Player Matchup

Hercules
Hercules
PaganMorningstar
Hercules
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
160W - 188L
1,518 Elo+
Solo
Janus
Janus
Rami-XO-
Janus
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
194W - 231L
1,326 Elo+
Party 2
Anhur
Anhur
RockBottomAuto
Anhur
Level 87
God Stats
7W - 6L
1,634 SR
Queue Stats
230W - 237L
1,416 Elo+
Party 2
Pele
Pele
iamamucha
Pele
Level 39
God Stats
1W - 1L
1,726 SR
Queue Stats
37W - 26L
1,540 Elo+
Solo
Jormungandr
Jormungandr
messychimera
Jormungandr
Level 103
God Stats
8W - 5L
1,782 SR
Queue Stats
32W - 28L
1,594 Elo+
Solo
Team Averages
Level 75
1,628 SR
1,479 Elo+

VS

Team Averages
Level 121
1,544 SR
1,514 Elo+
Sobek
Sobek
 
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
PIMPx187
Cupid
Level 129
God Stats
18W - 13L
1,621 SR
Queue Stats
280W - 296L
1,512 Elo+
Party 1
Ratatoskr
Ratatoskr
SuperAce52
Ratatoskr
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 89L
1,566 Elo+
Solo
Susano
Susano
XITZ BackLashX
Susano
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 126L
1,479 Elo+
Party 1
Kukulkan
Kukulkan
Xympho
Kukulkan
Level 104
God Stats
8W - 5L
1,599 SR
Queue Stats
54W - 48L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,160
474
2,543
8,112
7,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Rami-XO-
Janus
11
1 / 3 / 1
6,141
472
4,045
6,578
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 2
7,246
557
7,305
8,784
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Pele
14
5 / 3 / 1
7,628
587
7,641
12,559
5,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
messychimera
Jormungandr
9
0 / 3 / 3
5,901
454
3,978
11,003
8,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 0 / 8
8,296
638
6,064
12,532
11,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
PIMPx187
Cupid
15
3 / 1 / 4
8,905
685
5,128
8,633
3,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
SuperAce52
Ratatoskr
12
1 / 1 / 1
7,450
573
4,172
8,936
5,771
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 5 / 6
6,653
512
5,441
13,673
5,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Xympho
Kukulkan
13
5 / 1 / 3
8,325
640
8,528
4,792
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
14
14
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
8
7
W
Cupid
PIMPx187
Cupid
3
1
4
5
L
0
2
2
0.5
L
Janus
Rami-XO-
Janus
1
3
1
0.5
L
2
3
2
1
W
Ratatoskr
SuperAce52
Ratatoskr
1
1
1
1.5
W
2
5
6
1
W
Kukulkan
Xympho
Kukulkan
5
1
3
6.5
L
Pele
5
3
1
1.83
L
Jormungandr
messychimera
Jormungandr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,512
Damage
29,333
47,036
Taken
48,566
27,360
Mitigated
27,549
13,147
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,064
712
0
3,786
12,532
11,487
0
2,908
9,502
20,721
3,423
W
Cupid
PIMPx187
Cupid
5,128
2,916
0
4,505
8,633
3,272
3,795
1,921
6,660
0
69,194
L
2,543
569
0
3,709
8,112
7,948
0
688
7,424
0
30,036
L
Janus
Rami-XO-
Janus
4,045
63
0
598
6,578
2,438
0
3,018
3,266
30,294
836
L
7,305
3,669
0
3,272
8,784
3,198
824
1,676
7,108
0
59,225
W
Ratatoskr
SuperAce52
Ratatoskr
4,172
405
0
1,742
8,936
5,771
605
226
8,710
0
45,992
W
5,441
1,305
0
2,640
13,673
5,018
0
1,365
12,262
0
37,264
W
Kukulkan
Xympho
Kukulkan
8,528
1,605
0
911
4,792
2,001
569
1,299
3,409
61,277
783
L
Pele
7,641
2,312
0
4,081
12,559
5,500
0
2,663
9,842
0
57,505
L
Jormungandr
messychimera
Jormungandr
3,978
1,177
156
1,331
11,003
8,276
0
5,079
5,782
17,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
39,629
311
Minions Killed
403
0
Camps Cleared
0
1,159,037
Distance Traveled
1,227,260
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,296
638
33
3
0
280,816
0
W
Cupid
8,905
685
126
10
0
219,217
0
L
Hercules
6,160
474
51
4
0
168,172
2
L
Janus
6,141
472
72
6
0
237,127
0
L
Anhur
7,246
557
91
7
0
236,410
0
W
Ratatoskr
7,450
573
77
6
0
222,564
0
W
Susano
6,653
512
54
4
0
261,889
1
W
Kukulkan
8,325
640
113
9
0
242,774
2
L
Pele
7,628
587
78
6
0
275,501
0
L
Jormungandr
5,901
454
19
1
0
241,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role