Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Dahh
Erlang Shen
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,280 Elo+
Party 1
Sol
Sol
UnAlienxD
Sol
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,191 Elo+
Party 1
Rama
Rama
resek97
Rama
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,022 Elo+
Party 1
Team Averages
Level 161
1,500 SR
1,299 Elo+

VS

Team Averages
Level 146
1,460 SR
1,312 Elo+
Sol
Sol
CMARTINEZ1724
Sol
Level 148
God Stats
1W - 4L
1,298 SR
Queue Stats
170W - 174L
1,504 Elo+
Solo
Lancelot
Lancelot
LikedatB
Lancelot
Level 268
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,183 Elo+
Party 2
Ah Puch
Ah Puch
STr8upDyNAMiiTe
Ah Puch
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 37L
1,345 Elo+
Party 2
Thor
Thor
T3KNOGR33N
Thor
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,345 Elo+
Party 2
Thanatos
Thanatos
disp3rsionfv2
Thanatos
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,183 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
1 / 2 / 7
8,451
768
9,212
7,928
3,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
 
Tyr
12
2 / 2 / 2
7,628
693
2,714
8,995
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Dahh
Erlang Shen
14
2 / 1 / 8
8,046
731
6,704
8,204
8,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 6
8,856
805
8,550
7,306
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rama
resek97
Rama
15
2 / 2 / 6
8,317
756
5,982
7,457
3,641
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
7,640
695
8,270
8,870
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
LikedatB
Lancelot
14
3 / 1 / 4
7,585
690
4,359
7,327
3,918
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 2 / 2
6,668
606
5,943
5,804
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 4 / 2
6,642
604
971
6,722
2,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
disp3rsionfv2
Thanatos
15
4 / 1 / 3
7,810
710
7,573
7,042
3,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
10
Kills
8
8
Deaths
10
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
2
7
2.25
W
Tyr
 
Tyr
2
2
2
1.5
L
1
2
4
1.5
W
Erlang Shen
Dahh
Erlang Shen
2
1
8
6
L
Lancelot
LikedatB
Lancelot
3
1
4
5
L
0
2
2
0.5
L
0
4
2
0.25
W
3
1
6
6
L
Thanatos
disp3rsionfv2
Thanatos
4
1
3
5.5
W
Rama
resek97
Rama
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,162
Damage
27,116
39,890
Taken
35,765
25,091
Mitigated
16,637
17,102
Healing
14,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
9,212
0
296
2,486
7,928
3,787
336
3,544
4,211
27,180
610
W
Tyr
 
Tyr
2,714
49
572
1,427
8,995
6,089
0
970
7,840
0
4,028
L
8,270
1,723
273
2,617
8,870
3,691
0
5,400
3,173
29,194
1,741
W
Erlang Shen
Dahh
Erlang Shen
6,704
947
540
2,480
8,204
8,442
140
3,172
4,789
0
8,705
L
Lancelot
LikedatB
Lancelot
4,359
573
688
1,555
7,327
3,918
0
2,198
4,953
0
9,605
L
5,943
60
556
1,719
5,804
2,567
0
2,939
2,821
17,660
0
L
971
97
146
100
6,722
2,550
0
4,155
2,435
0
1,656
W
8,550
580
744
4,031
7,306
3,132
1,311
3,180
4,027
20,623
269
L
Thanatos
disp3rsionfv2
Thanatos
7,573
282
1,126
5,931
7,042
3,911
0
2,813
4,004
0
11,502
W
Rama
resek97
Rama
5,982
5,039
2,289
2,237
7,457
3,641
1,738
3,167
4,290
0
23,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,298
Gold Earned
36,345
153
Minions Killed
97
0
Camps Cleared
0
1,049,469
Distance Traveled
931,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,451
768
35
3
0
221,009
0
W
Tyr
7,628
693
9
1
0
228,618
0
L
Sol
7,640
695
39
4
0
174,268
0
W
Erlang Shen
8,046
731
6
1
0
215,570
0
L
Lancelot
7,585
690
9
1
0
218,542
0
L
Ah Puch
6,668
606
30
3
0
165,228
0
L
Thor
6,642
604
2
0
0
147,179
0
W
Sol
8,856
805
46
4
0
202,479
0
L
Thanatos
7,810
710
17
2
0
226,512
0
W
Rama
8,317
756
57
5
0
181,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role