Player Matchup

Bellona
Bellona
DerangedNick3rd
Bellona
Level 31
God Stats
4W - 3L
1,287 SR
Queue Stats
22W - 16L
1,436 Elo+
Solo
Izanami
Izanami
RDC_Tony
Izanami
Level 59
God Stats
3W - 3L
1,750 SR
Queue Stats
6W - 17L
1,743 Elo+
Party 2
Baron Samedi
Baron Samedi
SaionBEIBY
Baron Samedi
Level 33
God Stats
3W - 4L
1,301 SR
Queue Stats
339W - 309L
1,623 Elo+
Solo
Mulan
Mulan
guimoraes12
Mulan
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Da Ji
Da Ji
mdllo08
Da Ji
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 2
Team Averages
Level 31
1,468 SR
1,560 Elo+

VS

Team Averages
Level 29
1,315 SR
1,117 Elo+
Lancelot
Lancelot
AndyKGO
Lancelot
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,605 Elo+
Party 1
Sol
Sol
Gaynymede
Sol
Level 44
God Stats
2W - 4L
1,475 SR
Queue Stats
29W - 29L
957 Elo+
Party 1
Ymir
Ymir
HooplaTKO
Ymir
Level 25
God Stats
1W - 0L
1,267 SR
Queue Stats
4W - 6L
982 Elo+
Party 1
Rama
Rama
Jeauxsama
Rama
Level 7
God Stats
3W - 2L
1,183 SR
Queue Stats
3W - 6L
1,054 Elo+
Party 1
Merlin
Merlin
Sulaicaa
Merlin
Level 17
God Stats
4W - 5L
1,149 SR
Queue Stats
4W - 5L
987 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,657
512
4,876
11,583
11,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
RDC_Tony
Izanami
11
0 / 4 / 1
6,264
482
3,109
6,859
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SaionBEIBY
Baron Samedi
12
3 / 4 / 0
6,752
519
5,784
10,116
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 0
5,231
402
1,599
11,023
6,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
mdllo08
Da Ji
9
0 / 2 / 1
5,619
432
1,201
10,421
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AndyKGO
Lancelot
15
11 / 1 / 2
9,139
703
14,114
12,077
6,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 0 / 1
8,446
650
9,208
5,420
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
10
1 / 2 / 2
6,633
510
1,563
9,335
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Rama
11
0 / 1 / 4
6,199
477
3,529
4,578
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Merlin
Sulaicaa
Merlin
12
0 / 2 / 0
7,145
550
3,385
6,357
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
15
15
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AndyKGO
Lancelot
11
1
2
12
L
1
1
0
1
W
3
0
1
3.5
W
Ymir
1
2
2
1
W
Rama
0
1
4
2
L
Izanami
RDC_Tony
Izanami
0
4
1
0.13
L
Baron Samedi
SaionBEIBY
Baron Samedi
3
4
0
0.75
W
Merlin
Sulaicaa
Merlin
0
2
0
0
L
0
4
0
0
L
Da Ji
mdllo08
Da Ji
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,569
Damage
31,799
50,002
Taken
37,767
29,739
Mitigated
19,566
5,645
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AndyKGO
Lancelot
14,114
4,277
0
2,517
12,077
6,446
0
712
11,365
0
81,991
L
4,876
1,052
0
3,045
11,583
11,632
0
1,732
9,851
0
41,163
W
9,208
5,300
0
2,606
5,420
1,874
2,880
280
5,140
58,165
914
W
Ymir
1,563
500
0
1,218
9,335
6,981
231
352
8,983
22,505
0
W
Rama
3,529
2,894
0
129
4,578
1,872
780
902
3,676
0
34,467
L
Izanami
RDC_Tony
Izanami
3,109
1,936
0
0
6,859
2,200
0
800
6,059
0
48,163
L
Baron Samedi
SaionBEIBY
Baron Samedi
5,784
391
136
2,311
10,116
4,753
0
3,095
7,021
47,163
1,508
W
Merlin
Sulaicaa
Merlin
3,385
254
0
1,466
6,357
2,393
1,369
3,522
2,835
47,132
0
L
1,599
84
0
153
11,023
6,825
0
5,410
5,613
0
20,484
L
Da Ji
mdllo08
Da Ji
1,201
166
0
0
10,421
4,329
0
2,959
7,462
0
28,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
37,562
324
Minions Killed
369
0
Camps Cleared
0
1,327,120
Distance Traveled
1,292,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,139
703
110
8
0
329,422
0
L
Bellona
6,657
512
57
4
0
278,442
0
W
Sol
8,446
650
103
8
0
243,362
0
W
Ymir
6,633
510
22
2
0
228,673
0
W
Rama
6,199
477
55
4
0
229,125
0
L
Izanami
6,264
482
95
7
0
239,262
0
L
Baron Samedi
6,752
519
76
6
0
244,866
0
W
Merlin
7,145
550
79
6
0
261,494
0
L
Mulan
5,231
402
30
2
0
266,175
0
L
Da Ji
5,619
432
66
5
0
298,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role