Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
 
Mercury
Silver I
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
aBoltofHavoc
Morgan Le Fay
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 54L
1,638 MMR
Party 2
Ares
Ares
Silver I
bubba1597
Ares
Silver I
Level 159
God Stats
1W - 2L
1,408 SR
Queue Stats
5W - 3L
1,638 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,482 SR
1,555 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,595 SR
1,611 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver I
Brutalone23
Chernobog
Silver I
Level 150
God Stats
3W - 0L
1,759 SR
Queue Stats
20W - 10L
1,639 MMR
Party 1
Atlas
Atlas
Silver I
DanDrone18
Atlas
Silver I
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,639 MMR
Party 1
Osiris
Osiris
Silver I
Phaпtom
Osiris
Silver I
Level 85
God Stats
2W - 0L
1,715 SR
Queue Stats
10W - 3L
1,638 MMR
Solo
Ravana
Ravana
Silver I
TheMorochos
Ravana
Silver I
Level 139
God Stats
10W - 7L
1,500 SR
Queue Stats
292W - 277L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 1 / 0
5,031
503
2,259
8,303
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
 
Achilles
7
0 / 5 / 0
4,559
456
3,924
11,742
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
 
Mercury
5
1 / 4 / 0
3,951
395
322
5,460
1,458
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
aBoltofHavoc
Morgan Le Fay
10
0 / 2 / 1
5,243
524
1,922
5,830
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
8
0 / 2 / 0
4,961
496
2,719
7,213
4,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothThanatosHachiman

VS

Bans
Bake KujiraJanusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 1
5,897
590
2,232
4,454
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Brutalone23
Chernobog
12
3 / 0 / 1
6,596
660
4,572
3,947
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
10
1 / 0 / 4
6,177
618
2,945
4,510
3,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Phaпtom
Osiris
12
4 / 0 / 3
7,387
739
9,105
9,222
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
11
6 / 0 / 1
6,232
623
7,357
4,410
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
14
14
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
L
Achilles
 
Achilles
0
5
0
0
L
Mercury
 
Mercury
1
4
0
0.25
W
Merlin
 
Merlin
0
2
1
0.25
W
Chernobog
Brutalone23
Chernobog
3
0
1
3.5
W
Atlas
1
0
4
3
W
Osiris
Phaпtom
Osiris
4
0
3
5.5
W
Ravana
6
0
1
6.5
L
Morgan Le Fay
aBoltofHavoc
Morgan Le Fay
0
2
1
0.25
L
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,146
Damage
26,211
38,548
Taken
26,543
17,604
Mitigated
15,619
11,517
Healing
11,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,259
803
0
4,744
8,303
2,744
0
748
7,555
0
36,915
L
Achilles
 
Achilles
3,924
1,044
0
3,488
11,742
6,763
0
275
11,467
1,223
21,547
L
Mercury
 
Mercury
322
177
0
982
5,460
1,458
0
1,140
4,320
0
6,496
W
Merlin
 
Merlin
2,232
296
0
750
4,454
1,526
0
828
3,578
46,147
0
W
Chernobog
Brutalone23
Chernobog
4,572
2,890
0
2,397
3,947
1,538
0
1,595
2,352
0
62,469
W
Atlas
2,945
1,019
0
1,801
4,510
3,180
0
1,020
3,490
21,718
2,748
W
Osiris
Phaпtom
Osiris
9,105
4,510
0
5,205
9,222
7,441
0
205
8,510
0
57,714
W
Ravana
7,357
2,970
0
946
4,410
1,934
0
1,044
3,263
0
46,074
L
Morgan Le Fay
aBoltofHavoc
Morgan Le Fay
1,922
430
0
735
5,830
1,790
0
1,714
4,116
35,062
771
L
Ares
2,719
74
0
1,568
7,213
4,849
0
1,070
6,143
21,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,745
Gold Earned
32,289
230
Minions Killed
391
0
Camps Cleared
0
951,020
Distance Traveled
1,020,966
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,031
503
69
7
0
233,044
0
L
Achilles
4,559
456
38
4
0
185,238
0
L
Mercury
3,951
395
14
1
0
141,203
0
W
Merlin
5,897
590
84
8
0
191,683
4
W
Chernobog
6,596
660
126
13
0
183,576
1
W
Atlas
6,177
618
24
2
0
217,787
2
W
Osiris
7,387
739
85
9
0
203,749
1
W
Ravana
6,232
623
72
7
0
224,171
0
L
Morgan Le Fay
5,243
524
75
8
0
200,055
2
L
Ares
4,961
496
34
3
0
191,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role