Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold III
ForgetNick
Morgan Le Fay
Gold III
Level 157
God Stats
6W - 6L
1,615 SR
Queue Stats
307W - 295L
1,547 MMR
Party 3
Bacchus
Bacchus
Gold IV
IMUTEVGS
Bacchus
Gold IV
Level 137
God Stats
2W - 0L
1,692 SR
Queue Stats
35W - 39L
1,547 MMR
Solo
Heimdallr
Heimdallr
Gold III
TheZoots
Heimdallr
Gold III
Level 176
God Stats
38W - 32L
1,505 SR
Queue Stats
110W - 95L
1,547 MMR
Party 3
Mercury
Mercury
Gold V
ZombieSurvival2
Mercury
Gold V
Level 146
God Stats
4W - 0L
1,870 SR
Queue Stats
53W - 46L
1,546 MMR
Party 2
Fenrir
Fenrir
Gold V
s0ClumsY
Fenrir
Gold V
Level 125
God Stats
4W - 1L
1,719 SR
Queue Stats
51W - 46L
1,546 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,680 SR
1,547 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,654 SR
1,539 MMR
Hades
Hades
Bronze III
 
Hades
Bronze III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
BruhhChamp
Sol
Silver I
Level 120
God Stats
4W - 3L
1,855 SR
Queue Stats
63W - 61L
1,545 MMR
Solo
Bakasura
Bakasura
Silver I
ElectricVictinik
Bakasura
Silver I
Level 170
God Stats
4W - 4L
1,915 SR
Queue Stats
35W - 34L
1,553 MMR
Party 1
Poseidon
Poseidon
Silver I
TheDivineWeeb
Poseidon
Silver I
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,553 MMR
Party 1
Ymir
Ymir
Bronze III
matrlxrevolution
Ymir
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ForgetNick
Morgan Le Fay
10
1 / 1 / 1
5,659
566
4,488
4,517
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
IMUTEVGS
Bacchus
11
1 / 0 / 1
5,694
569
3,570
7,544
6,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
TheZoots
Heimdallr
11
1 / 0 / 2
6,330
633
4,604
4,610
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 1
6,185
619
4,038
8,584
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
s0ClumsY
Fenrir
9
4 / 0 / 0
5,478
548
5,224
7,262
3,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Bake KujiraArachneThanatosAthena

VS

Bans
AchillesMaman BrigitteKukulkanAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
1 / 1 / 0
5,068
507
2,731
6,242
3,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,068
507
3,000
6,524
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 0 / 1
5,359
536
4,077
9,353
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
TheDivineWeeb
Poseidon
9
0 / 2 / 2
5,157
516
2,042
5,519
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
4,864
486
3,317
6,176
4,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
9
Kills
3
4
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
0
1
L
0
3
0
0
L
2
0
1
2.5
W
Morgan Le Fay
ForgetNick
Morgan Le Fay
1
1
1
1.5
W
Bacchus
IMUTEVGS
Bacchus
1
0
1
1.5
L
Poseidon
TheDivineWeeb
Poseidon
0
2
2
0.5
W
Heimdallr
TheZoots
Heimdallr
1
0
2
2
W
2
3
1
0.83
L
0
3
0
0
W
Fenrir
s0ClumsY
Fenrir
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,924
Damage
15,167
32,517
Taken
33,814
16,942
Mitigated
14,503
8,954
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,731
416
339
2,747
6,242
3,138
0
726
5,240
21,249
0
L
3,000
1,461
0
3,067
6,524
1,478
0
0
6,455
29,783
4,477
L
4,077
2,470
0
4,188
9,353
3,718
0
1,092
8,070
0
33,507
W
Morgan Le Fay
ForgetNick
Morgan Le Fay
4,488
116
0
570
4,517
1,482
0
1,534
2,501
36,973
0
W
Bacchus
IMUTEVGS
Bacchus
3,570
472
0
3,376
7,544
6,610
0
3,271
3,978
32,750
234
L
Poseidon
TheDivineWeeb
Poseidon
2,042
404
0
1,295
5,519
1,922
0
2,689
2,600
31,631
1,715
W
Heimdallr
TheZoots
Heimdallr
4,604
2,842
0
2,690
4,610
2,025
233
2,507
2,103
0
53,904
W
4,038
1,456
0
478
8,584
3,529
26
1,005
7,349
0
62,090
L
3,317
842
0
658
6,176
4,247
0
3,191
2,944
21,345
1,928
W
Fenrir
s0ClumsY
Fenrir
5,224
1,709
0
1,840
7,262
3,296
0
2,374
4,473
0
28,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,346
Gold Earned
25,516
362
Minions Killed
258
0
Camps Cleared
0
1,027,944
Distance Traveled
1,021,343
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,068
507
30
3
0
216,683
0
L
Sol
5,068
507
66
7
0
210,493
0
L
Bakasura
5,359
536
76
8
0
248,828
0
W
Morgan Le Fay
5,659
566
86
9
0
198,197
1
W
Bacchus
5,694
569
49
5
0
165,974
0
L
Poseidon
5,157
516
48
5
0
205,024
3
W
Heimdallr
6,330
633
86
9
0
183,038
1
W
Mercury
6,185
619
101
10
0
249,943
1
L
Ymir
4,864
486
38
4
0
140,315
0
W
Fenrir
5,478
548
40
4
0
230,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role