Player Matchup

Nox
Nox
ArnoldluvsBBC
Nox
Level 49
God Stats
41W - 25L
1,864 SR
Queue Stats
191W - 189L
1,481 Elo+
Solo
Jing Wei
Jing Wei
K3n_Guzm4n
Jing Wei
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 145L
1,479 Elo+
Party 1
Bakasura
Bakasura
Sochinskaya
Bakasura
Level 89
God Stats
132W - 130L
1,532 SR
Queue Stats
160W - 167L
1,502 Elo+
Solo
Bacchus
Bacchus
Trill_G-Baby42
Bacchus
Level 58
God Stats
2W - 0L
1,822 SR
Queue Stats
57W - 48L
1,608 Elo+
Solo
Osiris
Osiris
Vexiotionツ
Osiris
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 45L
1,493 Elo+
Party 1
Team Averages
Level 56
1,644 SR
1,513 Elo+

VS

Team Averages
Level 95
1,504 SR
1,466 Elo+
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CosiestLace1066
Bellona
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 36L
1,251 Elo+
Solo
Ne Zha
Ne Zha
KugelAkrobat841
Ne Zha
Level 170
God Stats
3W - 2L
1,518 SR
Queue Stats
176W - 169L
1,540 Elo+
Solo
Merlin
Merlin
ReisWorld
Merlin
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 115L
1,419 Elo+
Solo
Ao Kuang
Ao Kuang
SmashedCatBox
Ao Kuang
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 13L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 2
7,719
551
4,299
5,786
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
K3n_Guzm4n
Jing Wei
12
0 / 1 / 1
7,098
507
6,215
9,387
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Sochinskaya
Bakasura
16
4 / 1 / 0
8,480
606
4,114
9,338
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 2
6,817
487
5,340
13,235
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Osiris
12
6 / 2 / 0
8,227
588
7,914
10,610
9,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 0 / 1
7,397
528
8,189
7,674
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 6 / 0
6,424
459
3,318
11,328
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 2 / 4
5,817
416
5,107
11,788
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
ReisWorld
Merlin
13
1 / 1 / 2
7,485
535
5,520
5,709
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
SmashedCatBox
Ao Kuang
13
3 / 2 / 1
7,290
521
4,467
13,430
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
11
Kills
7
7
Deaths
11
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
0
1
2.5
W
1
1
2
2
L
1
6
0
0.17
W
Jing Wei
K3n_Guzm4n
Jing Wei
0
1
1
0.5
L
0
2
4
1
L
Merlin
ReisWorld
Merlin
1
1
2
2
L
Ao Kuang
SmashedCatBox
Ao Kuang
3
2
1
1.75
W
Bakasura
Sochinskaya
Bakasura
4
1
0
4
W
0
2
2
0.5
W
Osiris
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,882
Damage
26,601
48,356
Taken
49,929
33,121
Mitigated
22,839
12,213
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,189
4,044
0
2,181
7,674
3,288
0
834
6,770
0
56,566
W
4,299
169
0
285
5,786
2,524
366
1,854
3,932
62,560
1,438
L
3,318
1,053
0
2,467
11,328
7,196
0
0
10,435
105
28,466
W
Jing Wei
K3n_Guzm4n
Jing Wei
6,215
4,283
0
3,662
9,387
3,816
0
842
8,545
0
59,422
L
5,107
1,069
0
1,330
11,788
4,687
0
3,752
7,837
0
29,953
L
Merlin
ReisWorld
Merlin
5,520
453
0
430
5,709
2,244
0
2,859
2,825
55,099
837
L
Ao Kuang
SmashedCatBox
Ao Kuang
4,467
1,753
0
6,639
13,430
5,424
0
2,211
10,892
41,374
4,435
W
Bakasura
Sochinskaya
Bakasura
4,114
2,475
0
2,987
9,338
5,156
1,503
1,063
8,231
214
53,789
W
5,340
762
0
3,947
13,235
12,395
290
4,486
8,749
23,736
0
W
Osiris
7,914
3,669
0
1,332
10,610
9,230
320
1,652
8,610
0
45,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,341
Gold Earned
34,413
456
Minions Killed
348
0
Camps Cleared
0
1,400,904
Distance Traveled
1,323,527
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,397
528
95
7
0
270,157
0
W
Nox
7,719
551
122
9
0
286,844
0
L
Bellona
6,424
459
41
3
0
229,006
2
W
Jing Wei
7,098
507
101
7
0
255,422
0
L
Ne Zha
5,817
416
33
2
0
279,119
8
L
Merlin
7,485
535
103
7
0
241,257
0
L
Ao Kuang
7,290
521
76
5
0
303,988
0
W
Bakasura
8,480
606
129
9
0
294,269
0
W
Bacchus
6,817
487
28
2
0
296,749
2
W
Osiris
8,227
588
76
5
0
267,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role