Player Matchup

Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
Th3Archivi5t
Bellona
Bronze III
Level 101
God Stats
3W - 3L
1,936 SR
Queue Stats
22W - 22L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
ThugtownGunplay
Artemis
Bronze III
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
Trigger Impact
Thanatos
Silver III
Level 107
God Stats
7W - 8L
1,500 SR
Queue Stats
82W - 106L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
hoρe
Baron Samedi
Bronze III
Level 126
God Stats
7W - 2L
1,500 SR
Queue Stats
115W - 88L
1,500 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,587 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,577 SR
1,500 MMR
Neith
Neith
Silver I
Ben-Jamin626
Neith
Silver I
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 4L
1,500 MMR
Party 3
Atlas
Atlas
Silver I
Cris1s_0
Atlas
Silver I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Party 3
Odin
Odin
Bronze III
ZealousTomato82
Odin
Bronze III
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Da Ji
Da Ji
Bronze III
carlando
Da Ji
Bronze III
Level 104
God Stats
0W - 1L
1,863 SR
Queue Stats
38W - 39L
1,500 MMR
Party 1
Janus
Janus
Bronze III
elsilvis04
Janus
Bronze III
Level 103
God Stats
0W - 1L
1,736 SR
Queue Stats
2W - 6L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
5 / 0 / 6
8,916
594
12,001
12,831
13,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bellona
Th3Archivi5t
Bellona
14
0 / 2 / 2
8,200
547
5,788
15,959
13,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 2
8,340
556
4,554
8,683
3,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
14
7 / 2 / 0
7,794
520
3,462
11,550
5,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
hoρe
Baron Samedi
15
6 / 0 / 6
8,935
596
11,215
8,818
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaBake KujiraKuzenboThor

VS

Bans
AresFenrirAo KuangAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,078
472
4,759
6,033
1,921
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Atlas
Cris1s_0
Atlas
11
1 / 4 / 2
6,948
463
4,673
13,125
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 0 / 0
8,903
594
9,934
11,516
14,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
carlando
Da Ji
11
1 / 6 / 3
6,417
428
8,186
14,167
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
11
0 / 7 / 2
6,379
425
4,114
9,726
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
18
Kills
5
6
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
6
8
L
1
1
1
1.5
L
Atlas
Cris1s_0
Atlas
1
4
2
0.5
W
Bellona
Th3Archivi5t
Bellona
0
2
2
0.5
W
0
2
2
0.5
W
Thanatos
7
2
0
3.5
L
2
0
0
2
L
Da Ji
carlando
Da Ji
1
6
3
0.42
L
Janus
0
7
2
0.14
W
Baron Samedi
hoρe
Baron Samedi
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,020
Damage
31,666
57,841
Taken
54,567
40,601
Mitigated
35,867
28,024
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,001
5,215
0
5,164
12,831
13,041
0
3,751
8,856
0
33,813
L
4,759
1,751
0
2,856
6,033
1,921
0
410
5,623
0
50,175
L
Atlas
Cris1s_0
Atlas
4,673
1,849
0
2,102
13,125
9,382
0
1,139
11,986
23,718
3,562
W
Bellona
Th3Archivi5t
Bellona
5,788
2,401
0
5,700
15,959
13,736
0
833
15,126
0
65,221
W
4,554
2,624
0
3,338
8,683
3,749
569
1,905
6,778
0
70,833
W
Thanatos
3,462
885
76
7,718
11,550
5,477
0
1,213
10,315
0
47,735
L
9,934
2,226
0
4,765
11,516
14,189
0
1,419
9,869
424
81,665
L
Da Ji
carlando
Da Ji
8,186
2,013
0
3,765
14,167
6,223
0
2,765
11,402
0
37,485
L
Janus
4,114
122
0
63
9,726
4,152
0
5,362
4,364
40,880
0
W
Baron Samedi
hoρe
Baron Samedi
11,215
1,365
1,594
4,434
8,818
4,598
517
1,615
7,074
74,054
4,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,185
Gold Earned
35,725
470
Minions Killed
397
0
Camps Cleared
0
1,501,999
Distance Traveled
1,435,221
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,916
594
38
3
0
333,269
3
L
Neith
7,078
472
91
6
0
265,812
0
L
Atlas
6,948
463
39
3
0
283,549
0
W
Bellona
8,200
547
126
8
0
295,518
3
W
Artemis
8,340
556
132
9
0
262,454
0
W
Thanatos
7,794
520
67
4
0
329,611
0
L
Odin
8,903
594
133
9
0
308,933
3
L
Da Ji
6,417
428
53
4
0
306,469
0
L
Janus
6,379
425
81
5
0
270,458
0
W
Baron Samedi
8,935
596
107
7
0
281,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role