Player Matchup

Sobek
Sobek
ChumbaCharlie
Sobek
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,557 Elo+
Solo
Thoth
Thoth
Max1musrex
Thoth
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
498W - 483L
1,546 Elo+
Solo
Chang'e
Chang'e
RatedR13
Chang'e
Level 171
God Stats
2W - 6L
1,715 SR
Queue Stats
133W - 127L
1,611 Elo+
Solo
Ullr
Ullr
track_MatiCalvo9
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,546 Elo+
Party 1
Hun Batz
Hun Batz
xDeemonZ
Hun Batz
Level 116
God Stats
0W - 2L
1,249 SR
Queue Stats
80W - 79L
1,548 Elo+
Party 1
Team Averages
Level 135
1,493 SR
1,562 Elo+

VS

Team Averages
Level 136
1,545 SR
1,444 Elo+
Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JDouLou
Jing Wei
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 54L
1,159 Elo+
Solo
Osiris
Osiris
SpeccyDedMan
Osiris
Level 127
God Stats
3W - 2L
1,723 SR
Queue Stats
84W - 88L
1,696 Elo+
Party 2
Atlas
Atlas
TheWarriorChaos
Atlas
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
354W - 362L
1,429 Elo+
Solo
Fenrir
Fenrir
voldymore123
Fenrir
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 113L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,779
445
3,328
7,230
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
12
2 / 2 / 1
6,840
526
9,189
5,576
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
RatedR13
Chang'e
12
2 / 1 / 1
6,763
520
6,058
9,317
7,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 0
6,362
489
2,079
7,599
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
xDeemonZ
Hun Batz
13
1 / 1 / 1
6,794
523
2,363
9,318
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 2 / 1
7,418
571
1,614
7,483
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
JDouLou
Jing Wei
13
0 / 0 / 0
7,089
545
4,297
5,699
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
13
1 / 1 / 1
7,884
606
6,718
11,435
9,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 2
6,330
487
4,765
7,710
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fenrir
11
2 / 3 / 0
6,153
473
5,105
10,830
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
4
4
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
2
1
0.75
L
1
0
0
1
W
Jing Wei
JDouLou
Jing Wei
0
0
0
0
L
Thoth
2
2
1
1.25
L
Chang'e
RatedR13
Chang'e
2
1
1
2.5
W
Osiris
1
1
1
1.5
W
0
0
2
1
L
0
0
0
0
W
Fenrir
2
3
0
0.67
L
Hun Batz
xDeemonZ
Hun Batz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,017
Damage
22,499
39,040
Taken
43,157
22,573
Mitigated
24,496
9,772
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
1,614
241
0
2,830
7,483
2,661
0
4,700
2,783
63,908
0
L
3,328
579
0
3,431
7,230
5,949
0
2,133
5,097
15,706
0
W
Jing Wei
JDouLou
Jing Wei
4,297
3,248
0
1,733
5,699
1,953
0
365
5,334
0
59,238
L
Thoth
9,189
265
0
250
5,576
2,121
0
2,664
2,912
58,045
0
L
Chang'e
RatedR13
Chang'e
6,058
623
400
3,771
9,317
7,145
0
0
9,317
43,024
0
W
Osiris
6,718
2,545
0
6,176
11,435
9,355
0
5,443
5,992
0
63,564
W
4,765
1,689
0
2,100
7,710
5,817
0
4,077
3,633
22,758
2,645
L
2,079
740
0
1,000
7,599
2,910
0
482
7,117
0
47,889
W
Fenrir
5,105
1,662
0
1,792
10,830
4,710
0
3,990
6,840
0
41,115
L
Hun Batz
xDeemonZ
Hun Batz
2,363
630
0
920
9,318
4,448
0
588
8,730
0
60,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,538
Gold Earned
34,874
387
Minions Killed
402
0
Camps Cleared
0
1,178,688
Distance Traveled
1,277,994
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,418
571
128
10
0
255,516
1
L
Sobek
5,779
445
21
2
0
191,481
2
W
Jing Wei
7,089
545
93
7
0
242,561
3
L
Thoth
6,840
526
97
7
0
241,060
0
L
Chang'e
6,763
520
75
6
0
221,265
0
W
Osiris
7,884
606
104
8
0
241,820
0
W
Atlas
6,330
487
21
2
0
247,325
6
L
Ullr
6,362
489
89
7
0
234,071
0
W
Fenrir
6,153
473
56
4
0
290,772
0
L
Hun Batz
6,794
523
105
8
0
290,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role