Player Matchup

Anubis
Anubis
M4SHED POTATOES
Anubis
Level 121
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 23L
1,521 Elo+
Party 2
Maui
Maui
Maydenless69
Maui
Level 134
God Stats
4W - 2L
1,285 SR
Queue Stats
51W - 33L
1,475 Elo+
Party 2
Xbalanque
Xbalanque
x Immel x
Xbalanque
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,543 Elo+
Party 2
Team Averages
Level 126
1,428 SR
1,513 Elo+

VS

Team Averages
Level 90
1,575 SR
1,464 Elo+
Ah Muzen Cab
Ah Muzen Cab
JohnyCarr1234
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,726 SR
Queue Stats
222W - 180L
1,451 Elo+
Solo
Mulan
Mulan
adamwadam0204
Mulan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,444 Elo+
Party 1
Ra
Ra
budharmonyajoy
Ra
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,505
773
6,316
4,642
2,180
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
3 / 0 / 4
8,226
748
5,763
6,321
6,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
x Immel x
Xbalanque
12
1 / 0 / 4
7,583
689
2,784
2,400
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JohnyCarr1234
Ah Muzen Cab
12
0 / 2 / 2
7,337
667
4,552
5,113
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

12
1 / 1 / 1
7,221
656
3,290
5,884
3,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 0
7,283
662
1,674
7,162
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
JohnyCarr1234
Ah Muzen Cab
0
2
2
0.5
W
3
2
4
2.5
W
3
0
4
5
L
1
1
1
1.5
L
1
4
0
0.25
W
Xbalanque
x Immel x
Xbalanque
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,863
Damage
9,516
13,363
Taken
18,159
9,466
Mitigated
7,781
4,077
Healing
2,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
JohnyCarr1234
Ah Muzen Cab
4,552
662
0
0
5,113
1,770
24
3,333
1,765
0
26,195
W
6,316
34
0
1,893
4,642
2,180
288
677
3,843
33,064
0
W
5,763
919
0
1,241
6,321
6,288
174
847
5,228
17,477
1,017
L
3,290
112
0
631
5,884
3,636
0
2,707
3,138
460
17,722
L
1,674
38
467
958
7,162
2,375
0
6,036
1,126
21,887
905
W
Xbalanque
x Immel x
Xbalanque
2,784
1,344
0
943
2,400
998
890
198
2,164
0
29,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,314
Gold Earned
21,841
150
Minions Killed
126
0
Camps Cleared
0
555,314
Distance Traveled
627,225
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,337
667
46
4
0
208,846
2
W
Anubis
8,505
773
68
6
0
178,870
0
W
Maui
8,226
748
26
2
0
213,501
0
L
Mulan
7,221
656
24
2
0
215,409
0
L
Ra
7,283
662
56
5
0
202,970
0
W
Xbalanque
7,583
689
56
5
0
162,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role