Player Matchup

Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold IV
Claystorm
Anhur
Gold IV
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 60L
1,825 MMR
Party 4
Chronos
Chronos
Gold I
Ducksworthy
Chronos
Gold I
Level 128
God Stats
5W - 5L
1,733 SR
Queue Stats
178W - 162L
1,918 MMR
Party 4
Ares
Ares
Gold I
sljag
Ares
Gold I
Level 60
God Stats
19W - 18L
1,768 SR
Queue Stats
245W - 237L
1,832 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,600 SR
1,715 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 155
1,547 SR
1,786 MMR
Xing Tian
Xing Tian
Gold II
 
Xing Tian
Gold II
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Gold I
Aŋthony
Hou Yi
Gold I
Level 181
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 23L
1,869 MMR
Party 3
Vulcan
Vulcan
Gold I
Cathársis
Vulcan
Gold I
Level 213
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,869 MMR
Party 3
Odin
Odin
Gold I
Jonroy
Odin
Gold I
Level 129
God Stats
6W - 2L
1,735 SR
Queue Stats
107W - 98L
1,821 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
relentlesslyold
Erlang Shen
Gold I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 15L
1,872 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
0 / 3 / 0
6,499
591
5,046
13,167
8,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
 
Bastet
11
1 / 0 / 0
5,645
513
4,831
7,819
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anhur
Claystorm
Anhur
11
0 / 0 / 0
5,977
543
2,267
4,115
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Chronos
Ducksworthy
Chronos
11
0 / 3 / 1
5,892
536
2,554
7,909
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
sljag
Ares
8
0 / 5 / 0
5,154
469
4,622
11,620
9,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Bake KujiraJanusAphroditeMercury

VS

Bans
ThanatosMaman BrigitteJing WeiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 0 / 6
6,750
614
6,248
11,183
9,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
Aŋthony
Hou Yi
12
2 / 0 / 1
6,569
597
2,675
4,293
1,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Cathársis
Vulcan
11
2 / 1 / 4
6,516
592
4,751
4,219
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Jonroy
Odin
12
1 / 0 / 2
6,561
596
7,505
9,073
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
relentlesslyold
Erlang Shen
12
6 / 0 / 2
6,834
621
7,385
9,311
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
11
11
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
L
Bastet
 
Bastet
1
0
0
1
W
Xing Tian
 
Xing Tian
0
0
6
3
W
Hou Yi
Aŋthony
Hou Yi
2
0
1
2.5
W
Vulcan
Cathársis
Vulcan
2
1
4
4
L
Anhur
Claystorm
Anhur
0
0
0
0
L
Chronos
Ducksworthy
Chronos
0
3
1
0.17
W
Odin
Jonroy
Odin
1
0
2
2
W
Erlang Shen
relentlesslyold
Erlang Shen
6
0
2
7
L
Ares
sljag
Ares
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,320
Damage
28,564
44,630
Taken
38,079
24,419
Mitigated
21,675
14,004
Healing
14,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,046
1,079
0
5,284
13,167
8,034
0
0
12,346
0
50,699
L
Bastet
 
Bastet
4,831
818
0
4,303
7,819
2,732
0
1,420
6,399
0
40,096
W
Xing Tian
 
Xing Tian
6,248
580
0
2,170
11,183
9,092
0
3,410
7,773
23,211
4,563
W
Hou Yi
Aŋthony
Hou Yi
2,675
1,493
0
2,892
4,293
1,644
0
1,098
3,195
0
64,287
W
Vulcan
Cathársis
Vulcan
4,751
1,326
0
576
4,219
1,629
0
1,360
2,859
46,894
1,705
L
Anhur
Claystorm
Anhur
2,267
1,416
0
1,944
4,115
1,546
0
1,632
2,483
0
48,264
L
Chronos
Ducksworthy
Chronos
2,554
652
0
922
7,909
2,980
0
3,539
4,370
56,163
0
W
Odin
Jonroy
Odin
7,505
2,608
0
3,344
9,073
5,013
0
0
9,073
0
49,690
W
Erlang Shen
relentlesslyold
Erlang Shen
7,385
4,355
0
5,815
9,311
4,297
0
1,308
8,003
0
50,562
L
Ares
sljag
Ares
4,622
499
0
1,551
11,620
9,127
0
3,873
7,747
16,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
33,230
372
Minions Killed
405
0
Camps Cleared
0
1,191,343
Distance Traveled
1,230,381
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,499
591
94
9
0
210,352
3
L
Bastet
5,645
513
67
6
0
306,984
0
W
Xing Tian
6,750
614
26
2
0
240,140
2
W
Hou Yi
6,569
597
124
11
0
234,224
2
W
Vulcan
6,516
592
89
8
0
231,904
3
L
Anhur
5,977
543
98
9
0
210,281
0
L
Chronos
5,892
536
99
9
0
222,544
0
W
Odin
6,561
596
78
7
0
221,730
0
W
Erlang Shen
6,834
621
88
8
0
302,383
0
L
Ares
5,154
469
14
1
0
241,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role