Player Matchup

Bacchus
Bacchus
Choryzard
Bacchus
Level 81
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 5L
1,764 Elo+
Solo
Fenrir
Fenrir
DARTH S0ULS
Fenrir
Level 61
God Stats
27W - 13L
1,535 SR
Queue Stats
73W - 64L
1,483 Elo+
Party 2
Rama
Rama
MrToujang
Rama
Level 80
God Stats
36W - 24L
1,443 SR
Queue Stats
123W - 97L
1,495 Elo+
Party 2
Nike
Nike
WarriorKOB
Nike
Level 157
God Stats
10W - 8L
1,539 SR
Queue Stats
629W - 675L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
nonosnowking
Baron Samedi
Level 58
God Stats
4W - 2L
1,572 SR
Queue Stats
63W - 61L
1,539 Elo+
Solo
Team Averages
Level 87
1,518 SR
1,554 Elo+

VS

Team Averages
Level 44
1,358 SR
1,490 Elo+
Scylla
Scylla
CrazyKingler
Scylla
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 64L
1,452 Elo+
Solo
Izanami
Izanami
DrBluntAlex
Izanami
Level 8
God Stats
0W - 1L
1,140 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Eyesolation-Iso
Ares
Level 15
God Stats
0W - 1L
1,174 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
RecedeYT
Loki
Level 24
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
XXSnipingxWolfXX
Surtr
Level 49
God Stats
0W - 1L
1,265 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Choryzard
Bacchus
9
1 / 0 / 9
6,061
606
2,969
4,734
3,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Fenrir
10
0 / 0 / 1
5,296
530
764
6,156
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rama
12
10 / 0 / 1
7,356
736
8,385
5,756
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 0
7,016
702
3,702
5,442
2,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
nonosnowking
Baron Samedi
11
2 / 0 / 0
6,450
645
2,167
3,028
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 1 / 0
4,947
495
993
3,712
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DrBluntAlex
Izanami
6
0 / 4 / 0
4,108
411
2,009
5,228
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 6 / 0
3,966
397
847
8,418
6,195
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
4
0 / 3 / 0
3,830
383
249
5,757
1,335
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
4,648
465
570
6,512
2,367
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
16
Kills
0
0
Deaths
17
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Choryzard
Bacchus
1
0
9
5.5
L
Scylla
0
1
0
0
W
Fenrir
0
0
1
0.5
L
Izanami
DrBluntAlex
Izanami
0
4
0
0
L
0
6
0
0
W
Rama
10
0
1
10.5
L
Loki
0
3
0
0
W
3
0
0
3
L
0
3
0
0
W
Baron Samedi
nonosnowking
Baron Samedi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,987
Damage
4,668
25,116
Taken
29,627
12,302
Mitigated
12,777
10,455
Healing
1,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Choryzard
Bacchus
2,969
254
0
1,508
4,734
3,769
120
276
4,458
14,358
0
L
Scylla
993
303
0
1,000
3,712
1,093
0
1,616
2,096
29,071
0
W
Fenrir
764
212
0
3,751
6,156
2,451
0
306
5,850
0
39,717
L
Izanami
DrBluntAlex
Izanami
2,009
1,940
0
0
5,228
1,787
0
1,573
3,655
0
20,276
L
847
311
0
0
8,418
6,195
0
1,098
7,320
7,860
189
W
Rama
8,385
6,633
0
2,816
5,756
1,906
590
461
5,295
0
57,101
L
Loki
249
99
0
263
5,757
1,335
0
780
4,977
0
11,256
W
3,702
372
0
1,252
5,442
2,801
0
0
5,442
0
54,395
L
570
110
0
649
6,512
2,367
0
0
6,127
89
19,845
W
Baron Samedi
nonosnowking
Baron Samedi
2,167
44
102
1,026
3,028
1,375
420
687
2,341
44,510
1,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,179
Gold Earned
21,499
394
Minions Killed
169
0
Camps Cleared
0
920,812
Distance Traveled
924,591
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,061
606
12
1
0
173,012
0
L
Scylla
4,947
495
62
6
0
141,966
0
W
Fenrir
5,296
530
74
7
0
228,556
0
L
Izanami
4,108
411
37
4
0
193,618
0
L
Ares
3,966
397
12
1
0
173,543
0
W
Rama
7,356
736
100
10
0
177,154
2
L
Loki
3,830
383
21
2
0
205,458
0
W
Nike
7,016
702
112
11
0
176,389
4
L
Surtr
4,648
465
37
4
0
210,006
0
W
Baron Samedi
6,450
645
96
10
0
165,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role