Player Matchup

King Arthur
King Arthur
FemkeJarne
King Arthur
Level 106
God Stats
3W - 4L
1,296 SR
Queue Stats
13W - 20L
1,406 Elo+
Party 1
Janus
Janus
MugiwaraNoLufffy
Janus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,489 Elo+
Solo
Lancelot
Lancelot
scul008
Lancelot
Level 64
God Stats
1W - 3L
1,257 SR
Queue Stats
29W - 36L
1,451 Elo+
Party 1
Team Averages
Level 107
1,351 SR
1,449 Elo+

VS

Team Averages
Level 87
1,659 SR
1,558 Elo+
Bastet
Bastet
Gralaïlama
Bastet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,570 Elo+
Party 2
King Arthur
King Arthur
Infernaliss
King Arthur
Level 27
God Stats
5W - 2L
1,761 SR
Queue Stats
12W - 13L
1,555 Elo+
Party 2
Ah Puch
Ah Puch
Kasiian
Ah Puch
Level 87
God Stats
11W - 9L
1,715 SR
Queue Stats
301W - 324L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FemkeJarne
King Arthur
14
0 / 1 / 2
8,027
617
6,844
11,644
12,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 2 / 1
8,393
646
5,985
8,283
2,799
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
scul008
Lancelot
14
1 / 1 / 1
8,647
665
12,275
11,918
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 0 / 1
9,129
702
12,072
11,231
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Infernaliss
King Arthur
13
0 / 2 / 2
8,218
632
5,001
15,116
8,916
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Kasiian
Ah Puch
16
1 / 0 / 2
9,321
717
10,320
5,062
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
2
Kills
4
4
Deaths
2
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FemkeJarne
King Arthur
0
1
2
1
W
Bastet
3
0
1
3.5
W
King Arthur
Infernaliss
King Arthur
0
2
2
0.5
W
Ah Puch
Kasiian
Ah Puch
1
0
2
2
L
1
2
1
0.75
L
Lancelot
scul008
Lancelot
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,104
Damage
27,393
31,845
Taken
31,409
21,652
Mitigated
15,648
6,442
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FemkeJarne
King Arthur
6,844
711
0
2,828
11,644
12,809
0
3,264
8,364
0
17,440
W
Bastet
12,072
2,588
0
2,161
11,231
4,389
10
2,044
8,714
0
38,756
W
King Arthur
Infernaliss
King Arthur
5,001
217
0
4,275
15,116
8,916
0
2,722
11,410
0
25,273
W
Ah Puch
Kasiian
Ah Puch
10,320
308
0
566
5,062
2,343
74
1,261
3,674
54,733
0
L
5,985
581
0
450
8,283
2,799
0
2,558
5,725
38,944
0
L
Lancelot
scul008
Lancelot
12,275
2,059
0
3,164
11,918
6,044
0
4,533
7,353
0
32,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,067
Gold Earned
26,668
167
Minions Killed
179
0
Camps Cleared
0
805,819
Distance Traveled
826,776
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,027
617
42
3
0
270,758
0
W
Bastet
9,129
702
38
3
0
303,494
0
W
King Arthur
8,218
632
33
3
0
268,926
5
W
Ah Puch
9,321
717
108
8
0
254,356
0
L
Janus
8,393
646
74
6
0
225,892
4
L
Lancelot
8,647
665
51
4
0
309,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role