Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Baby_Sparx
Agni
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 42L
1,396 Elo+
Party 2
Da Ji
Da Ji
JK474LIFE
Da Ji
Level 159
God Stats
1W - 0L
1,285 SR
Queue Stats
249W - 230L
1,547 Elo+
Party 2
Zhong Kui
Zhong Kui
YoteMeisterKwan
Zhong Kui
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 14L
1,956 Elo+
Party 1
Team Averages
Level 122
1,457 SR
1,580 Elo+

VS

Team Averages
Level 89
1,584 SR
1,493 Elo+
Khepri
Khepri
 
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CEOofCEOs
Sol
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
KmartRewardsCard
Ne Zha
Level 62
God Stats
1W - 1L
1,704 SR
Queue Stats
7W - 12L
1,473 Elo+
Party 3
Odin
Odin
ReiEnthusiast
Odin
Level 128
God Stats
6W - 5L
1,500 SR
Queue Stats
378W - 356L
1,518 Elo+
Solo
Chernobog
Chernobog
Smeargo
Chernobog
Level 68
God Stats
2W - 3L
1,715 SR
Queue Stats
10W - 17L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 0 / 3
6,784
678
6,001
5,749
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Heimdallr
 
Heimdallr
11
2 / 0 / 2
6,197
620
4,821
6,300
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 3
5,841
584
4,862
3,389
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
JK474LIFE
Da Ji
12
6 / 0 / 1
6,560
656
7,225
8,081
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
YoteMeisterKwan
Zhong Kui
10
4 / 0 / 3
6,079
608
4,551
6,257
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 1 / 0
5,156
516
2,420
6,630
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 2 / 1
4,875
488
2,099
6,807
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 7 / 0
4,934
493
3,102
11,880
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,181
518
3,206
8,845
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Smeargo
Chernobog
8
0 / 2 / 0
4,593
459
3,334
6,900
2,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
16
Kills
1
1
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
3
5.5
W
Heimdallr
 
Heimdallr
2
0
2
3
L
Khepri
 
Khepri
1
1
0
1
W
0
1
3
1.5
L
0
2
1
0.25
W
Da Ji
JK474LIFE
Da Ji
6
0
1
6.5
L
0
7
0
0
L
0
4
0
0
L
Chernobog
Smeargo
Chernobog
0
2
0
0
W
Zhong Kui
YoteMeisterKwan
Zhong Kui
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,460
Damage
14,161
29,776
Taken
41,062
14,058
Mitigated
21,645
7,458
Healing
6,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,001
2,696
0
1,940
5,749
1,702
882
0
5,286
42,561
1,992
W
Heimdallr
 
Heimdallr
4,821
2,518
0
2,641
6,300
2,386
127
447
5,853
0
41,916
L
Khepri
 
Khepri
2,420
209
0
1,720
6,630
4,795
0
2,669
3,961
13,942
1,878
W
4,862
307
0
250
3,389
1,217
0
1,867
1,522
36,424
0
L
2,099
717
0
1,066
6,807
2,111
0
3,669
3,138
30,811
0
W
Da Ji
JK474LIFE
Da Ji
7,225
2,255
0
815
8,081
3,916
0
1,105
6,976
0
51,442
L
3,102
1,067
0
1,484
11,880
5,922
0
2,125
9,755
0
40,874
L
3,206
762
0
1,209
8,845
6,454
0
4,957
3,888
0
36,868
L
Chernobog
Smeargo
Chernobog
3,334
1,846
0
1,280
6,900
2,363
0
1,369
5,531
0
30,292
W
Zhong Kui
YoteMeisterKwan
Zhong Kui
4,551
1,469
0
1,812
6,257
4,837
414
925
5,332
20,247
7,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,461
Gold Earned
24,739
322
Minions Killed
248
0
Camps Cleared
0
969,267
Distance Traveled
977,459
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,784
678
71
7
0
153,210
0
W
Heimdallr
6,197
620
66
7
0
183,309
2
L
Khepri
5,156
516
18
2
0
207,957
0
W
Agni
5,841
584
60
6
0
194,569
0
L
Sol
4,875
488
62
6
0
183,152
0
W
Da Ji
6,560
656
78
8
0
230,670
0
L
Ne Zha
4,934
493
62
6
0
201,862
0
L
Odin
5,181
518
65
7
0
167,906
0
L
Chernobog
4,593
459
41
4
0
216,582
0
W
Zhong Kui
6,079
608
47
5
0
207,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role