Player Matchup

Pele
Pele
Davinfinite
Pele
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
106W - 99L
1,672 Elo+
Party 3
Nike
Nike
DevitalFTC
Nike
Level 28
God Stats
3W - 0L
1,662 SR
Queue Stats
45W - 37L
1,628 Elo+
Party 3
Athena
Athena
Gplxys
Athena
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Hesdeadjim24
Medusa
Level 17
God Stats
3W - 0L
1,414 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Discordia
Discordia
ebpq
Discordia
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,566 Elo+
Party 3
Team Averages
Level 48
1,515 SR
1,573 Elo+

VS

Team Averages
Level 40
1,417 SR
1,616 Elo+
Sun Wukong
Sun Wukong
Adalthegreat13
Sun Wukong
Level 46
God Stats
0W - 1L
1,284 SR
Queue Stats
13W - 10L
1,474 Elo+
Party 1
Ullr
Ullr
FistedWaffles692
Ullr
Level 36
God Stats
1W - 3L
1,311 SR
Queue Stats
123W - 133L
1,656 Elo+
Party 4
Cthulhu
Cthulhu
HAVEaGR3NADE1223
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,702 Elo+
Party 1
Janus
Janus
SkyywaIker
Janus
Level 64
God Stats
3W - 4L
1,489 SR
Queue Stats
13W - 8L
1,506 Elo+
Party 1
Thanatos
Thanatos
google2003
Thanatos
Level 28
God Stats
6W - 9L
1,500 SR
Queue Stats
102W - 107L
1,741 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,016
602
2,022
6,200
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
4 / 2 / 2
6,707
671
4,489
6,839
3,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Gplxys
Athena
10
2 / 0 / 6
6,277
628
5,393
9,508
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
10
2 / 0 / 5
5,606
561
6,806
4,999
1,980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ebpq
Discordia
12
7 / 1 / 2
7,417
742
4,679
2,354
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adalthegreat13
Sun Wukong
9
1 / 3 / 1
5,425
543
2,751
7,243
4,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 0
5,009
501
4,067
7,019
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 5 / 0
5,408
541
2,731
9,985
4,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Janus
10
1 / 5 / 0
5,385
539
2,411
6,403
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
google2003
Thanatos
8
1 / 3 / 0
4,961
496
2,745
5,821
2,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
3
3
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Adalthegreat13
Sun Wukong
1
3
1
0.5
W
2
0
1
2.5
W
4
2
2
2.5
L
0
1
0
0
W
Athena
Gplxys
Athena
2
0
6
5
L
0
5
0
0
W
Medusa
2
0
5
4.5
L
Janus
1
5
0
0.2
W
Discordia
ebpq
Discordia
7
1
2
8
L
Thanatos
google2003
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,389
Damage
14,705
29,900
Taken
36,471
15,846
Mitigated
15,644
8,952
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Adalthegreat13
Sun Wukong
2,751
514
0
1,816
7,243
4,246
0
572
6,297
0
23,152
W
2,022
853
0
1,828
6,200
2,561
0
339
5,805
0
49,913
W
4,489
601
0
1,945
6,839
3,111
0
172
6,391
0
45,742
L
4,067
1,846
0
1,404
7,019
2,468
0
2,936
4,083
0
36,952
W
Athena
Gplxys
Athena
5,393
1,433
0
3,004
9,508
7,463
6
2,212
7,244
24,538
4,653
L
2,731
492
1,079
1,895
9,985
4,325
0
2,588
7,397
23,418
0
W
Medusa
6,806
3,395
0
1,606
4,999
1,980
0
2,030
2,915
0
33,390
L
Janus
2,411
229
0
717
6,403
2,234
0
3,351
3,052
36,290
0
W
Discordia
ebpq
Discordia
4,679
641
0
569
2,354
731
320
233
2,014
46,677
668
L
Thanatos
google2003
Thanatos
2,745
524
0
2,195
5,821
2,371
0
291
5,409
0
26,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
26,188
325
Minions Killed
249
0
Camps Cleared
0
1,165,036
Distance Traveled
1,000,564
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,425
543
44
4
0
160,265
2
W
Pele
6,016
602
87
9
0
265,865
0
W
Nike
6,707
671
69
7
0
211,171
0
L
Ullr
5,009
501
59
6
0
176,327
0
W
Athena
6,277
628
39
4
0
226,152
4
L
Cthulhu
5,408
541
33
3
0
210,869
0
W
Medusa
5,606
561
44
4
0
243,446
0
L
Janus
5,385
539
63
6
0
201,426
0
W
Discordia
7,417
742
86
9
0
218,402
0
L
Thanatos
4,961
496
50
5
0
251,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role