Player Matchup

Baron Samedi
Baron Samedi
BunnyOkay
Baron Samedi
Level 128
God Stats
6W - 6L
1,599 SR
Queue Stats
294W - 281L
1,572 Elo+
Party 4
Janus
Janus
MateoVr2910
Janus
Level 69
God Stats
6W - 7L
1,617 SR
Queue Stats
45W - 30L
1,536 Elo+
Party 2
Odin
Odin
MgallegoP420
Odin
Level 108
God Stats
7W - 4L
1,302 SR
Queue Stats
63W - 52L
1,472 Elo+
Party 2
Agni
Agni
Ns Goldenn
Agni
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 137L
1,474 Elo+
Party 4
Fenrir
Fenrir
Tazzy1925
Fenrir
Level 58
God Stats
218W - 159L
1,710 SR
Queue Stats
410W - 378L
1,538 Elo+
Solo
Team Averages
Level 93
1,546 SR
1,518 Elo+

VS

Team Averages
Level 56
1,514 SR
1,405 Elo+
Ah Puch
Ah Puch
CatBurgler29
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 78L
1,307 Elo+
Party 1
Cthulhu
Cthulhu
TTV_1BEZERKER1
Cthulhu
Level 46
God Stats
2W - 3L
1,573 SR
Queue Stats
4W - 6L
1,485 Elo+
Party 3
Artemis
Artemis
TheRealJimmyChoo
Artemis
Level 42
God Stats
4W - 8L
1,508 SR
Queue Stats
7W - 9L
1,485 Elo+
Party 3
Hercules
Hercules
WallPuncher1312
Hercules
Level 41
God Stats
0W - 3L
1,491 SR
Queue Stats
25W - 41L
1,243 Elo+
Party 1
Thor
Thor
temp-347937
Thor
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 192L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BunnyOkay
Baron Samedi
11
3 / 1 / 3
6,363
530
8,601
7,298
4,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 0
7,595
633
3,895
4,786
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 0
8,007
667
6,043
9,895
9,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 4
6,189
516
5,012
6,532
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fenrir
Tazzy1925
Fenrir
14
5 / 2 / 2
7,451
621
6,407
10,759
4,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CatBurgler29
Ah Puch
9
1 / 3 / 1
5,519
460
3,064
5,058
1,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 2 / 0
5,639
470
5,777
12,677
6,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 1
5,756
480
4,623
9,723
3,561
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
11
2 / 6 / 0
6,531
544
6,537
12,284
7,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 1
5,973
498
2,193
9,427
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
16
Kills
7
7
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BunnyOkay
Baron Samedi
3
1
3
4.5
L
Ah Puch
CatBurgler29
Ah Puch
1
3
1
0.5
W
2
0
0
2
W
5
2
0
2.5
W
1
2
4
1.5
L
2
2
0
1
W
Fenrir
Tazzy1925
Fenrir
5
2
2
3
L
1
5
1
0.3
L
Hercules
2
6
0
0.33
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,958
Damage
22,194
39,270
Taken
49,169
22,875
Mitigated
23,168
14,816
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BunnyOkay
Baron Samedi
8,601
432
773
4,471
7,298
4,608
0
2,523
4,287
26,785
480
L
Ah Puch
CatBurgler29
Ah Puch
3,064
113
0
505
5,058
1,657
0
2,775
1,957
23,195
2,717
W
3,895
0
0
2,138
4,786
1,651
520
2,525
2,216
54,468
111
W
6,043
1,940
0
1,493
9,895
9,373
290
0
9,206
0
51,838
W
5,012
428
104
1,206
6,532
2,395
0
1,445
4,983
31,439
1,256
L
5,777
206
122
3,566
12,677
6,771
0
6,285
5,480
24,169
0
W
Fenrir
Tazzy1925
Fenrir
6,407
1,845
0
4,631
10,759
4,848
0
1,594
9,039
0
57,836
L
4,623
1,447
0
2,159
9,723
3,561
0
4,936
4,313
0
33,598
L
Hercules
6,537
3,559
0
2,882
12,284
7,194
0
0
12,284
0
38,911
L
2,193
399
0
1,841
9,427
3,985
0
1,476
7,691
0
47,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,605
Gold Earned
29,418
410
Minions Killed
279
0
Camps Cleared
0
1,154,838
Distance Traveled
1,138,362
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,363
530
41
3
0
226,483
0
L
Ah Puch
5,519
460
37
3
0
170,210
0
W
Janus
7,595
633
125
10
0
231,323
0
W
Odin
8,007
667
85
7
0
199,400
0
W
Agni
6,189
516
65
5
0
211,744
0
L
Cthulhu
5,639
470
52
4
0
264,944
0
W
Fenrir
7,451
621
94
8
0
285,888
0
L
Artemis
5,756
480
49
4
0
219,653
0
L
Hercules
6,531
544
62
5
0
238,527
0
L
Thor
5,973
498
79
7
0
245,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role