Player Matchup

Kukulkan
Kukulkan
Cooller4321
Kukulkan
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,570 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fox-Hound-64-
Ah Muzen Cab
Level 81
God Stats
2W - 5L
1,500 SR
Queue Stats
47W - 35L
1,521 Elo+
Solo
Ne Zha
Ne Zha
OscarLRDA
Ne Zha
Level 128
God Stats
18W - 13L
1,500 SR
Queue Stats
423W - 390L
1,521 Elo+
Solo
Terra
Terra
WirexiaMini
Terra
Level 39
God Stats
2W - 1L
1,703 SR
Queue Stats
128W - 125L
1,897 Elo+
Solo
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 152
God Stats
554W - 521L
1,598 SR
Queue Stats
581W - 563L
1,541 Elo+
Solo
Team Averages
Level 102
1,560 SR
1,610 Elo+

VS

Team Averages
Level 75
1,593 SR
1,512 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dasky_7
Cthulhu
Level 17
God Stats
5W - 3L
1,562 SR
Queue Stats
9W - 7L
1,591 Elo+
Party 1
Ravana
Ravana
JaSoN_DaE_TeAm
Ravana
Level 129
God Stats
7W - 7L
1,650 SR
Queue Stats
154W - 159L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
Romerotttiii_36
Sun Wukong
Level 78
God Stats
11W - 7L
1,749 SR
Queue Stats
91W - 92L
1,610 Elo+
Solo
Danzaburou
Danzaburou
xRichy
Danzaburou
Level 42
God Stats
1W - 3L
1,502 SR
Queue Stats
15W - 24L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cooller4321
Kukulkan
15
0 / 2 / 3
8,745
583
5,799
7,786
3,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
Fox-Hound-64-
Ah Muzen Cab
14
2 / 0 / 6
7,922
528
9,452
8,069
3,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ne Zha
OscarLRDA
Ne Zha
14
5 / 3 / 3
8,248
550
8,136
12,979
6,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 3
8,054
537
6,032
10,738
9,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
1 / 0 / 0
9,194
613
7,860
6,179
3,221
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 2 / 0
7,728
515
5,388
8,941
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Dasky_7
Cthulhu
11
0 / 2 / 1
7,047
470
5,120
13,309
9,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 1 / 1
7,745
516
5,396
7,851
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Romerotttiii_36
Sun Wukong
14
0 / 1 / 3
8,496
566
5,777
14,147
9,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
xRichy
Danzaburou
10
0 / 8 / 1
5,854
390
5,101
12,527
4,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
5
5
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
W
Kukulkan
Cooller4321
Kukulkan
0
2
3
0.75
L
Cthulhu
Dasky_7
Cthulhu
0
2
1
0.25
W
Ah Muzen Cab
Fox-Hound-64-
Ah Muzen Cab
2
0
6
5
L
4
1
1
4.5
W
Ne Zha
OscarLRDA
Ne Zha
5
3
3
2.17
L
Sun Wukong
Romerotttiii_36
Sun Wukong
0
1
3
1.5
W
5
0
3
6.5
L
Danzaburou
xRichy
Danzaburou
0
8
1
0.06
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
26,782
45,751
Taken
56,775
26,235
Mitigated
31,034
12,027
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,388
172
164
2,870
8,941
3,763
0
3,804
4,925
71,076
1,448
W
Kukulkan
Cooller4321
Kukulkan
5,799
406
0
1,220
7,786
3,224
105
4,552
3,176
72,863
1,101
L
Cthulhu
Dasky_7
Cthulhu
5,120
200
1,410
2,775
13,309
9,544
0
3,145
10,122
34,187
0
W
Ah Muzen Cab
Fox-Hound-64-
Ah Muzen Cab
9,452
4,482
0
250
8,069
3,536
357
2,384
5,685
0
73,108
L
5,396
1,073
0
2,056
7,851
3,762
0
987
6,851
0
65,410
W
Ne Zha
OscarLRDA
Ne Zha
8,136
1,848
0
3,194
12,979
6,322
0
1,319
11,608
0
72,063
L
Sun Wukong
Romerotttiii_36
Sun Wukong
5,777
1,234
0
2,524
14,147
9,673
0
7,323
6,824
0
67,898
W
6,032
900
452
3,224
10,738
9,932
0
2,143
8,595
17,632
1,225
L
Danzaburou
xRichy
Danzaburou
5,101
2,682
0
850
12,527
4,292
0
3,115
9,412
0
30,333
W
7,860
153
0
3,687
6,179
3,221
0
0
6,179
77,637
1,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,163
Gold Earned
36,870
523
Minions Killed
459
0
Camps Cleared
0
1,481,904
Distance Traveled
1,473,735
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,728
515
119
8
0
312,879
1
W
Kukulkan
8,745
583
151
10
0
296,870
0
L
Cthulhu
7,047
470
50
3
0
307,071
0
W
Ah Muzen Cab
7,922
528
110
7
0
278,816
0
L
Ravana
7,745
516
105
7
0
331,760
1
W
Ne Zha
8,248
550
85
6
0
326,932
3
L
Sun Wukong
8,496
566
124
8
0
272,955
0
W
Terra
8,054
537
31
2
0
310,928
8
L
Danzaburou
5,854
390
61
4
0
249,070
0
W
Anubis
9,194
613
146
10
0
268,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role