Player Matchup

Raijin
Raijin
Silver I
 
Raijin
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
DITRECE 117
Achilles
Gold V
Level 127
God Stats
6W - 9L
1,396 SR
Queue Stats
161W - 164L
1,643 MMR
Solo
Hachiman
Hachiman
Gold V
Morgurr
Hachiman
Gold V
Level 160
God Stats
28W - 17L
1,669 SR
Queue Stats
88W - 69L
1,661 MMR
Party 3
Tyr
Tyr
Silver I
TStunna21
Tyr
Silver I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,639 MMR
Solo
Nemesis
Nemesis
Gold V
jakinthebox3913
Nemesis
Gold V
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 147L
1,661 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,513 SR
1,621 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,565 SR
1,632 MMR
Aphrodite
Aphrodite
Gold III
 
Aphrodite
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Silver I
ExotiicGordo
Nu Wa
Silver I
Level 108
God Stats
1W - 1L
1,726 SR
Queue Stats
12W - 12L
1,639 MMR
Solo
Fenrir
Fenrir
Gold IV
OverdueChaos
Fenrir
Gold IV
Level 157
God Stats
8W - 4L
1,270 SR
Queue Stats
57W - 50L
1,520 MMR
Party 1
Bellona
Bellona
Gold I
XcyoI
Bellona
Gold I
Level 159
God Stats
5W - 7L
1,642 SR
Queue Stats
180W - 171L
1,715 MMR
Party 2
Heimdallr
Heimdallr
Platinum II
Xuhcute
Heimdallr
Platinum II
Level 129
God Stats
19W - 14L
1,686 SR
Queue Stats
175W - 155L
1,786 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 2 / 1
6,123
471
6,274
7,262
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
DITRECE 117
Achilles
12
1 / 1 / 0
6,434
495
5,972
13,989
11,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Morgurr
Hachiman
10
0 / 3 / 0
6,126
471
7,278
8,628
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 4 / 0
5,718
440
2,769
11,100
9,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 0
5,719
440
3,369
13,555
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Bake KujiraLokiAthenaThanatos

VS

Bans
OdinAo KuangJanusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 0 / 6
6,793
523
3,486
5,511
3,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 0
7,379
568
7,050
6,123
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
6 / 0 / 5
7,869
605
5,403
10,948
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
XcyoI
Bellona
13
3 / 0 / 1
8,038
618
10,901
14,265
16,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Xuhcute
Heimdallr
16
4 / 0 / 3
8,435
649
10,797
8,274
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
15
15
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
1
0.25
W
Aphrodite
 
Aphrodite
0
0
6
3
L
Achilles
DITRECE 117
Achilles
1
1
0
1
W
2
1
0
2
L
Hachiman
Morgurr
Hachiman
0
3
0
0
W
Fenrir
6
0
5
8.5
L
0
4
0
0
W
Bellona
XcyoI
Bellona
3
0
1
3.5
W
Heimdallr
Xuhcute
Heimdallr
4
0
3
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,662
Damage
37,637
54,534
Taken
45,121
30,822
Mitigated
31,789
16,855
Healing
26,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,274
405
0
1,879
7,262
2,661
0
3,269
3,951
57,286
0
W
Aphrodite
 
Aphrodite
3,486
440
3,473
3,302
5,511
3,237
0
1,285
4,185
17,050
0
L
Achilles
DITRECE 117
Achilles
5,972
1,764
0
4,204
13,989
11,699
0
1,050
11,981
0
45,942
W
7,050
2,013
0
1,435
6,123
2,228
0
3,040
3,044
55,729
3,907
L
Hachiman
Morgurr
Hachiman
7,278
4,448
0
2,222
8,628
2,691
0
684
7,944
0
53,163
W
Fenrir
5,403
1,732
0
6,618
10,948
5,275
201
772
10,176
0
62,745
L
2,769
634
0
2,828
11,100
9,191
0
3,858
7,060
0
12,802
W
Bellona
XcyoI
Bellona
10,901
5,013
0
6,016
14,265
16,811
76
885
12,563
0
64,853
W
Heimdallr
Xuhcute
Heimdallr
10,797
6,261
0
5,226
8,274
4,238
0
292
7,982
0
89,883
L
3,369
599
0
5,722
13,555
4,580
0
1,515
11,998
0
41,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,120
Gold Earned
38,514
371
Minions Killed
457
0
Camps Cleared
0
1,293,160
Distance Traveled
1,283,149
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,123
471
104
8
0
233,920
2
W
Aphrodite
6,793
523
16
1
0
264,132
4
L
Achilles
6,434
495
77
6
0
240,765
1
W
Nu Wa
7,379
568
97
7
0
240,942
0
L
Hachiman
6,126
471
84
6
0
222,764
2
W
Fenrir
7,869
605
102
8
0
289,886
1
L
Tyr
5,718
440
29
2
0
264,927
0
W
Bellona
8,038
618
93
7
0
246,271
0
W
Heimdallr
8,435
649
149
11
0
241,918
2
L
Nemesis
5,719
440
77
6
0
330,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role