Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
AppleCruzz--
Kuzenbo
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 160L
1,642 Elo+
Party 2
Anubis
Anubis
Cookie Colonel
Anubis
Level 197
God Stats
3W - 2L
1,319 SR
Queue Stats
39W - 42L
1,588 Elo+
Solo
Jormungandr
Jormungandr
Flamminghawk7
Jormungandr
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
39W - 58L
1,413 Elo+
Solo
Nemesis
Nemesis
Scoorah
Nemesis
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 74L
1,827 Elo+
Solo
Team Averages
Level 153
1,464 SR
1,594 Elo+

VS

Team Averages
Level 129
1,612 SR
1,610 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
CoqDestroya
Yemoja
Level 157
God Stats
3W - 1L
1,744 SR
Queue Stats
55W - 42L
1,847 Elo+
Party 1
Ix Chel
Ix Chel
M923
Ix Chel
Level 159
God Stats
1W - 2L
1,304 SR
Queue Stats
36W - 49L
1,432 Elo+
Solo
Martichoras
Martichoras
NurgleHugs
Martichoras
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,526 Elo+
Solo
Thor
Thor
shoezNsockz
Thor
Level 139
God Stats
2W - 0L
2,013 SR
Queue Stats
118W - 70L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 0 / 1
7,942
611
5,748
4,854
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
AppleCruzz--
Kuzenbo
10
0 / 3 / 2
6,286
484
4,865
12,801
13,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 6 / 1
6,273
483
6,499
11,524
5,847
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Flamminghawk7
Jormungandr
8
0 / 1 / 1
5,214
401
439
3,374
1,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nemesis
Scoorah
Nemesis
11
1 / 5 / 0
5,889
453
5,609
12,626
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 0 / 1
8,644
665
4,557
6,771
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
12
2 / 0 / 8
7,773
598
5,014
10,365
6,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
M923
Ix Chel
13
3 / 1 / 6
7,963
613
9,720
7,460
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
NurgleHugs
Martichoras
12
0 / 1 / 1
6,992
538
4,190
7,486
3,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
8 / 2 / 3
7,992
615
9,310
11,208
4,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
15
15
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
0
1
2.5
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
L
Kuzenbo
AppleCruzz--
Kuzenbo
0
3
2
0.33
L
1
6
1
0.25
W
Yemoja
2
0
8
6
L
Jormungandr
Flamminghawk7
Jormungandr
0
1
1
0.5
W
Ix Chel
M923
Ix Chel
3
1
6
6
W
Martichoras
NurgleHugs
Martichoras
0
1
1
0.5
L
Nemesis
Scoorah
Nemesis
1
5
0
0.2
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,160
Damage
32,791
45,179
Taken
43,290
28,026
Mitigated
21,864
9,175
Healing
17,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,748
1,927
0
2,575
4,854
1,897
0
639
4,201
0
69,466
W
Sun Wukong
 
Sun Wukong
4,557
1,795
0
1,168
6,771
4,409
0
964
5,807
0
73,891
L
Kuzenbo
AppleCruzz--
Kuzenbo
4,865
1,508
0
1,950
12,801
13,077
0
4,598
7,988
24,011
1,905
L
6,499
211
0
3,207
11,524
5,847
0
6,786
4,457
52,783
0
W
Yemoja
5,014
1,799
4,537
4,230
10,365
6,713
0
4,078
6,287
20,783
1,759
L
Jormungandr
Flamminghawk7
Jormungandr
439
68
0
362
3,374
1,842
0
0
3,264
15,560
0
W
Ix Chel
M923
Ix Chel
9,720
1,097
701
1,680
7,460
3,248
0
2,814
4,646
67,344
0
W
Martichoras
NurgleHugs
Martichoras
4,190
1,066
0
1,198
7,486
3,205
0
763
6,723
0
55,704
L
Nemesis
Scoorah
Nemesis
5,609
2,387
0
1,081
12,626
5,363
0
2,282
10,156
0
50,833
W
9,310
2,607
0
3,901
11,208
4,289
0
3,090
8,118
0
58,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
39,364
369
Minions Killed
488
0
Camps Cleared
0
1,150,318
Distance Traveled
1,296,682
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,942
611
115
9
0
265,851
2
W
Sun Wukong
8,644
665
131
10
0
249,887
0
L
Kuzenbo
6,286
484
43
3
0
278,041
2
L
Anubis
6,273
483
91
7
0
221,981
1
W
Yemoja
7,773
598
36
3
0
240,954
3
L
Jormungandr
5,214
401
40
3
0
99,724
0
W
Ix Chel
7,963
613
125
10
0
264,982
0
W
Martichoras
6,992
538
111
9
0
239,933
1
L
Nemesis
5,889
453
80
6
0
284,721
0
W
Thor
7,992
615
85
7
0
300,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role