Player Matchup

Sylvanus
Sylvanus
ChirrWangen
Sylvanus
Level 187
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 74L
1,383 Elo+
Party 1
Charybdis
Charybdis
IndigoYT
Charybdis
Level 69
God Stats
12W - 9L
1,603 SR
Queue Stats
53W - 61L
1,444 Elo+
Party 1
Vulcan
Vulcan
KimmyHead282
Vulcan
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 52L
1,402 Elo+
Party 1
Erlang Shen
Erlang Shen
jamesdabomb154
Erlang Shen
Level 100
God Stats
4W - 2L
1,809 SR
Queue Stats
29W - 33L
1,437 Elo+
Party 1
Hera
Hera
misterchris2
Hera
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 159L
1,197 Elo+
Solo
Team Averages
Level 130
1,582 SR
1,373 Elo+

VS

Team Averages
Level 115
1,439 SR
1,576 Elo+
Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Basil852
Chaac
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
168W - 150L
1,800 Elo+
Party 2
Bacchus
Bacchus
FLUK3Y
Bacchus
Level 96
God Stats
2W - 7L
1,201 SR
Queue Stats
276W - 268L
1,464 Elo+
Party 2
Thanatos
Thanatos
Mango0100
Thanatos
Level 118
God Stats
2W - 4L
1,500 SR
Queue Stats
267W - 230L
1,618 Elo+
Party 2
Ishtar
Ishtar
Pichon19xd
Ishtar
Level 84
God Stats
0W - 1L
1,493 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChirrWangen
Sylvanus
11
1 / 3 / 6
7,062
543
7,437
10,338
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
IndigoYT
Charybdis
12
9 / 2 / 1
7,333
564
6,903
8,881
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vulcan
11
4 / 2 / 7
7,045
542
8,638
5,836
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
jamesdabomb154
Erlang Shen
13
6 / 4 / 6
7,422
571
6,400
14,035
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 3
6,918
532
6,778
6,308
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 4 / 3
7,337
564
6,186
8,836
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
Basil852
Chaac
12
3 / 5 / 2
7,069
544
9,796
14,861
14,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
FLUK3Y
Bacchus
10
1 / 3 / 5
6,366
490
4,160
12,881
12,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thanatos
Mango0100
Thanatos
11
6 / 6 / 1
6,976
537
6,195
13,877
6,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Pichon19xd
Ishtar
7
0 / 5 / 0
4,928
379
1,927
6,216
1,896
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
22
Kills
14
14
Deaths
23
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
4
3
1.38
L
Chaac
Basil852
Chaac
3
5
2
0.8
W
Sylvanus
ChirrWangen
Sylvanus
1
3
6
1.33
L
Bacchus
FLUK3Y
Bacchus
1
3
5
1.17
W
Charybdis
IndigoYT
Charybdis
9
2
1
4.75
W
Vulcan
4
2
7
3.75
L
Thanatos
Mango0100
Thanatos
6
6
1
1.08
L
Ishtar
Pichon19xd
Ishtar
0
5
0
0
W
Erlang Shen
jamesdabomb154
Erlang Shen
6
4
6
2.25
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,156
Damage
28,264
45,398
Taken
56,671
19,320
Mitigated
39,000
12,058
Healing
18,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,186
320
264
1,640
8,836
3,636
0
4,435
4,401
40,157
0
L
Chaac
Basil852
Chaac
9,796
1,633
0
5,584
14,861
14,823
0
6,809
8,052
0
50,072
W
Sylvanus
ChirrWangen
Sylvanus
7,437
2,111
349
3,448
10,338
5,129
0
1,170
8,535
33,858
10,858
L
Bacchus
FLUK3Y
Bacchus
4,160
304
0
3,494
12,881
12,297
0
6,203
6,678
19,353
0
W
Charybdis
IndigoYT
Charybdis
6,903
3,507
0
2,277
8,881
2,875
693
2,228
6,471
0
38,501
W
Vulcan
8,638
5,606
101
1,133
5,836
2,172
288
1,661
4,029
38,572
1,036
L
Thanatos
Mango0100
Thanatos
6,195
1,933
0
6,347
13,877
6,348
23
3,178
10,699
0
44,891
L
Ishtar
Pichon19xd
Ishtar
1,927
1,375
0
700
6,216
1,896
380
1,519
4,697
0
21,886
W
Erlang Shen
jamesdabomb154
Erlang Shen
6,400
3,717
0
4,560
14,035
6,692
0
2,831
10,943
0
52,028
W
6,778
1,540
0
190
6,308
2,452
26
1,775
4,133
41,707
1,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,780
Gold Earned
32,676
336
Minions Killed
257
0
Camps Cleared
0
1,274,080
Distance Traveled
1,115,033
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,337
564
64
5
0
245,718
0
L
Chaac
7,069
544
71
5
0
219,907
2
W
Sylvanus
7,062
543
75
6
0
235,440
0
L
Bacchus
6,366
490
21
2
0
265,847
0
W
Charybdis
7,333
564
51
4
0
238,105
0
W
Vulcan
7,045
542
54
4
0
271,427
0
L
Thanatos
6,976
537
62
5
0
234,879
1
L
Ishtar
4,928
379
39
3
0
148,682
0
W
Erlang Shen
7,422
571
80
6
0
271,451
0
W
Hera
6,918
532
76
6
0
257,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role