Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Ghillie_Killer-
Vamana
Level 52
God Stats
7W - 4L
1,715 SR
Queue Stats
226W - 250L
1,338 Elo+
Solo
Khepri
Khepri
ParzivalRPO
Khepri
Level 145
God Stats
1W - 4L
1,500 SR
Queue Stats
265W - 285L
1,348 Elo+
Party 1
Team Averages
Level 105
1,543 SR
1,437 Elo+

VS

Team Averages
Level 103
1,500 SR
1,565 Elo+
Cernunnos
Cernunnos
TSebi
Cernunnos
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,509 Elo+
Solo
Charon
Charon
Yeb032
Charon
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
187W - 167L
1,714 Elo+
Solo
He Bo
He Bo
aiik
He Bo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 81L
1,518 Elo+
Solo
Fenrir
Fenrir
ashstriker3001
Fenrir
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,623 Elo+
Solo
Apollo
Apollo
skywaka
Apollo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 2 / 2
7,237
724
5,625
7,759
4,304
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
15
2 / 1 / 1
7,161
716
2,685
7,705
6,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
 
Bacchus
12
1 / 2 / 4
7,117
712
6,119
11,035
13,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 3
6,396
640
2,596
5,107
3,307
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
13
0 / 1 / 4
6,931
693
2,249
6,023
5,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TSebi
Cernunnos
14
1 / 0 / 4
8,255
826
3,555
2,681
1,074
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charon
Yeb032
Charon
15
1 / 1 / 3
8,790
879
10,787
7,242
5,297
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
aiik
He Bo
14
1 / 1 / 4
7,846
785
10,126
3,362
1,266
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 5
7,550
755
4,028
6,908
5,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
skywaka
Apollo
14
4 / 2 / 3
8,607
861
5,948
5,623
2,453
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
5
Kills
7
7
Deaths
5
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
2
2
1
L
Thor
 
Thor
2
1
1
2.5
L
Bacchus
 
Bacchus
1
2
4
1.5
L
1
1
3
2.5
L
Khepri
0
1
4
2
W
Cernunnos
TSebi
Cernunnos
1
0
4
3
W
Charon
Yeb032
Charon
1
1
3
2.5
W
He Bo
aiik
He Bo
1
1
4
3
W
0
1
5
2.5
W
Apollo
skywaka
Apollo
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,274
Damage
34,444
37,629
Taken
25,816
33,090
Mitigated
15,578
6,213
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,625
465
178
418
7,759
4,304
0
3,177
4,582
19,419
0
L
Thor
 
Thor
2,685
230
278
203
7,705
6,039
0
4,326
3,379
0
11,202
L
Bacchus
 
Bacchus
6,119
355
674
2,658
11,035
13,670
0
5,127
5,908
8,015
0
L
2,596
296
44
655
5,107
3,307
0
2,465
2,642
0
3,671
L
Khepri
2,249
49
771
334
6,023
5,770
0
3,288
2,735
10,434
0
W
Cernunnos
TSebi
Cernunnos
3,555
1,970
165
517
2,681
1,074
1,581
1,786
851
0
16,511
W
Charon
Yeb032
Charon
10,787
252
372
559
7,242
5,297
0
3,625
3,617
21,486
4,205
W
He Bo
aiik
He Bo
10,126
848
552
500
3,362
1,266
733
1,912
1,409
18,022
0
W
4,028
333
1,779
2,579
6,908
5,488
264
3,854
3,013
0
5,538
W
Apollo
skywaka
Apollo
5,948
2,879
45
1,436
5,623
2,453
1,394
2,816
2,721
0
13,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,842
Gold Earned
41,048
74
Minions Killed
110
0
Camps Cleared
0
796,178
Distance Traveled
1,002,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,237
724
34
3
0
193,976
0
L
Thor
7,161
716
12
1
0
182,798
0
L
Bacchus
7,117
712
5
1
0
158,915
0
L
Vamana
6,396
640
0
0
0
106,083
0
L
Khepri
6,931
693
23
2
0
154,406
0
W
Cernunnos
8,255
826
41
4
0
173,574
0
W
Charon
8,790
879
22
2
0
199,676
0
W
He Bo
7,846
785
9
1
0
226,215
0
W
Fenrir
7,550
755
8
1
0
225,704
0
W
Apollo
8,607
861
30
3
0
177,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role