Player Matchup

Apollo
Apollo
Aliroks
Apollo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,345 Elo+
Solo
Olorun
Olorun
SzynekYo
Olorun
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 173L
1,364 Elo+
Solo
Raijin
Raijin
Tireur de litr
Raijin
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,371 Elo+
Solo
Izanami
Izanami
icf40023
Izanami
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 38L
1,244 Elo+
Solo
Achilles
Achilles
yItsLando
Achilles
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
1,653 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,395 Elo+

VS

Team Averages
Level 129
1,500 SR
1,530 Elo+
Thor
Thor
 
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
IKillyouSlow
Sobek
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
250W - 239L
1,557 Elo+
Solo
Da Ji
Da Ji
Serayo010
Da Ji
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
477W - 495L
1,530 Elo+
Solo
King Arthur
King Arthur
XxBDAVIDxX
King Arthur
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 227L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
x_XChronos
Baron Samedi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aliroks
Apollo
18
4 / 5 / 11
10,788
674
14,945
13,699
7,625
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
SzynekYo
Olorun
20
6 / 4 / 10
11,932
746
16,371
16,940
9,801
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
3 / 4 / 12
11,337
709
16,898
12,122
5,927
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
icf40023
Izanami
19
3 / 5 / 14
11,718
732
20,828
12,423
6,346
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
yItsLando
Achilles
20
7 / 3 / 14
12,226
764
24,849
21,095
36,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
7 / 3 / 11
11,158
697
14,610
17,652
10,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 6 / 11
9,862
616
7,315
26,898
33,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Serayo010
Da Ji
19
6 / 4 / 10
10,660
666
15,762
17,625
12,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
XxBDAVIDxX
King Arthur
16
3 / 6 / 8
9,211
576
12,304
24,006
26,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
x_XChronos
Baron Samedi
18
3 / 5 / 9
10,484
655
15,042
22,000
15,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
70
23
Kills
21
21
Deaths
24
61
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
3
11
4.17
W
Apollo
Aliroks
Apollo
4
5
11
1.9
L
2
6
11
1.25
L
Da Ji
Serayo010
Da Ji
6
4
10
2.75
W
Olorun
SzynekYo
Olorun
6
4
10
2.75
W
3
4
12
2.25
L
King Arthur
XxBDAVIDxX
King Arthur
3
6
8
1.17
W
Izanami
icf40023
Izanami
3
5
14
2
L
Baron Samedi
x_XChronos
Baron Samedi
3
5
9
1.5
W
Achilles
yItsLando
Achilles
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,891
Damage
65,033
76,279
Taken
108,181
66,083
Mitigated
98,912
26,480
Healing
34,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
14,610
1,964
1,418
1,722
17,652
10,551
0
4,369
12,981
0
31,165
W
Apollo
Aliroks
Apollo
14,945
6,444
1,359
3,218
13,699
7,625
2,610
4,372
9,327
0
28,958
L
7,315
240
818
4,045
26,898
33,876
13
7,034
19,206
16,732
0
L
Da Ji
Serayo010
Da Ji
15,762
1,381
3,550
4,095
17,625
12,469
0
4,210
12,829
0
20,478
W
Olorun
SzynekYo
Olorun
16,371
5,484
3,863
7,827
16,940
9,801
1,858
5,823
11,117
35,989
1,080
W
16,898
1,899
300
320
12,122
5,927
577
2,948
9,174
36,710
0
L
King Arthur
XxBDAVIDxX
King Arthur
12,304
478
2,527
1,200
24,006
26,913
0
9,799
13,818
2,180
21,056
W
Izanami
icf40023
Izanami
20,828
11,181
649
1,196
12,423
6,346
3,463
4,325
8,098
0
44,853
L
Baron Samedi
x_XChronos
Baron Samedi
15,042
963
8,615
6,409
22,000
15,103
0
7,681
14,085
38,365
720
W
Achilles
yItsLando
Achilles
24,849
1,666
714
7,034
21,095
36,384
37
6,348
14,747
0
31,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,001
Gold Earned
51,375
173
Minions Killed
145
0
Camps Cleared
0
1,404,498
Distance Traveled
1,327,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,158
697
39
2
0
237,241
0
W
Apollo
10,788
674
24
2
0
289,217
0
L
Sobek
9,862
616
18
1
0
274,414
0
L
Da Ji
10,660
666
18
1
0
265,751
0
W
Olorun
11,932
746
40
3
0
265,060
0
W
Raijin
11,337
709
48
3
0
266,128
0
L
King Arthur
9,211
576
18
1
0
260,923
0
W
Izanami
11,718
732
49
3
0
257,867
0
L
Baron Samedi
10,484
655
52
3
0
288,824
0
W
Achilles
12,226
764
12
1
0
326,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role