Player Matchup

Merlin
Merlin
G0uDa One
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,294 Elo+
Solo
Jing Wei
Jing Wei
ragnarscz-_
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,311 Elo+
Party 1
Tyr
Tyr
vixsz-_
Tyr
Level 123
God Stats
5W - 14L
1,192 SR
Queue Stats
20W - 34L
1,376 Elo+
Party 1
Team Averages
Level 126
1,397 SR
1,327 Elo+

VS

Team Averages
Level 88
1,562 SR
1,419 Elo+
Gilgamesh
Gilgamesh
Kristoferff
Gilgamesh
Level 48
God Stats
15W - 9L
1,682 SR
Queue Stats
17W - 13L
1,526 Elo+
Solo
Charybdis
Charybdis
Luk3Th3N00b
Charybdis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 29L
1,197 Elo+
Solo
Ix Chel
Ix Chel
MildPotato48
Ix Chel
Level 89
God Stats
4W - 3L
1,504 SR
Queue Stats
29W - 28L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
G0uDa One
Merlin
15
0 / 4 / 3
9,021
644
7,292
9,506
4,026
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
ragnarscz-_
Jing Wei
16
2 / 4 / 1
9,846
703
6,127
14,448
6,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
13
1 / 3 / 2
8,505
608
12,680
19,127
21,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kristoferff
Gilgamesh
16
6 / 1 / 4
10,991
785
10,652
12,847
10,177
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Luk3Th3N00b
Charybdis
15
2 / 1 / 8
10,210
729
15,950
15,866
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
MildPotato48
Ix Chel
16
3 / 2 / 8
10,171
727
12,789
9,286
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
11
11
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
G0uDa One
Merlin
0
4
3
0.38
W
Gilgamesh
Kristoferff
Gilgamesh
6
1
4
8
W
Charybdis
Luk3Th3N00b
Charybdis
2
1
8
6
W
Ix Chel
MildPotato48
Ix Chel
3
2
8
3.5
L
Jing Wei
ragnarscz-_
Jing Wei
2
4
1
0.63
L
Tyr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,099
Damage
39,391
43,081
Taken
37,999
32,153
Mitigated
20,674
7,717
Healing
10,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
G0uDa One
Merlin
7,292
452
0
0
9,506
4,026
142
2,714
6,792
25,375
0
W
Gilgamesh
Kristoferff
Gilgamesh
10,652
4,164
0
843
12,847
10,177
0
2,430
9,997
0
27,784
W
Charybdis
Luk3Th3N00b
Charybdis
15,950
8,643
0
6,139
15,866
6,231
1,074
3,449
12,110
0
58,671
W
Ix Chel
MildPotato48
Ix Chel
12,789
884
1,010
2,912
9,286
4,266
138
1,482
7,443
43,544
0
L
Jing Wei
ragnarscz-_
Jing Wei
6,127
4,757
0
2,890
14,448
6,839
0
3,117
11,307
0
51,797
L
Tyr
12,680
1,385
0
4,827
19,127
21,288
0
6,988
12,115
0
26,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,372
Gold Earned
31,372
165
Minions Killed
193
0
Camps Cleared
0
789,909
Distance Traveled
838,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,021
644
49
4
0
242,633
0
W
Gilgamesh
10,991
785
44
3
0
302,646
0
W
Charybdis
10,210
729
89
6
0
256,049
0
W
Ix Chel
10,171
727
60
4
0
279,394
0
L
Jing Wei
9,846
703
88
6
0
258,726
0
L
Tyr
8,505
608
28
2
0
288,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role