Player Matchup

Tyr
Tyr
Improbable97
Tyr
Level 143
God Stats
8W - 11L
1,718 SR
Queue Stats
236W - 231L
1,502 Elo+
Solo
Bastet
Bastet
Lamprussy
Bastet
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 161L
1,391 Elo+
Party 1
Aphrodite
Aphrodite
LazyLilly
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,663 Elo+
Party 1
Agni
Agni
VexDCLXVI
Agni
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 227L
1,587 Elo+
Party 1
Ullr
Ullr
WTFJungleRotate
Ullr
Level 170
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 104L
1,525 Elo+
Party 1
Team Averages
Level 141
1,544 SR
1,534 Elo+

VS

Team Averages
Level 116
1,556 SR
1,521 Elo+
Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Hisоka
Tiamat
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 43L
1,557 Elo+
Party 2
Achilles
Achilles
Roric
Achilles
Level 141
God Stats
31W - 24L
1,628 SR
Queue Stats
373W - 349L
1,557 Elo+
Party 2
Serqet
Serqet
Torrva
Serqet
Level 149
God Stats
2W - 1L
1,285 SR
Queue Stats
32W - 27L
1,464 Elo+
Party 2
Horus
Horus
itsnotokay
Horus
Level 36
God Stats
2W - 0L
1,868 SR
Queue Stats
2W - 1L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
6,300
420
5,708
21,014
17,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bastet
Lamprussy
Bastet
13
0 / 3 / 1
7,028
469
7,767
17,463
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
LazyLilly
Aphrodite
11
0 / 2 / 0
6,794
453
2,225
10,072
6,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Agni
12
1 / 3 / 0
7,155
477
8,983
10,003
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 1
7,513
501
3,914
10,903
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
5 / 0 / 4
9,794
653
10,413
9,532
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Hisоka
Tiamat
16
3 / 0 / 1
8,623
575
11,278
8,802
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Roric
Achilles
15
7 / 0 / 2
9,049
603
14,814
13,599
15,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
Torrva
Serqet
13
2 / 1 / 5
7,181
479
6,304
13,715
6,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
13
1 / 1 / 7
7,923
528
5,866
13,281
11,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
18
18
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
0
4
7
W
Tiamat
Hisоka
Tiamat
3
0
1
3.5
L
0
7
0
0
L
Bastet
Lamprussy
Bastet
0
3
1
0.17
L
Aphrodite
LazyLilly
Aphrodite
0
2
0
0
W
Achilles
Roric
Achilles
7
0
2
8
W
Serqet
Torrva
Serqet
2
1
5
4.5
L
Agni
1
3
0
0.33
L
1
3
1
0.5
W
Horus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,597
Damage
48,675
69,455
Taken
58,929
37,384
Mitigated
45,560
22,126
Healing
19,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,413
7,450
0
3,743
9,532
4,980
1,361
761
8,771
0
95,764
W
Tiamat
Hisоka
Tiamat
11,278
887
0
2,802
8,802
6,605
0
4,115
4,687
80,458
908
L
5,708
732
0
4,438
21,014
17,498
0
1,565
18,079
0
36,362
L
Bastet
Lamprussy
Bastet
7,767
1,896
0
8,172
17,463
6,438
0
2,103
14,562
0
56,448
L
Aphrodite
LazyLilly
Aphrodite
2,225
469
1,921
6,224
10,072
6,547
0
2,942
6,927
19,796
451
W
Achilles
Roric
Achilles
14,814
2,735
0
4,500
13,599
15,370
15
640
12,959
1,529
64,313
W
Serqet
Torrva
Serqet
6,304
1,864
0
1,747
13,715
6,762
50
2,462
11,253
0
51,555
L
Agni
8,983
203
0
455
10,003
3,338
0
4,524
5,479
62,492
0
L
3,914
838
0
916
10,903
3,563
0
515
10,225
0
61,765
W
Horus
5,866
2,160
1,554
5,558
13,281
11,843
9
3,082
10,199
0
23,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,790
Gold Earned
42,570
429
Minions Killed
501
0
Camps Cleared
0
1,483,822
Distance Traveled
1,624,637
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,794
653
163
11
0
283,942
2
W
Tiamat
8,623
575
149
10
0
335,743
0
L
Tyr
6,300
420
60
4
0
272,711
3
L
Bastet
7,028
469
85
6
0
332,764
0
L
Aphrodite
6,794
453
43
3
0
301,951
1
W
Achilles
9,049
603
97
6
0
306,629
1
W
Serqet
7,181
479
69
5
0
367,373
2
L
Agni
7,155
477
119
8
0
304,738
6
L
Ullr
7,513
501
122
8
0
271,658
1
W
Horus
7,923
528
23
2
0
330,950
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role