Player Matchup

Maui
Maui
Gold V
 
Maui
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver II
Friskymicrobe77
Vamana
Silver II
Level 139
God Stats
3W - 2L
1,715 SR
Queue Stats
67W - 60L
1,455 MMR
Party 1
Arachne
Arachne
Silver I
KelpyGod
Arachne
Silver I
Level 127
God Stats
0W - 1L
1,655 SR
Queue Stats
55W - 48L
1,501 MMR
Party 1
Poseidon
Poseidon
Silver I
PortalEffect
Poseidon
Silver I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,499 MMR
Solo
Anhur
Anhur
Gold IV
Siretir
Anhur
Gold IV
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 203L
1,499 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,574 SR
1,491 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 159
1,576 SR
1,489 MMR
Kumbhakarna
Kumbhakarna
Bronze III
DrasticXtempZ
Kumbhakarna
Bronze III
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,485 MMR
Party 2
Rama
Rama
Bronze III
IDuckyOfAwesome
Rama
Bronze III
Level 171
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 26L
1,485 MMR
Party 2
Cabrakan
Cabrakan
Gold V
LightningNero
Cabrakan
Gold V
Level 154
God Stats
9W - 1L
1,880 SR
Queue Stats
23W - 21L
1,477 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Scorpio1307
Morgan Le Fay
Silver II
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 118L
1,500 MMR
Solo
Bellona
Bellona
Silver II
VanLikesToParty
Bellona
Silver II
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 175L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 4 / 6
7,001
467
5,063
14,138
12,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 1
7,386
492
10,336
17,373
13,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
KelpyGod
Arachne
14
2 / 4 / 2
7,337
489
6,398
15,876
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
PortalEffect
Poseidon
11
2 / 4 / 1
7,111
474
4,388
8,332
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Siretir
Anhur
15
2 / 1 / 4
8,715
581
10,657
10,941
4,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaAo KuangBake Kujira

VS

Bans
ThanatosGebCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrasticXtempZ
Kumbhakarna
10
3 / 3 / 1
7,509
501
3,906
15,291
13,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 1
8,488
566
7,211
11,111
3,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
LightningNero
Cabrakan
16
5 / 0 / 7
8,963
598
11,162
12,022
9,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
Scorpio1307
Morgan Le Fay
15
4 / 1 / 5
9,017
601
10,875
8,527
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 2 / 6
8,967
598
12,716
16,132
19,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
8
Kills
16
16
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
4
6
0.75
W
Kumbhakarna
DrasticXtempZ
Kumbhakarna
3
3
1
1.17
L
2
3
1
0.83
W
2
2
1
1.25
L
Arachne
KelpyGod
Arachne
2
4
2
0.75
W
Cabrakan
LightningNero
Cabrakan
5
0
7
8.5
L
Poseidon
PortalEffect
Poseidon
2
4
1
0.63
W
Morgan Le Fay
Scorpio1307
Morgan Le Fay
4
1
5
6.5
L
Anhur
Siretir
Anhur
2
1
4
4
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,842
Damage
45,870
66,660
Taken
63,083
40,123
Mitigated
50,481
15,786
Healing
17,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,063
1,244
0
2,768
14,138
12,358
0
7,375
6,669
20,258
1,298
W
Kumbhakarna
DrasticXtempZ
Kumbhakarna
3,906
774
0
1,571
15,291
13,635
49
2,940
12,351
16,606
0
L
10,336
3,980
0
952
17,373
13,558
0
6,295
10,119
0
56,377
W
7,211
5,309
0
3,527
11,111
3,921
767
1,037
10,074
0
65,887
L
Arachne
KelpyGod
Arachne
6,398
3,885
0
6,913
15,876
6,537
0
3,916
11,684
0
69,478
W
Cabrakan
LightningNero
Cabrakan
11,162
1,062
270
6,665
12,022
9,075
0
1,679
10,343
76,887
0
L
Poseidon
PortalEffect
Poseidon
4,388
570
0
937
8,332
2,951
775
5,360
2,972
46,070
0
W
Morgan Le Fay
Scorpio1307
Morgan Le Fay
10,875
713
0
1,351
8,527
4,156
653
2,544
5,983
76,560
1,503
L
Anhur
Siretir
Anhur
10,657
7,104
0
4,216
10,941
4,719
664
2,908
7,984
0
80,832
W
12,716
3,872
0
4,210
16,132
19,694
516
657
15,475
0
70,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,550
Gold Earned
42,944
429
Minions Killed
498
0
Camps Cleared
0
1,440,070
Distance Traveled
1,523,920
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,001
467
33
2
0
308,105
2
W
Kumbhakarna
7,509
501
13
1
0
319,240
4
L
Vamana
7,386
492
90
6
0
305,626
3
W
Rama
8,488
566
122
8
0
262,968
1
L
Arachne
7,337
489
93
6
0
343,434
2
W
Cabrakan
8,963
598
118
8
0
316,752
2
L
Poseidon
7,111
474
78
5
0
220,795
1
W
Morgan Le Fay
9,017
601
127
8
0
322,602
2
L
Anhur
8,715
581
135
9
0
262,110
2
W
Bellona
8,967
598
118
8
0
302,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role