Player Matchup

Ares
Ares
Diamond I
JustChαrles
Ares
Diamond I
Level 185
God Stats
8W - 2L
2,041 SR
Queue Stats
281W - 135L
2,418 MMR
Party 1
Hachiman
Hachiman
Diamond I
Mееks
Hachiman
Diamond I
Level 147
God Stats
28W - 3L
2,204 SR
Queue Stats
60W - 12L
2,418 MMR
Party 1
Atlas
Atlas
Diamond I
nikolalala
Atlas
Diamond I
Level 212
God Stats
58W - 17L
2,131 SR
Queue Stats
340W - 74L
2,418 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 181
2,125 SR
2,418 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,500 SR
1,715 MMR
Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold III
LitVibesPolo
Pele
Gold III
Level 222
God Stats
4W - 8L
1,500 SR
Queue Stats
351W - 363L
1,748 MMR
Solo
Charon
Charon
Gold IV
Mαrkuz
Charon
Gold IV
Level 83
God Stats
44W - 26L
1,500 SR
Queue Stats
525W - 483L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,869
874
8,848
10,658
10,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Mееks
Hachiman
13
2 / 0 / 6
7,949
883
6,088
7,399
2,752
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
12
3 / 1 / 6
7,914
879
5,784
10,769
9,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
KuzenboBacchusPersephoneNe ZhaVamana

VS

Bans
ThothCamazotzOdinAchillesHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 4 / 0
6,582
731
8,422
8,914
4,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 3 / 1
5,941
660
3,588
5,826
2,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Mαrkuz
Charon
10
0 / 2 / 1
5,971
663
5,351
9,643
7,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
4
0
0.25
W
4
0
5
6.5
L
0
3
1
0.17
L
Charon
Mαrkuz
Charon
0
2
1
0.25
W
Hachiman
Mееks
Hachiman
2
0
6
5
W
Atlas
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,720
Damage
17,361
28,826
Taken
24,383
22,349
Mitigated
14,236
10,680
Healing
3,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
8,422
1,243
0
1,370
8,914
4,564
52
4,756
3,551
0
26,731
W
8,848
828
0
3,742
10,658
10,054
1,126
1,500
8,612
23,391
1,380
L
3,588
512
0
1,072
5,826
2,641
0
2,798
2,717
0
19,605
L
Charon
Mαrkuz
Charon
5,351
469
0
928
9,643
7,031
0
5,248
3,862
13,590
891
W
Hachiman
Mееks
Hachiman
6,088
3,489
0
2,828
7,399
2,752
1,959
994
6,013
0
46,159
W
Atlas
5,784
1,317
0
4,110
10,769
9,543
1,073
1,952
8,052
24,975
680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,732
Gold Earned
18,494
142
Minions Killed
104
0
Camps Cleared
0
553,120
Distance Traveled
416,089
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,582
731
36
4
0
180,969
0
W
Ares
7,869
874
28
3
0
201,181
0
L
Pele
5,941
660
43
5
0
94,797
0
L
Charon
5,971
663
25
3
0
140,323
2
W
Hachiman
7,949
883
83
9
0
171,784
1
W
Atlas
7,914
879
31
3
0
180,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role