Player Matchup

Chernobog
Chernobog
Lamprussy
Chernobog
Level 125
God Stats
2W - 4L
1,740 SR
Queue Stats
142W - 161L
1,264 Elo+
Party 1
Baron Samedi
Baron Samedi
LazyLilly
Baron Samedi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,607 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rickii x
Cu Chulainn
Level 140
God Stats
4W - 2L
1,581 SR
Queue Stats
19W - 11L
1,584 Elo+
Solo
Janus
Janus
VexDCLXVI
Janus
Level 157
God Stats
16W - 16L
1,356 SR
Queue Stats
204W - 227L
1,569 Elo+
Party 1
Thanatos
Thanatos
WTFJungleRotate
Thanatos
Level 170
God Stats
3W - 3L
1,299 SR
Queue Stats
51W - 104L
1,455 Elo+
Party 1
Team Averages
Level 140
1,495 SR
1,496 Elo+

VS

Team Averages
Level 141
1,615 SR
1,637 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BirdKingWill
Izanami
Level 159
God Stats
1W - 3L
1,702 SR
Queue Stats
82W - 125L
1,544 Elo+
Party 2
Achilles
Achilles
DeathPenguin036
Achilles
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,604 Elo+
Party 2
Awilix
Awilix
Mxrdrx
Awilix
Level 106
God Stats
14W - 5L
1,819 SR
Queue Stats
40W - 31L
1,991 Elo+
Solo
Kukulkan
Kukulkan
TheW0rld123
Kukulkan
Level 157
God Stats
19W - 13L
1,552 SR
Queue Stats
212W - 218L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lamprussy
Chernobog
15
2 / 3 / 3
8,448
603
7,528
10,091
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
LazyLilly
Baron Samedi
11
0 / 1 / 3
7,177
513
2,703
5,134
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Rickii x
Cu Chulainn
16
6 / 1 / 1
10,144
725
13,369
12,586
11,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
VexDCLXVI
Janus
14
0 / 0 / 1
8,286
592
3,613
4,638
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
9 / 1 / 3
8,712
622
7,568
9,781
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 7 / 0
6,737
481
7,579
18,082
6,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
BirdKingWill
Izanami
13
1 / 5 / 2
7,502
536
5,426
9,400
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
12
1 / 1 / 2
7,790
556
5,779
13,175
9,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
Mxrdrx
Awilix
14
3 / 3 / 1
7,562
540
4,235
8,890
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
TheW0rld123
Kukulkan
14
1 / 1 / 1
8,035
574
2,550
3,804
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
17
Kills
6
6
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
7
0
0
L
Izanami
BirdKingWill
Izanami
1
5
2
0.4
L
Achilles
1
1
2
2
W
Chernobog
Lamprussy
Chernobog
2
3
3
1.17
W
Baron Samedi
LazyLilly
Baron Samedi
0
1
3
1.5
L
Awilix
Mxrdrx
Awilix
3
3
1
1.17
W
Cu Chulainn
Rickii x
Cu Chulainn
6
1
1
6.5
L
Kukulkan
TheW0rld123
Kukulkan
1
1
1
1.5
W
Janus
VexDCLXVI
Janus
0
0
1
0.5
W
Thanatos
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,781
Damage
25,569
42,230
Taken
53,351
26,006
Mitigated
25,261
17,489
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,579
5,078
0
7,376
18,082
6,866
0
2,443
15,623
0
44,205
L
Izanami
BirdKingWill
Izanami
5,426
3,618
0
1,472
9,400
3,865
748
359
9,041
0
64,579
L
Achilles
5,779
1,459
0
2,380
13,175
9,188
0
3,374
9,665
0
28,467
W
Chernobog
Lamprussy
Chernobog
7,528
4,657
0
3,180
10,091
3,843
456
0
10,091
0
72,994
W
Baron Samedi
LazyLilly
Baron Samedi
2,703
258
470
1,634
5,134
4,189
0
481
4,653
17,540
0
L
Awilix
Mxrdrx
Awilix
4,235
1,902
0
628
8,890
3,764
0
509
8,351
0
57,983
W
Cu Chulainn
Rickii x
Cu Chulainn
13,369
2,092
0
3,243
12,586
11,097
0
776
11,810
12,434
83,857
L
Kukulkan
TheW0rld123
Kukulkan
2,550
65
0
412
3,804
1,578
0
1,313
2,429
73,071
512
W
Janus
VexDCLXVI
Janus
3,613
96
0
839
4,638
1,876
0
1,022
3,616
84,247
1,077
W
Thanatos
7,568
1,943
0
8,123
9,781
5,001
0
271
9,510
0
61,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,767
Gold Earned
37,626
582
Minions Killed
451
0
Camps Cleared
0
1,498,319
Distance Traveled
1,497,554
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,737
481
80
6
0
243,789
0
L
Izanami
7,502
536
108
8
0
274,987
1
L
Achilles
7,790
556
36
3
0
334,960
3
W
Chernobog
8,448
603
129
9
0
283,000
2
W
Baron Samedi
7,177
513
24
2
0
291,150
2
L
Awilix
7,562
540
86
6
0
352,855
0
W
Cu Chulainn
10,144
725
182
13
0
273,279
2
L
Kukulkan
8,035
574
141
10
0
290,963
2
W
Janus
8,286
592
165
12
0
321,979
7
W
Thanatos
8,712
622
82
6
0
328,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role