Player Matchup

Odin
Odin
Gold IV
charlesgambit
Odin
Gold IV
Level 74
God Stats
0W - 3L
1,178 SR
Queue Stats
314W - 328L
1,625 MMR
Solo
Danzaburou
Danzaburou
Gold III
datmanlucas
Danzaburou
Gold III
Level 65
God Stats
33W - 32L
1,583 SR
Queue Stats
175W - 188L
1,741 MMR
Party 1
Nox
Nox
Gold V
sevensins90
Nox
Gold V
Level 148
God Stats
26W - 24L
1,654 SR
Queue Stats
295W - 342L
1,714 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,471 SR
1,694 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,708 SR
1,600 MMR
Hun Batz
Hun Batz
Gold IV
Cunning_Stuntz10
Hun Batz
Gold IV
Level 58
God Stats
8W - 2L
2,033 SR
Queue Stats
8W - 3L
1,745 MMR
Solo
Agni
Agni
Gold V
OX_SoulReaper_OX
Agni
Gold V
Level 138
God Stats
6W - 7L
1,365 SR
Queue Stats
43W - 45L
1,530 MMR
Party 2
Atlas
Atlas
Silver I
SnowGhost2216
Atlas
Silver I
Level 146
God Stats
2W - 0L
1,725 SR
Queue Stats
5W - 6L
1,524 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,153
596
5,538
11,075
9,879
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
datmanlucas
Danzaburou
12
1 / 4 / 0
7,753
646
5,041
13,044
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 1
7,712
643
5,272
7,769
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Baba YagaThothAchillesNe ZhaBake Kujira

VS

Bans
KuzenboAthenaSobekGilgameshAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 4
9,804
817
9,620
9,399
7,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 0 / 9
9,047
754
11,496
6,556
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 7
8,877
740
8,033
11,579
12,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
W
1
0
9
5.5
W
3
1
7
6.5
L
0
3
1
0.17
L
Danzaburou
datmanlucas
Danzaburou
1
4
0
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,851
Damage
29,149
31,888
Taken
27,534
18,412
Mitigated
22,827
3,195
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,620
1,607
0
3,060
9,399
7,112
1,478
1,235
7,735
0
45,961
W
11,496
504
0
746
6,556
3,064
823
1,281
5,096
51,568
0
W
8,033
2,480
0
1,173
11,579
12,651
558
2,807
8,638
14,352
2,084
L
5,538
167
0
1,146
11,075
9,879
0
5,698
4,943
0
13,766
L
Danzaburou
datmanlucas
Danzaburou
5,041
1,409
0
1,299
13,044
5,321
69
7,259
5,428
0
32,194
L
5,272
645
0
750
7,769
3,212
0
4,560
2,941
33,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,618
Gold Earned
27,728
136
Minions Killed
172
0
Camps Cleared
0
668,589
Distance Traveled
696,221
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,804
817
64
5
0
237,326
0
W
Agni
9,047
754
96
8
0
238,002
0
W
Atlas
8,877
740
12
1
0
220,893
0
L
Odin
7,153
596
24
2
0
241,335
1
L
Danzaburou
7,753
646
54
5
0
216,920
0
L
Nox
7,712
643
58
5
0
210,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role