5,290
529
3,157
6,916
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Janus
MAD0605
Janus
12
1 / 1 / 0
6,399
640
3,268
3,302
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
9
0 / 1 / 1
5,609
561
2,692
8,087
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chaac
ingegaard
Chaac
10
0 / 2 / 1
5,876
588
3,826
10,128
6,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
2
6
W
Guan Yu
 
Guan Yu
1
0
4
3
L
Anhur
 
Anhur
0
5
0
0
L
1
0
0
1
W
Bake Kujira
EsmegmaDeCamello
Bake Kujira
1
1
2
2
W
Hachiman
Jarcomode
Hachiman
1
0
5
3.5
L
Janus
MAD0605
Janus
1
1
0
1
W
Scylla
1
1
1
1.5
L
Geb
0
1
1
0.5
L
Chaac
ingegaard
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,384
Damage
15,718
31,012
Taken
36,775
18,395
Mitigated
18,562
16,026
Healing
12,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,245
1,059
0
7,599
7,856
3,541
117
631
7,160
0
50,907
W
Guan Yu
 
Guan Yu
2,092
142
819
2,234
4,967
3,753
152
1,338
3,589
0
17,144
L
Anhur
 
Anhur
2,775
1,569
0
1,344
8,342
2,987
0
209
8,133
0
43,651
L
3,157
1,829
0
2,458
6,916
2,898
0
1,599
5,240
0
39,918
W
Bake Kujira
EsmegmaDeCamello
Bake Kujira
7,676
2,722
0
2,556
8,444
7,707
0
0
7,840
51,475
4,249
W
Hachiman
Jarcomode
Hachiman
6,161
3,254
0
2,130
5,414
1,836
588
766
4,648
0
58,415
L
Janus
MAD0605
Janus
3,268
108
0
930
3,302
1,135
0
1,422
1,880
57,172
1,625
W
Scylla
2,210
363
0
688
4,331
1,558
0
2,754
1,395
49,609
0
L
Geb
2,692
489
0
2,826
8,087
4,814
0
200
7,887
20,810
157
L
Chaac
ingegaard
Chaac
3,826
705
0
5,054
10,128
6,728
0
5,003
4,555
0
45,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,524
Gold Earned
28,674
406
Minions Killed
385
0
Camps Cleared
0
1,149,425
Distance Traveled
1,088,402
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,593
659
81
8
0
268,509
0
W
Guan Yu
5,929
593
26
3
0
247,426
0
L
Anhur
5,500
550
91
9
0
182,403
2
L
Arachne
5,290
529
52
5
0
262,415
2
W
Bake Kujira
6,872
687
100
10
0
216,858
4
W
Hachiman
6,634
663
99
10
0
202,643
2
L
Janus
6,399
640
133
13
0
215,208
3
W
Scylla
6,496
650
100
10
0
213,989
2
L
Geb
5,609
561
21
2
0
227,311
0
L
Chaac
5,876
588
88
9
0
201,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role