Player Matchup

Heimdallr
Heimdallr
BigFatTony28
Heimdallr
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 40L
1,483 Elo+
Solo
Loki
Loki
BobbyBantz
Loki
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 40L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
SlobbyShark
Jormungandr
Level 136
God Stats
3W - 1L
1,693 SR
Queue Stats
56W - 50L
1,512 Elo+
Party 2
Ymir
Ymir
Zokito
Ymir
Level 63
God Stats
16W - 11L
1,584 SR
Queue Stats
417W - 366L
1,626 Elo+
Solo
Poseidon
Poseidon
ggboris
Poseidon
Level 109
God Stats
4W - 1L
1,758 SR
Queue Stats
137W - 116L
1,438 Elo+
Solo
Team Averages
Level 107
1,607 SR
1,517 Elo+

VS

Team Averages
Level 140
1,590 SR
1,580 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ninjiii
Hachiman
Level 148
God Stats
2W - 4L
1,726 SR
Queue Stats
23W - 17L
1,489 Elo+
Solo
Hercules
Hercules
WhyFeedSoMuch
Hercules
Level 84
God Stats
1W - 2L
1,489 SR
Queue Stats
42W - 42L
1,564 Elo+
Solo
Bakasura
Bakasura
XXDerbyXXNutXX
Bakasura
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
1,671 Elo+
Party 1
Maui
Maui
dukeisreal15
Maui
Level 159
God Stats
4W - 2L
1,733 SR
Queue Stats
69W - 63L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigFatTony28
Heimdallr
17
3 / 3 / 2
10,002
588
9,840
11,516
6,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
4 / 1 / 4
9,226
543
9,575
11,595
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
SlobbyShark
Jormungandr
17
4 / 0 / 3
10,947
644
13,937
15,440
17,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
Zokito
Ymir
15
4 / 1 / 6
9,649
568
8,091
11,782
11,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
ggboris
Poseidon
14
3 / 3 / 2
9,278
546
6,879
7,543
3,330
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 4 / 3
7,635
449
3,415
13,415
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Ninjiii
Hachiman
16
1 / 2 / 1
9,461
557
6,350
9,676
3,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
WhyFeedSoMuch
Hercules
14
3 / 1 / 2
8,825
519
7,801
14,211
15,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
15
4 / 5 / 1
8,449
497
8,473
16,018
7,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 6 / 1
8,813
518
9,491
19,660
15,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
18
Kills
8
8
Deaths
18
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
3
0.38
W
Heimdallr
BigFatTony28
Heimdallr
3
3
2
1.33
W
4
1
4
6
L
Hachiman
Ninjiii
Hachiman
1
2
1
0.75
W
Jormungandr
SlobbyShark
Jormungandr
4
0
3
5.5
L
Hercules
WhyFeedSoMuch
Hercules
3
1
2
4
L
Bakasura
4
5
1
0.9
W
Ymir
Zokito
Ymir
4
1
6
7
L
0
6
1
0.08
W
Poseidon
ggboris
Poseidon
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,322
Damage
35,530
57,876
Taken
72,980
43,908
Mitigated
47,953
18,381
Healing
24,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,415
107
1,144
5,921
13,415
4,923
0
7,442
5,753
47,021
2,207
W
Heimdallr
BigFatTony28
Heimdallr
9,840
5,607
0
4,599
11,516
6,247
571
0
11,228
0
107,779
W
9,575
2,670
0
5,342
11,595
4,727
0
873
10,584
0
74,280
L
Hachiman
Ninjiii
Hachiman
6,350
3,183
0
4,666
9,676
3,472
847
585
9,091
0
99,214
W
Jormungandr
SlobbyShark
Jormungandr
13,937
5,127
0
4,851
15,440
17,667
0
7,703
7,579
90,608
2,785
L
Hercules
WhyFeedSoMuch
Hercules
7,801
1,557
0
5,184
14,211
15,761
0
4,123
10,084
0
33,402
L
Bakasura
8,473
5,788
0
3,721
16,018
7,817
0
3,739
12,253
0
60,752
W
Ymir
Zokito
Ymir
8,091
1,530
0
3,184
11,782
11,937
0
1,026
9,646
45,022
1,055
L
9,491
4,151
0
3,819
19,660
15,980
0
11,848
7,812
60,251
19,741
W
Poseidon
ggboris
Poseidon
6,879
1,456
139
266
7,543
3,330
201
2,382
4,661
63,016
5,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,102
Gold Earned
43,183
612
Minions Killed
554
0
Camps Cleared
0
1,627,606
Distance Traveled
1,534,154
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,635
449
89
5
0
296,599
6
W
Heimdallr
10,002
588
156
9
0
301,137
0
W
Loki
9,226
543
102
6
0
421,392
4
L
Hachiman
9,461
557
174
10
0
273,909
0
W
Jormungandr
10,947
644
164
10
0
290,991
4
L
Hercules
8,825
519
55
3
0
345,969
4
L
Bakasura
8,449
497
111
7
0
344,819
0
W
Ymir
9,649
568
76
4
0
335,180
0
L
Maui
8,813
518
125
7
0
272,858
1
W
Poseidon
9,278
546
114
7
0
278,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role