Player Matchup

Baron Samedi
Baron Samedi
Shai-HuludH20
Baron Samedi
Level 109
God Stats
6W - 6L
1,297 SR
Queue Stats
57W - 60L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
ThickiNicki17
Ao Kuang
Level 142
God Stats
5W - 3L
1,500 SR
Queue Stats
48W - 46L
1,441 Elo+
Party 2
Ishtar
Ishtar
ThickiNicki18
Ishtar
Level 25
God Stats
1W - 1L
1,317 SR
Queue Stats
6W - 5L
1,420 Elo+
Party 2
Anubis
Anubis
WhoeverIWantToB
Anubis
Level 159
God Stats
180W - 187L
1,412 SR
Queue Stats
1,031W - 969L
1,476 Elo+
Solo
Chaac
Chaac
o26rus
Chaac
Level 74
God Stats
2W - 3L
1,474 SR
Queue Stats
19W - 23L
1,599 Elo+
Solo
Team Averages
Level 102
1,400 SR
1,491 Elo+

VS

Team Averages
Level 75
1,292 SR
1,372 Elo+
Bakasura
Bakasura
Kakapo918dancer
Bakasura
Level 107
God Stats
6W - 6L
1,308 SR
Queue Stats
620W - 606L
1,564 Elo+
Solo
Anhur
Anhur
Lanxeared
Anhur
Level 119
God Stats
2W - 6L
1,284 SR
Queue Stats
339W - 262L
1,490 Elo+
Party 1
King Arthur
King Arthur
LiveBRAGA
King Arthur
Level 129
God Stats
10W - 13L
1,395 SR
Queue Stats
135W - 126L
1,284 Elo+
Solo
Sobek
Sobek
Nothaa
Sobek
Level 6
God Stats
2W - 5L
1,304 SR
Queue Stats
68W - 55L
1,216 Elo+
Party 1
Chronos
Chronos
zaboi123
Chronos
Level 15
God Stats
8W - 10L
1,169 SR
Queue Stats
54W - 52L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Shai-HuludH20
Baron Samedi
13
4 / 0 / 1
7,527
579
5,482
6,289
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ao Kuang
ThickiNicki17
Ao Kuang
14
4 / 1 / 2
7,920
609
5,650
11,840
4,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 4 / 0
7,356
566
7,361
10,287
2,879
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
2 / 0 / 5
8,063
620
9,127
7,194
3,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
o26rus
Chaac
12
1 / 1 / 5
7,266
559
6,217
12,463
9,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
1 / 2 / 2
6,145
473
2,596
9,961
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Lanxeared
Anhur
13
4 / 0 / 1
7,572
582
7,361
8,077
3,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LiveBRAGA
King Arthur
10
1 / 4 / 0
6,100
469
6,075
14,125
9,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sobek
Nothaa
Sobek
9
0 / 2 / 4
5,741
442
3,304
11,193
8,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
zaboi123
Chronos
11
0 / 4 / 0
5,743
442
3,053
8,264
2,830
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
6
6
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
1
2
2
1
L
Anhur
Lanxeared
Anhur
4
0
1
4.5
L
King Arthur
LiveBRAGA
King Arthur
1
4
0
0.25
L
Sobek
Nothaa
Sobek
0
2
4
1
W
Baron Samedi
Shai-HuludH20
Baron Samedi
4
0
1
4.5
W
Ao Kuang
ThickiNicki17
Ao Kuang
4
1
2
5
W
1
4
0
0.25
W
2
0
5
4.5
W
Chaac
o26rus
Chaac
1
1
5
3.5
L
Chronos
zaboi123
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,837
Damage
22,389
48,073
Taken
51,620
24,748
Mitigated
28,443
23,032
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,596
2,041
159
2,827
9,961
4,223
0
2,751
7,210
0
46,142
L
Anhur
Lanxeared
Anhur
7,361
3,535
0
4,084
8,077
3,034
204
745
7,332
0
60,616
L
King Arthur
LiveBRAGA
King Arthur
6,075
577
0
2,353
14,125
9,464
0
4,073
9,957
0
41,838
L
Sobek
Nothaa
Sobek
3,304
452
0
2,729
11,193
8,892
0
6,819
4,278
9,712
0
W
Baron Samedi
Shai-HuludH20
Baron Samedi
5,482
1,120
148
3,386
6,289
3,608
927
255
6,034
38,512
5,973
W
Ao Kuang
ThickiNicki17
Ao Kuang
5,650
1,587
0
8,187
11,840
4,470
0
2,255
9,585
52,749
6,094
W
7,361
3,981
0
3,785
10,287
2,879
0
396
9,766
0
62,302
W
9,127
662
0
4,613
7,194
3,875
245
2,244
4,950
61,748
3,755
W
Chaac
o26rus
Chaac
6,217
547
0
2,913
12,463
9,916
77
1,825
10,638
0
45,043
L
Chronos
zaboi123
Chronos
3,053
384
0
1,063
8,264
2,830
0
4,940
3,324
26,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
31,301
426
Minions Killed
322
0
Camps Cleared
0
1,297,105
Distance Traveled
1,314,755
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,145
473
78
6
0
347,193
0
L
Anhur
7,572
582
96
7
0
267,575
3
L
King Arthur
6,100
469
70
5
0
181,737
0
L
Sobek
5,741
442
9
1
0
279,213
0
W
Baron Samedi
7,527
579
78
6
0
240,450
0
W
Ao Kuang
7,920
609
89
7
0
298,981
0
W
Ishtar
7,356
566
85
7
0
248,793
0
W
Anubis
8,063
620
105
8
0
248,726
1
W
Chaac
7,266
559
69
5
0
260,155
4
L
Chronos
5,743
442
69
5
0
239,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role