Player Matchup

Baron Samedi
Baron Samedi
DopeSloth420
Baron Samedi
Level 44
God Stats
18W - 24L
1,305 SR
Queue Stats
27W - 36L
1,367 Elo+
Party 1
Ao Kuang
Ao Kuang
MemeLordBeefBoy
Ao Kuang
Level 75
God Stats
3W - 4L
1,168 SR
Queue Stats
249W - 231L
1,440 Elo+
Party 1
Ares
Ares
MrCocaColaJr
Ares
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 58L
1,378 Elo+
Party 1
Hachiman
Hachiman
OfficerZaza
Hachiman
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 52L
1,538 Elo+
Party 1
Arachne
Arachne
SadMrNarwhal
Arachne
Level 106
God Stats
1W - 7L
1,314 SR
Queue Stats
43W - 51L
1,460 Elo+
Party 1
Team Averages
Level 68
1,357 SR
1,437 Elo+

VS

Team Averages
Level 106
1,494 SR
1,503 Elo+
Aphrodite
Aphrodite
BigPërk
Aphrodite
Level 126
God Stats
1W - 1L
1,478 SR
Queue Stats
55W - 52L
1,500 Elo+
Solo
Thanatos
Thanatos
CL_Madridista
Thanatos
Level 112
God Stats
6W - 4L
1,724 SR
Queue Stats
75W - 66L
1,498 Elo+
Party 2
Izanami
Izanami
Murqfest
Izanami
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,474 Elo+
Party 3
Chaac
Chaac
YourPapi97
Chaac
Level 61
God Stats
1W - 2L
1,269 SR
Queue Stats
21W - 22L
1,462 Elo+
Party 3
Hades
Hades
ss___MINAT0___ss
Hades
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 141L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DopeSloth420
Baron Samedi
13
0 / 8 / 3
8,452
402
10,546
18,309
8,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
17
4 / 1 / 1
11,029
525
13,944
27,019
22,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 6 / 7
9,225
439
10,855
18,561
21,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
OfficerZaza
Hachiman
15
4 / 5 / 3
9,528
454
13,961
13,130
5,491
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
SadMrNarwhal
Arachne
17
4 / 5 / 2
9,661
460
12,321
25,308
11,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigPërk
Aphrodite
16
5 / 4 / 9
11,333
540
10,224
25,791
23,519
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
CL_Madridista
Thanatos
19
9 / 4 / 3
11,320
539
14,585
20,231
11,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Murqfest
Izanami
18
2 / 2 / 9
11,028
525
13,498
14,699
7,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
18
2 / 2 / 3
11,565
551
13,381
14,240
12,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 2 / 8
11,719
558
23,880
26,456
18,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
13
Kills
25
25
Deaths
14
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BigPërk
Aphrodite
5
4
9
2.38
W
Thanatos
CL_Madridista
Thanatos
9
4
3
2.63
L
Baron Samedi
DopeSloth420
Baron Samedi
0
8
3
0.19
L
Ao Kuang
4
1
1
4.5
L
1
6
7
0.75
W
Izanami
Murqfest
Izanami
2
2
9
3.25
L
Hachiman
OfficerZaza
Hachiman
4
5
3
1.1
L
Arachne
SadMrNarwhal
Arachne
4
5
2
1
W
Chaac
2
2
3
1.75
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,627
Damage
75,568
102,327
Taken
101,417
70,023
Mitigated
73,439
33,510
Healing
57,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BigPërk
Aphrodite
10,224
1,989
10,392
12,978
25,791
23,519
1,456
9,147
16,644
37,014
2,305
W
Thanatos
CL_Madridista
Thanatos
14,585
4,245
0
14,107
20,231
11,181
615
2,799
17,432
0
92,258
L
Baron Samedi
DopeSloth420
Baron Samedi
10,546
725
192
3,316
18,309
8,598
545
10,208
8,101
53,704
708
L
Ao Kuang
13,944
3,653
0
13,814
27,019
22,936
778
3,275
23,744
71,065
8,932
L
10,855
745
305
2,441
18,561
21,564
0
7,020
11,541
30,108
3,239
W
Izanami
Murqfest
Izanami
13,498
8,919
0
1,941
14,699
7,347
2,101
3,185
11,514
0
129,010
L
Hachiman
OfficerZaza
Hachiman
13,961
10,047
0
1,498
13,130
5,491
990
5,898
7,232
0
60,067
L
Arachne
SadMrNarwhal
Arachne
12,321
8,993
0
11,944
25,308
11,434
0
7,447
17,861
0
73,288
W
Chaac
13,381
3,384
0
2,974
14,240
12,463
0
8,024
6,216
0
83,151
W
23,880
1,550
993
14,552
26,456
18,929
1,152
11,068
15,388
109,815
3,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
56,965
434
Minions Killed
661
0
Camps Cleared
0
1,764,527
Distance Traveled
1,920,383
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,333
540
68
3
0
386,647
0
W
Thanatos
11,320
539
110
5
0
386,181
0
L
Baron Samedi
8,452
402
81
4
0
294,739
0
L
Ao Kuang
11,029
525
124
6
0
393,015
0
L
Ares
9,225
439
36
2
0
373,855
1
W
Izanami
11,028
525
180
9
0
361,848
0
L
Hachiman
9,528
454
89
4
0
324,579
4
L
Arachne
9,661
460
104
5
0
378,339
0
W
Chaac
11,565
551
139
7
0
397,524
0
W
Hades
11,719
558
164
8
0
388,183
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role