Player Matchup

Geb
Geb
Default90304
Geb
Level 109
God Stats
13W - 9L
1,520 SR
Queue Stats
175W - 169L
1,416 Elo+
Party 2
Chaac
Chaac
Focal775
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 121L
1,451 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PolloJo21
Morgan Le Fay
Level 104
God Stats
14W - 13L
1,411 SR
Queue Stats
241W - 221L
1,438 Elo+
Party 2
Thor
Thor
UhhBombz
Thor
Level 87
God Stats
14W - 12L
1,539 SR
Queue Stats
61W - 53L
1,469 Elo+
Party 3
Jing Wei
Jing Wei
bengiez
Jing Wei
Level 111
God Stats
29W - 18L
1,565 SR
Queue Stats
124W - 116L
1,557 Elo+
Party 3
Team Averages
Level 104
1,507 SR
1,466 Elo+

VS

Team Averages
Level 100
1,579 SR
1,693 Elo+
Kumbhakarna
Kumbhakarna
Bersirkr
Kumbhakarna
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,662 Elo+
Party 1
Nu Wa
Nu Wa
Kentaroman
Nu Wa
Level 88
God Stats
5W - 5L
1,476 SR
Queue Stats
23W - 17L
1,429 Elo+
Party 1
Izanami
Izanami
Mini Mellows742
Izanami
Level 48
God Stats
0W - 2L
1,265 SR
Queue Stats
39W - 32L
1,788 Elo+
Solo
Pele
Pele
Perseus72
Pele
Level 77
God Stats
4W - 3L
1,841 SR
Queue Stats
10W - 7L
1,793 Elo+
Party 1
Achilles
Achilles
Volike
Achilles
Level 145
God Stats
1W - 2L
1,811 SR
Queue Stats
12W - 8L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 5
5,620
511
3,761
9,646
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Focal775
Chaac
11
0 / 2 / 1
6,359
578
5,554
13,494
9,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
PolloJo21
Morgan Le Fay
11
2 / 0 / 4
6,406
582
4,541
3,615
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thor
13
5 / 0 / 2
6,605
600
3,925
8,032
3,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
bengiez
Jing Wei
13
3 / 1 / 4
6,995
636
6,776
6,782
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bersirkr
Kumbhakarna
9
1 / 1 / 0
5,719
520
3,714
8,503
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
9
0 / 2 / 0
5,343
486
3,539
4,578
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
5,591
508
3,186
7,411
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Pele
9
0 / 3 / 0
5,146
468
1,930
9,408
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Volike
Achilles
10
2 / 1 / 0
6,384
580
9,588
10,096
10,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
3
3
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Bersirkr
Kumbhakarna
1
1
0
1
W
1
0
5
3.5
W
Chaac
Focal775
Chaac
0
2
1
0.25
L
Nu Wa
0
2
0
0
L
0
4
1
0.13
L
Pele
0
3
0
0
W
Morgan Le Fay
PolloJo21
Morgan Le Fay
2
0
4
4
W
Thor
5
0
2
6
L
Achilles
Volike
Achilles
2
1
0
2
W
Jing Wei
bengiez
Jing Wei
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,557
Damage
21,957
41,569
Taken
39,996
23,607
Mitigated
23,873
16,730
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Bersirkr
Kumbhakarna
3,714
327
0
1,422
8,503
5,073
0
3,438
5,065
20,455
0
W
3,761
700
52
4,092
9,646
6,947
0
3,099
6,547
11,516
1,902
W
Chaac
Focal775
Chaac
5,554
1,641
0
3,941
13,494
9,597
0
2,187
10,336
0
48,981
L
Nu Wa
3,539
1,306
0
723
4,578
1,506
0
2,112
2,466
41,051
0
L
3,186
2,218
0
833
7,411
2,980
0
502
6,909
0
40,752
L
Pele
1,930
421
0
1,124
9,408
3,782
0
1,807
7,601
0
39,023
W
Morgan Le Fay
PolloJo21
Morgan Le Fay
4,541
211
70
824
3,615
1,479
0
1,925
1,690
51,207
2,254
W
Thor
3,925
714
0
4,452
8,032
3,118
0
887
7,104
0
47,971
L
Achilles
Volike
Achilles
9,588
3,018
0
1,900
10,096
10,532
0
0
10,096
9,310
33,330
W
Jing Wei
bengiez
Jing Wei
6,776
5,193
0
3,299
6,782
2,466
0
1,085
5,697
0
59,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
28,183
383
Minions Killed
314
0
Camps Cleared
0
1,156,909
Distance Traveled
1,084,415
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,719
520
31
3
0
253,367
2
W
Geb
5,620
511
16
1
0
252,776
1
W
Chaac
6,359
578
96
9
0
217,258
4
L
Nu Wa
5,343
486
79
7
0
198,585
0
L
Izanami
5,591
508
83
8
0
180,162
0
L
Pele
5,146
468
64
6
0
229,439
0
W
Morgan Le Fay
6,406
582
81
7
0
224,692
0
W
Thor
6,605
600
85
8
0
250,997
0
L
Achilles
6,384
580
57
5
0
222,862
2
W
Jing Wei
6,995
636
105
10
0
211,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role