Player Matchup

Baron Samedi
Baron Samedi
GGGamer614
Baron Samedi
Level 82
God Stats
4W - 5L
1,633 SR
Queue Stats
8W - 11L
1,655 Elo+
Party 2
Vulcan
Vulcan
Leifeon
Vulcan
Level 108
God Stats
4W - 5L
1,577 SR
Queue Stats
6W - 10L
1,762 Elo+
Party 2
Izanami
Izanami
PrinceOSpace
Izanami
Level 49
God Stats
3W - 4L
1,633 SR
Queue Stats
8W - 11L
1,655 Elo+
Party 2
Arachne
Arachne
TalusTulloch
Arachne
Level 87
God Stats
7W - 9L
1,568 SR
Queue Stats
7W - 11L
1,609 Elo+
Party 2
Tyr
Tyr
cheetahrazor
Tyr
Level 84
God Stats
6W - 9L
1,633 SR
Queue Stats
6W - 9L
1,655 Elo+
Party 2
Team Averages
Level 82
1,609 SR
1,667 Elo+

VS

Team Averages
Level 111
1,570 SR
1,506 Elo+
Tsukuyomi
Tsukuyomi
Beastee15
Tsukuyomi
Level 106
God Stats
40W - 42L
1,610 SR
Queue Stats
147W - 185L
1,380 Elo+
Party 1
Charon
Charon
GimmeDat73
Charon
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 250L
1,298 Elo+
Party 1
Raijin
Raijin
THE BA JEREMY N
Raijin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,857 Elo+
Party 1
Vamana
Vamana
fhdhgkdjgd
Vamana
Level 122
God Stats
9W - 4L
1,500 SR
Queue Stats
94W - 83L
1,649 Elo+
Solo
Freya
Freya
teddybear12xn
Freya
Level 99
God Stats
2W - 1L
1,740 SR
Queue Stats
163W - 179L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GGGamer614
Baron Samedi
13
1 / 5 / 3
7,455
746
3,642
12,755
12,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Vulcan
Leifeon
Vulcan
14
0 / 2 / 1
7,643
764
5,976
5,933
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
PrinceOSpace
Izanami
13
0 / 4 / 2
7,327
733
5,903
8,568
3,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
TalusTulloch
Arachne
12
0 / 4 / 2
7,048
705
3,921
11,921
6,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
3 / 4 / 0
7,566
757
4,441
15,451
12,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beastee15
Tsukuyomi
15
7 / 3 / 7
8,923
892
12,034
8,992
4,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
GimmeDat73
Charon
14
1 / 0 / 13
7,759
776
9,308
9,345
8,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 10
7,803
780
7,437
5,448
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
fhdhgkdjgd
Vamana
15
3 / 0 / 8
8,264
826
8,012
6,248
7,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 0 / 8
9,526
953
11,935
7,722
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
4
Kills
19
19
Deaths
4
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Beastee15
Tsukuyomi
7
3
7
3.5
L
Baron Samedi
GGGamer614
Baron Samedi
1
5
3
0.5
W
Charon
GimmeDat73
Charon
1
0
13
7.5
L
Vulcan
Leifeon
Vulcan
0
2
1
0.25
L
Izanami
PrinceOSpace
Izanami
0
4
2
0.25
W
1
1
10
6
L
Arachne
TalusTulloch
Arachne
0
4
2
0.25
L
3
4
0
0.75
W
Vamana
fhdhgkdjgd
Vamana
3
0
8
7
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,883
Damage
48,726
54,628
Taken
37,755
37,587
Mitigated
26,016
13,802
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Beastee15
Tsukuyomi
12,034
2,188
0
670
8,992
4,234
174
1,864
7,072
0
28,120
L
Baron Samedi
GGGamer614
Baron Samedi
3,642
96
968
3,704
12,755
12,342
0
7,342
5,033
11,337
0
W
Charon
GimmeDat73
Charon
9,308
942
0
1,346
9,345
8,124
545
2,002
7,283
18,287
863
L
Vulcan
Leifeon
Vulcan
5,976
1,730
0
1,051
5,933
2,908
0
3,001
2,788
27,600
0
L
Izanami
PrinceOSpace
Izanami
5,903
3,304
0
1,528
8,568
3,512
0
5,161
2,912
0
20,247
W
7,437
427
0
472
5,448
2,518
145
2,110
3,196
23,322
0
L
Arachne
TalusTulloch
Arachne
3,921
2,899
0
2,891
11,921
6,738
0
3,546
8,089
0
12,918
L
4,441
191
0
3,660
15,451
12,087
0
7,832
6,854
76
12,523
W
Vamana
fhdhgkdjgd
Vamana
8,012
2,083
0
1,101
6,248
7,387
110
1,571
4,579
0
27,510
W
11,935
3,991
0
2,826
7,722
3,753
814
1,713
5,931
34,433
1,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,039
Gold Earned
42,275
155
Minions Killed
238
0
Camps Cleared
0
963,862
Distance Traveled
1,097,104
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,923
892
42
4
0
236,293
0
L
Baron Samedi
7,455
746
10
1
0
179,405
0
W
Charon
7,759
776
28
3
0
205,707
0
L
Vulcan
7,643
764
64
6
0
214,536
0
L
Izanami
7,327
733
43
4
0
164,820
1
W
Raijin
7,803
780
48
5
0
196,230
0
L
Arachne
7,048
705
21
2
0
188,338
0
L
Tyr
7,566
757
17
2
0
216,763
0
W
Vamana
8,264
826
51
5
0
237,826
0
W
Freya
9,526
953
69
7
0
221,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role