Player Matchup

Hachiman
Hachiman
CRUSQITO
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,275 Elo+
Party 2
Camazotz
Camazotz
Choripansama69
Camazotz
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 47L
1,458 Elo+
Party 2
Kuzenbo
Kuzenbo
TheTalkingGames
Kuzenbo
Level 38
God Stats
9W - 8L
1,649 SR
Queue Stats
36W - 50L
1,387 Elo+
Party 2
Olorun
Olorun
amolastetas
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,556 Elo+
Party 2
Bellona
Bellona
žΛsLэζχ
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,697 Elo+
Solo
Team Averages
Level 44
1,530 SR
1,475 Elo+

VS

Team Averages
Level 108
1,466 SR
1,512 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
 
Lancelot
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
MAKIOLI69
Jormungandr
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 37L
1,556 Elo+
Party 1
Medusa
Medusa
SphaxDragon
Medusa
Level 128
God Stats
4W - 2L
1,269 SR
Queue Stats
164W - 187L
1,500 Elo+
Solo
Anubis
Anubis
Tomy_luna04
Anubis
Level 125
God Stats
6W - 7L
1,559 SR
Queue Stats
65W - 70L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CRUSQITO
Hachiman
7
0 / 5 / 0
3,855
428
2,800
6,500
1,962
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
9
1 / 3 / 0
5,040
560
4,159
10,476
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 3 / 0
4,404
489
2,813
8,415
8,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
7
0 / 5 / 1
4,483
498
2,241
7,421
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
žΛsLэζχ
Bellona
9
1 / 1 / 0
5,504
612
3,974
8,199
6,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 0 / 9
6,048
672
3,172
7,326
4,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
 
Lancelot
11
3 / 0 / 0
5,790
643
2,258
6,050
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
MAKIOLI69
Jormungandr
11
2 / 1 / 0
6,377
709
4,647
7,633
6,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
10
8 / 0 / 1
6,076
675
7,517
6,458
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
11
3 / 1 / 2
6,449
717
5,682
5,175
2,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
16
17
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
9
4.5
W
Lancelot
 
Lancelot
3
0
0
3
L
Hachiman
CRUSQITO
Hachiman
0
5
0
0
L
Camazotz
1
3
0
0.33
W
Jormungandr
MAKIOLI69
Jormungandr
2
1
0
2
W
Medusa
8
0
1
8.5
L
0
3
0
0
W
Anubis
3
1
2
4
L
Olorun
0
5
1
0.1
L
Bellona
žΛsLэζχ
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,987
Damage
23,276
41,011
Taken
32,642
22,595
Mitigated
19,968
11,316
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,172
1,453
3,245
3,900
7,326
4,682
196
1,555
5,771
17,822
0
W
Lancelot
 
Lancelot
2,258
332
0
1,722
6,050
3,099
0
259
5,791
0
44,664
L
Hachiman
CRUSQITO
Hachiman
2,800
1,061
0
210
6,500
1,962
0
1,141
5,359
0
15,414
L
Camazotz
4,159
1,729
0
4,004
10,476
3,988
0
2,221
8,255
0
35,539
W
Jormungandr
MAKIOLI69
Jormungandr
4,647
1,283
0
1,706
7,633
6,975
0
0
7,633
41,903
3,097
W
Medusa
7,517
3,200
0
702
6,458
2,628
596
993
5,465
0
39,322
L
2,813
1,109
0
2,170
8,415
8,435
0
1,615
6,800
13,086
549
W
Anubis
5,682
322
0
2,873
5,175
2,584
0
2,155
3,020
45,712
0
L
Olorun
2,241
1,407
0
1,138
7,421
1,600
0
4,945
2,476
19,474
0
L
Bellona
žΛsLэζχ
Bellona
3,974
1,881
0
3,794
8,199
6,610
0
2,783
5,416
0
37,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,286
Gold Earned
30,740
211
Minions Killed
325
0
Camps Cleared
0
861,674
Distance Traveled
894,340
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,048
672
25
3
0
159,690
2
W
Lancelot
5,790
643
68
8
0
237,952
0
L
Hachiman
3,855
428
21
2
0
158,709
0
L
Camazotz
5,040
560
58
6
0
191,724
0
W
Jormungandr
6,377
709
90
10
0
163,368
1
W
Medusa
6,076
675
59
7
0
153,405
0
L
Kuzenbo
4,404
489
14
2
0
181,738
0
W
Anubis
6,449
717
83
9
0
179,925
0
L
Olorun
4,483
498
36
4
0
168,341
0
L
Bellona
5,504
612
82
9
0
161,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role