Player Matchup

Bacchus
Bacchus
garrus1234
Bacchus
Level 67
God Stats
14W - 2L
1,810 SR
Queue Stats
14W - 7L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
jjflores2001
Danzaburou
Level 66
God Stats
7W - 4L
1,626 SR
Queue Stats
13W - 8L
1,538 Elo+
Party 1
Poseidon
Poseidon
llThtguydapOTFll
Poseidon
Level 56
God Stats
2W - 1L
1,626 SR
Queue Stats
2W - 2L
1,538 Elo+
Party 1
Team Averages
Level 63
1,688 SR
1,538 Elo+

VS

Team Averages
Level 55
1,449 SR
1,466 Elo+
Hel
Hel
 
Hel
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GekaEstevanTTV
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,435 Elo+
Party 2
Sobek
Sobek
eccesum
Sobek
Level 27
God Stats
0W - 2L
1,346 SR
Queue Stats
10W - 8L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
garrus1234
Bacchus
15
4 / 0 / 10
9,011
819
10,443
9,800
10,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
jjflores2001
Danzaburou
15
7 / 0 / 5
9,311
846
11,134
7,637
3,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 11
9,068
824
11,387
7,615
2,617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 4 / 0
7,009
637
6,188
11,090
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
GekaEstevanTTV
Danzaburou
11
0 / 4 / 0
7,048
641
4,580
11,978
4,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
eccesum
Sobek
11
0 / 6 / 0
6,632
603
3,585
16,506
14,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
14
Kills
0
0
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
0
0
L
Danzaburou
GekaEstevanTTV
Danzaburou
0
4
0
0
L
Sobek
eccesum
Sobek
0
6
0
0
W
Bacchus
garrus1234
Bacchus
4
0
10
9
W
Danzaburou
jjflores2001
Danzaburou
7
0
5
9.5
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,964
Damage
14,353
25,052
Taken
39,574
16,460
Mitigated
24,269
7,390
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,188
105
2,904
4,734
11,090
4,748
536
5,055
5,995
24,162
0
L
Danzaburou
GekaEstevanTTV
Danzaburou
4,580
1,710
0
543
11,978
4,619
826
7,117
4,851
0
22,652
L
Sobek
eccesum
Sobek
3,585
100
0
1,361
16,506
14,902
185
7,737
8,759
7,640
0
W
Bacchus
garrus1234
Bacchus
10,443
690
358
1,653
9,800
10,624
140
3,356
6,095
21,348
4,075
W
Danzaburou
jjflores2001
Danzaburou
11,134
2,944
368
3,074
7,637
3,219
1,122
2,912
4,594
0
49,115
W
11,387
1,902
281
1,656
7,615
2,617
438
3,629
3,858
32,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,390
Gold Earned
20,689
146
Minions Killed
97
0
Camps Cleared
0
638,156
Distance Traveled
577,555
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,009
637
42
4
0
215,305
0
L
Danzaburou
7,048
641
49
4
0
175,426
0
L
Sobek
6,632
603
6
1
0
186,824
0
W
Bacchus
9,011
819
30
3
0
215,676
0
W
Danzaburou
9,311
846
66
6
0
213,566
0
W
Poseidon
9,068
824
50
5
0
208,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role