Player Matchup

Janus
Janus
GalateaNociva
Janus
Level 129
God Stats
4W - 4L
1,778 SR
Queue Stats
432W - 440L
1,496 Elo+
Party 2
Yu Huang
Yu Huang
Valuto50
Yu Huang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,460 Elo+
Party 4
Loki
Loki
Yeb032
Loki
Level 62
God Stats
4W - 6L
1,500 SR
Queue Stats
320W - 288L
1,834 Elo+
Solo
Cabrakan
Cabrakan
Zoyca-_-TV
Cabrakan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,426 Elo+
Party 4
Rama
Rama
darkness2442
Rama
Level 101
God Stats
2W - 6L
1,500 SR
Queue Stats
254W - 245L
1,497 Elo+
Party 2
Team Averages
Level 84
1,556 SR
1,542 Elo+

VS

Team Averages
Level 105
1,543 SR
1,547 Elo+
Chronos
Chronos
ChocolateBanane
Chronos
Level 150
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 70L
1,733 Elo+
Party 3
Chiron
Chiron
Retoyu
Chiron
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 76L
1,484 Elo+
Party 1
Artemis
Artemis
Rumyana
Artemis
Level 96
God Stats
6W - 7L
1,715 SR
Queue Stats
127W - 128L
1,573 Elo+
Party 3
Tyr
Tyr
graccceful
Tyr
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
788W - 742L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
nordinni
Sun Wukong
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 75L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
8,874
683
13,035
7,573
3,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
Valuto50
Yu Huang
16
2 / 3 / 7
9,031
695
15,391
8,545
5,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Loki
Yeb032
Loki
15
1 / 4 / 3
8,098
623
10,030
11,119
9,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Zoyca-_-TV
Cabrakan
15
3 / 2 / 4
9,128
702
4,466
11,137
16,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 3 / 4
8,234
633
4,664
8,714
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 8
9,827
756
17,758
11,012
5,491
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Retoyu
Chiron
19
8 / 0 / 7
10,626
817
7,703
7,501
3,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Rumyana
Artemis
14
3 / 4 / 5
8,866
682
9,951
10,147
5,451
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 9
8,600
662
4,208
12,609
9,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
nordinni
Sun Wukong
16
1 / 1 / 9
9,042
696
5,277
12,040
12,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
9
Kills
16
16
Deaths
9
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
2
4
6
1.25
W
Chiron
Retoyu
Chiron
8
0
7
11.5
W
Artemis
Rumyana
Artemis
3
4
5
1.38
L
Yu Huang
Valuto50
Yu Huang
2
3
7
1.83
L
Loki
Yeb032
Loki
1
4
3
0.63
L
Cabrakan
Zoyca-_-TV
Cabrakan
3
2
4
2.5
L
1
3
4
1
W
1
2
9
2.75
W
Sun Wukong
nordinni
Sun Wukong
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,586
Damage
44,897
47,088
Taken
53,309
39,152
Mitigated
37,491
12,457
Healing
17,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,758
2,930
3,200
3,320
11,012
5,491
1,541
6,156
4,856
40,818
1,791
L
13,035
263
999
769
7,573
3,733
49
3,633
3,940
28,453
0
W
Chiron
Retoyu
Chiron
7,703
1,225
2,013
2,203
7,501
3,762
378
4,572
2,929
0
23,311
W
Artemis
Rumyana
Artemis
9,951
1,675
1,561
1,226
10,147
5,451
0
6,944
3,203
0
25,203
L
Yu Huang
Valuto50
Yu Huang
15,391
754
2,394
2,510
8,545
5,056
200
3,150
5,395
30,167
0
L
Loki
Yeb032
Loki
10,030
586
388
445
11,119
9,331
0
3,965
7,154
0
26,425
L
Cabrakan
Zoyca-_-TV
Cabrakan
4,466
494
989
2,401
11,137
16,304
0
3,306
7,831
9,828
434
L
4,664
3,027
276
1,286
8,714
4,728
0
3,020
5,694
0
18,462
W
4,208
944
353
1,317
12,609
9,797
0
7,348
5,261
0
8,684
W
Sun Wukong
nordinni
Sun Wukong
5,277
629
669
1,618
12,040
12,990
0
7,766
4,274
325
12,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,365
Gold Earned
46,961
144
Minions Killed
170
0
Camps Cleared
0
1,146,158
Distance Traveled
1,255,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,827
756
56
4
0
243,026
0
L
Janus
8,874
683
37
3
0
202,444
0
W
Chiron
10,626
817
36
3
0
265,424
0
W
Artemis
8,866
682
44
3
0
217,604
0
L
Yu Huang
9,031
695
43
3
0
240,788
0
L
Loki
8,098
623
13
1
0
230,892
0
L
Cabrakan
9,128
702
11
1
0
250,572
0
L
Rama
8,234
633
40
3
0
221,462
0
W
Tyr
8,600
662
9
1
0
268,823
0
W
Sun Wukong
9,042
696
25
2
0
260,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role