Player Matchup

Hercules
Hercules
AnthonyFromHell
Hercules
Level 67
God Stats
1W - 2L
1,261 SR
Queue Stats
63W - 60L
1,425 Elo+
Solo
Hera
Hera
J4h5
Hera
Level 69
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 3L
1,307 Elo+
Solo
Kali
Kali
LeD1z1
Kali
Level 136
God Stats
26W - 19L
1,500 SR
Queue Stats
90W - 86L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Swagrath
Baron Samedi
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 26L
1,500 Elo+
Party 1
Izanami
Izanami
unnknnownn12
Izanami
Level 58
God Stats
9W - 13L
1,633 SR
Queue Stats
78W - 74L
1,353 Elo+
Solo
Team Averages
Level 96
1,436 SR
1,417 Elo+

VS

Team Averages
Level 87
1,374 SR
1,449 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bors2
Achilles
Level 32
God Stats
1W - 3L
1,102 SR
Queue Stats
66W - 106L
1,091 Elo+
Solo
Kuzenbo
Kuzenbo
Hipsterlicious
Kuzenbo
Level 88
God Stats
8W - 3L
1,539 SR
Queue Stats
248W - 220L
1,607 Elo+
Solo
Hera
Hera
MrPedantic
Hera
Level 67
God Stats
2W - 2L
1,230 SR
Queue Stats
68W - 69L
1,589 Elo+
Solo
Charybdis
Charybdis
Tsau
Charybdis
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 136L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
4
0 / 0 / 1
3,275
655
1,222
2,240
1,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
J4h5
Hera
1
0 / 0 / 0
917
183
0
0
0
Kali
LeD1z1
Kali
7
1 / 0 / 0
4,059
812
1,099
4,467
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
Swagrath
Baron Samedi
7
0 / 0 / 0
3,649
730
1,221
2,520
1,165
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
unnknnownn12
Izanami
6
0 / 0 / 1
3,454
691
487
1,324
348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 1 / 0
3,053
611
796
1,531
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Bors2
Achilles
4
0 / 0 / 0
2,807
561
0
2,278
888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 1 / 0
3,162
632
1,241
3,859
3,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 0 / 0
3,217
643
178
1,548
336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Tsau
Charybdis
6
0 / 0 / 0
3,213
643
521
2,701
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
0
0
L
Hercules
0
0
1
0.5
W
Achilles
Bors2
Achilles
0
0
0
0
W
0
1
0
0
L
Hera
J4h5
Hera
0
0
0
0
L
Kali
LeD1z1
Kali
1
0
0
1
W
0
0
0
0
L
Baron Samedi
Swagrath
Baron Samedi
0
0
0
0
W
Charybdis
Tsau
Charybdis
0
0
0
0
L
Izanami
unnknnownn12
Izanami
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,029
Damage
2,736
10,551
Taken
11,917
4,002
Mitigated
5,301
4,749
Healing
3,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
796
552
125
148
1,531
285
0
0
1,531
11,843
0
L
Hercules
1,222
353
0
710
2,240
1,007
0
438
1,802
0
8,991
W
Achilles
Bors2
Achilles
0
0
0
0
2,278
888
0
0
2,278
0
8,106
W
1,241
420
0
712
3,859
3,073
0
1,050
2,638
12,061
1,911
L
Hera
J4h5
Hera
0
0
0
0
0
0
0
0
0
0
0
L
Kali
LeD1z1
Kali
1,099
463
0
2,244
4,467
1,482
0
514
3,875
0
23,445
W
178
0
0
403
1,548
336
0
0
1,548
16,937
363
L
Baron Samedi
Swagrath
Baron Samedi
1,221
74
94
1,103
2,520
1,165
0
624
1,762
14,357
0
W
Charybdis
Tsau
Charybdis
521
404
0
1,920
2,701
719
0
0
2,701
0
17,316
L
Izanami
unnknnownn12
Izanami
487
340
0
598
1,324
348
0
390
934
0
25,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,354
Gold Earned
15,452
149
Minions Killed
114
0
Camps Cleared
0
415,206
Distance Traveled
448,544
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,053
611
22
4
0
99,134
0
L
Hercules
3,275
655
17
3
0
121,888
2
W
Achilles
2,807
561
15
3
0
71,939
0
W
Kuzenbo
3,162
632
22
4
0
83,455
1
L
Hera
917
183
0
0
0
0
0
L
Kali
4,059
812
56
11
0
123,642
0
W
Hera
3,217
643
24
5
0
101,939
0
L
Baron Samedi
3,649
730
36
7
0
77,466
0
W
Charybdis
3,213
643
31
6
0
92,077
0
L
Izanami
3,454
691
40
8
0
92,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role