Player Matchup

Bacchus
Bacchus
AdamTehBre
Bacchus
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
RainTheWolfsky
Cernunnos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,562 Elo+
Party 1
Merlin
Merlin
ShikaDragn
Merlin
Level 146
God Stats
1W - 0L
1,330 SR
Queue Stats
35W - 22L
1,610 Elo+
Party 1
Team Averages
Level 62
1,443 SR
1,578 Elo+

VS

Team Averages
Level 97
1,518 SR
1,523 Elo+
Achilles
Achilles
Mpapii
Achilles
Level 149
God Stats
7W - 8L
1,808 SR
Queue Stats
41W - 46L
1,802 Elo+
Solo
Thanatos
Thanatos
Yummy Milky Way
Thanatos
Level 35
God Stats
7W - 18L
1,247 SR
Queue Stats
138W - 149L
1,296 Elo+
Solo
Anubis
Anubis
taytottt
Anubis
Level 107
God Stats
24W - 13L
1,500 SR
Queue Stats
142W - 145L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AdamTehBre
Bacchus
13
2 / 0 / 7
8,458
705
8,271
10,777
12,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
RainTheWolfsky
Cernunnos
12
3 / 3 / 5
8,809
734
7,254
11,757
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
ShikaDragn
Merlin
15
4 / 1 / 5
9,712
809
8,804
5,547
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mpapii
Achilles
11
1 / 4 / 2
7,686
641
8,390
14,166
12,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
13
2 / 3 / 2
8,221
685
5,830
9,856
4,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
taytottt
Anubis
12
1 / 2 / 2
7,669
639
8,235
7,446
3,905
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
9
Kills
4
4
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AdamTehBre
Bacchus
2
0
7
5.5
L
Achilles
Mpapii
Achilles
1
4
2
0.5
W
Cernunnos
RainTheWolfsky
Cernunnos
3
3
5
1.83
W
Merlin
ShikaDragn
Merlin
4
1
5
6.5
L
Thanatos
2
3
2
1
L
Anubis
taytottt
Anubis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,329
Damage
22,455
28,081
Taken
31,468
18,557
Mitigated
21,020
2,990
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AdamTehBre
Bacchus
8,271
1,671
0
1,630
10,777
12,615
530
2,800
7,930
12,587
1,319
L
Achilles
Mpapii
Achilles
8,390
1,173
195
2,169
14,166
12,757
145
6,256
7,192
0
21,602
W
Cernunnos
RainTheWolfsky
Cernunnos
7,254
4,016
0
1,235
11,757
3,730
63
4,138
7,598
0
18,834
W
Merlin
ShikaDragn
Merlin
8,804
334
0
125
5,547
2,212
225
1,254
4,261
56,686
0
L
Thanatos
5,830
525
0
3,770
9,856
4,358
210
5,740
3,701
0
22,108
L
Anubis
taytottt
Anubis
8,235
173
0
3,106
7,446
3,905
289
3,114
4,106
31,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,979
Gold Earned
23,576
139
Minions Killed
111
0
Camps Cleared
0
699,730
Distance Traveled
632,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,458
705
16
1
0
257,044
0
L
Achilles
7,686
641
35
3
0
214,262
0
W
Cernunnos
8,809
734
25
2
0
208,015
0
W
Merlin
9,712
809
98
8
0
234,671
0
L
Thanatos
8,221
685
29
2
0
249,998
0
L
Anubis
7,669
639
47
4
0
168,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role