Player Matchup

Bellona
Bellona
Avemaster
Bellona
Level 55
God Stats
0W - 2L
1,519 SR
Queue Stats
8W - 14L
1,286 Elo+
Party 1
Thanatos
Thanatos
CrazyCya
Thanatos
Level 44
God Stats
9W - 10L
1,545 SR
Queue Stats
14W - 17L
1,508 Elo+
Party 1
Apollo
Apollo
HMNIC
Apollo
Level 61
God Stats
11W - 6L
1,736 SR
Queue Stats
93W - 84L
1,469 Elo+
Party 1
Yemoja
Yemoja
Redgod97
Yemoja
Level 24
God Stats
1W - 2L
1,723 SR
Queue Stats
12W - 12L
1,726 Elo+
Party 1
Hera
Hera
TheGameTrain
Hera
Level 16
God Stats
0W - 3L
1,282 SR
Queue Stats
1W - 6L
1,252 Elo+
Party 1
Team Averages
Level 40
1,561 SR
1,448 Elo+

VS

Team Averages
Level 80
1,500 SR
1,414 Elo+
Sol
Sol
Aryotec
Sol
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,500 Elo+
Party 2
Athena
Athena
Joybuss
Athena
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,231 Elo+
Party 2
Nemesis
Nemesis
Magnitood
Nemesis
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 35L
1,231 Elo+
Party 2
Amaterasu
Amaterasu
Razer2121
Amaterasu
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 121L
1,500 Elo+
Party 2
Charybdis
Charybdis
Woodzyy1
Charybdis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Avemaster
Bellona
10
0 / 4 / 0
5,879
534
6,657
12,106
14,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
CrazyCya
Thanatos
11
4 / 3 / 0
6,505
591
6,003
10,334
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
HMNIC
Apollo
11
0 / 1 / 0
5,971
543
3,135
7,710
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Redgod97
Yemoja
9
0 / 0 / 0
5,897
536
1,060
7,387
3,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 5 / 0
5,390
490
5,565
7,286
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
1 / 1 / 3
6,706
610
6,589
7,121
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Joybuss
Athena
10
2 / 0 / 2
6,256
569
2,836
6,236
4,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Magnitood
Nemesis
13
7 / 2 / 3
7,364
669
7,308
9,329
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Razer2121
Amaterasu
11
3 / 1 / 1
6,593
599
5,708
13,031
7,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Woodzyy1
Charybdis
12
0 / 0 / 5
6,248
568
4,806
5,159
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
4
Kills
13
13
Deaths
4
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
1
1
3
2.5
L
Bellona
Avemaster
Bellona
0
4
0
0
L
Thanatos
CrazyCya
Thanatos
4
3
0
1.33
L
Apollo
HMNIC
Apollo
0
1
0
0
W
Athena
Joybuss
Athena
2
0
2
3
W
Nemesis
Magnitood
Nemesis
7
2
3
4.25
W
Amaterasu
Razer2121
Amaterasu
3
1
1
3.5
L
Yemoja
Redgod97
Yemoja
0
0
0
0
L
0
5
0
0
W
Charybdis
Woodzyy1
Charybdis
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,420
Damage
27,247
44,823
Taken
40,876
26,420
Mitigated
20,324
15,119
Healing
14,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
6,589
2,351
0
3,999
7,121
2,500
1,162
3,319
3,459
52,713
0
L
Bellona
Avemaster
Bellona
6,657
2,759
0
2,235
12,106
14,424
0
395
11,711
0
38,477
L
Thanatos
CrazyCya
Thanatos
6,003
1,335
0
6,666
10,334
3,564
0
819
9,515
0
40,831
L
Apollo
HMNIC
Apollo
3,135
1,576
0
1,873
7,710
2,749
987
1,213
6,497
0
56,377
W
Athena
Joybuss
Athena
2,836
944
0
2,758
6,236
4,105
0
1,136
4,763
15,546
2,687
W
Nemesis
Magnitood
Nemesis
7,308
4,398
0
907
9,329
3,797
0
829
8,388
0
49,188
W
Amaterasu
Razer2121
Amaterasu
5,708
2,890
0
4,736
13,031
7,974
626
112
12,336
0
44,664
L
Yemoja
Redgod97
Yemoja
1,060
281
2,179
1,749
7,387
3,539
0
2,450
4,937
12,968
0
L
5,565
1,498
0
417
7,286
2,144
0
4,459
2,827
28,405
621
W
Charybdis
Woodzyy1
Charybdis
4,806
2,754
0
1,920
5,159
1,948
786
358
4,801
0
45,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
33,167
316
Minions Killed
334
0
Camps Cleared
0
1,089,089
Distance Traveled
1,168,318
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,706
610
86
8
0
206,482
0
L
Bellona
5,879
534
69
6
0
189,437
0
L
Thanatos
6,505
591
59
5
0
266,062
1
L
Apollo
5,971
543
88
8
0
215,313
2
W
Athena
6,256
569
30
3
0
261,639
2
W
Nemesis
7,364
669
71
6
0
259,829
0
W
Amaterasu
6,593
599
69
6
0
227,282
1
L
Yemoja
5,897
536
38
3
0
205,975
0
L
Hera
5,390
490
62
6
0
212,302
0
W
Charybdis
6,248
568
78
7
0
213,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role