Player Matchup

Izanami
Izanami
Gold IV
Caarlos12
Izanami
Gold IV
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,589 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Lord7th__
Gilgamesh
Gold V
Level 158
God Stats
3W - 2L
1,642 SR
Queue Stats
9W - 9L
1,588 MMR
Party 1
King Arthur
King Arthur
Gold V
Rag_na_rok-_-
King Arthur
Gold V
Level 158
God Stats
3W - 6L
1,535 SR
Queue Stats
33W - 31L
1,588 MMR
Party 1
Thoth
Thoth
Silver II
XXSucceSS
Thoth
Silver II
Level 134
God Stats
2W - 1L
1,736 SR
Queue Stats
86W - 88L
1,594 MMR
Solo
Ne Zha
Ne Zha
Gold V
xTarzvn
Ne Zha
Gold V
Level 155
God Stats
19W - 24L
1,514 SR
Queue Stats
361W - 348L
1,591 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,585 SR
1,590 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,591 SR
1,556 MMR
Eset
Eset
Gold II
 
Eset
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
 
Hades
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold II
RippersNightmare
Odin
Gold II
Level 178
God Stats
4W - 5L
1,738 SR
Queue Stats
159W - 161L
1,587 MMR
Solo
Hachiman
Hachiman
Gold V
Witthen
Hachiman
Gold V
Level 159
God Stats
2W - 0L
1,711 SR
Queue Stats
40W - 29L
1,596 MMR
Solo
Nemesis
Nemesis
Gold IV
slоwdive
Nemesis
Gold IV
Level 147
God Stats
8W - 12L
1,506 SR
Queue Stats
165W - 155L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caarlos12
Izanami
13
0 / 4 / 2
7,385
492
6,285
13,340
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Lord7th__
Gilgamesh
14
2 / 2 / 0
8,728
582
7,866
15,036
13,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Rag_na_rok-_-
King Arthur
10
1 / 3 / 0
6,644
443
4,438
16,300
12,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
XXSucceSS
Thoth
11
2 / 4 / 0
6,873
458
3,283
6,671
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
xTarzvn
Ne Zha
14
1 / 1 / 4
7,891
526
6,091
14,706
6,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ArachneBellonaSusano

VS

Bans
AphroditeAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
2 / 2 / 5
8,340
556
9,379
7,039
2,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
 
Hades
13
3 / 0 / 6
7,567
504
10,101
10,999
11,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 0 / 3
9,160
611
11,351
12,436
12,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Witthen
Hachiman
16
1 / 2 / 1
8,954
597
7,863
9,211
3,408
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nemesis
slоwdive
Nemesis
15
4 / 2 / 3
8,404
560
7,921
13,031
6,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
14
14
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
2
5
2.25
W
Hades
 
Hades
3
0
6
6
L
Izanami
Caarlos12
Izanami
0
4
2
0.25
L
Gilgamesh
Lord7th__
Gilgamesh
2
2
0
1
L
King Arthur
Rag_na_rok-_-
King Arthur
1
3
0
0.33
W
4
0
3
5.5
W
Hachiman
Witthen
Hachiman
1
2
1
0.75
L
Thoth
XXSucceSS
Thoth
2
4
0
0.5
W
Nemesis
slоwdive
Nemesis
4
2
3
2.75
L
Ne Zha
xTarzvn
Ne Zha
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
46,615
66,053
Taken
52,716
41,314
Mitigated
37,375
14,009
Healing
17,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,379
690
351
2,085
7,039
2,774
241
1,087
5,952
72,224
0
W
Hades
 
Hades
10,101
1,101
1,426
5,110
10,999
11,787
255
1,046
9,902
48,539
894
L
Izanami
Caarlos12
Izanami
6,285
3,738
0
3,540
13,340
5,844
0
3,479
9,603
0
66,988
L
Gilgamesh
Lord7th__
Gilgamesh
7,866
1,020
0
3,276
15,036
13,676
0
2,014
11,512
15,356
53,838
L
King Arthur
Rag_na_rok-_-
King Arthur
4,438
399
0
3,564
16,300
12,882
0
6,565
9,083
0
26,242
W
11,351
1,678
0
4,634
12,436
12,764
0
2,320
9,334
230
64,218
W
Hachiman
Witthen
Hachiman
7,863
4,419
0
2,838
9,211
3,408
2,709
96
9,115
0
86,969
L
Thoth
XXSucceSS
Thoth
3,283
308
0
266
6,671
2,398
0
3,028
3,460
38,303
0
W
Nemesis
slоwdive
Nemesis
7,921
3,567
0
1,265
13,031
6,642
0
566
12,375
0
72,837
L
Ne Zha
xTarzvn
Ne Zha
6,091
1,193
0
3,363
14,706
6,514
0
2,597
11,920
0
72,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,521
Gold Earned
42,425
486
Minions Killed
526
0
Camps Cleared
0
1,490,607
Distance Traveled
1,544,109
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,340
556
121
8
0
316,164
2
W
Hades
7,567
504
64
4
0
279,741
0
L
Izanami
7,385
492
122
8
0
293,451
4
L
Gilgamesh
8,728
582
128
9
0
289,399
0
L
King Arthur
6,644
443
37
2
0
323,695
2
W
Odin
9,160
611
106
7
0
314,554
0
W
Hachiman
8,954
597
143
10
0
273,767
2
L
Thoth
6,873
458
81
5
0
239,264
6
W
Nemesis
8,404
560
92
6
0
359,883
3
L
Ne Zha
7,891
526
118
8
0
344,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role