Player Matchup

Cerberus
Cerberus
HittingLizardKc
Cerberus
Level 18
God Stats
6W - 16L
1,290 SR
Queue Stats
569W - 509L
1,507 Elo+
Party 3
Nemesis
Nemesis
LowIQboi859
Nemesis
Level 47
God Stats
4W - 0L
1,833 SR
Queue Stats
278W - 243L
1,543 Elo+
Party 3
Baron Samedi
Baron Samedi
MousseKnuckles
Baron Samedi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,776 Elo+
Party 1
Zeus
Zeus
RichBlackout
Zeus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,821 Elo+
Party 1
Hercules
Hercules
eggbeanmachine
Hercules
Level 122
God Stats
2W - 0L
1,479 SR
Queue Stats
32W - 29L
1,558 Elo+
Party 3
Team Averages
Level 64
1,521 SR
1,641 Elo+

VS

Team Averages
Level 42
1,534 SR
1,438 Elo+
Cerberus
Cerberus
GigaKesus
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,270 Elo+
Party 2
Discordia
Discordia
TaxthePour
Discordia
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,399 Elo+
Party 2
Arachne
Arachne
TedPhm
Arachne
Level 41
God Stats
8W - 3L
1,792 SR
Queue Stats
19W - 12L
1,711 Elo+
Solo
Xbalanque
Xbalanque
xVegeta23
Xbalanque
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Osiris
Osiris
yungflo
Osiris
Level 28
God Stats
3W - 4L
1,379 SR
Queue Stats
11W - 17L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 0 / 8
8,426
496
3,941
11,363
9,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
LowIQboi859
Nemesis
15
4 / 1 / 5
8,777
516
7,583
13,771
6,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
MousseKnuckles
Baron Samedi
14
2 / 2 / 4
9,138
538
12,402
10,684
6,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 2 / 5
11,093
653
12,784
9,305
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
14
3 / 2 / 7
8,261
486
11,969
14,722
7,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GigaKesus
Cerberus
11
0 / 6 / 2
7,679
452
5,212
15,231
13,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
TaxthePour
Discordia
15
0 / 4 / 2
8,552
503
6,145
9,218
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
TedPhm
Arachne
15
4 / 4 / 1
8,584
505
5,086
18,303
8,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
xVegeta23
Xbalanque
12
1 / 5 / 1
7,835
461
11,164
10,648
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
yungflo
Osiris
15
2 / 2 / 1
9,096
535
9,079
18,913
17,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
20
Kills
7
7
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GigaKesus
Cerberus
0
6
2
0.17
W
Cerberus
3
0
8
7
W
Nemesis
LowIQboi859
Nemesis
4
1
5
6.5
W
Baron Samedi
MousseKnuckles
Baron Samedi
2
2
4
2
W
8
2
5
5.25
L
Discordia
TaxthePour
Discordia
0
4
2
0.25
L
Arachne
TedPhm
Arachne
4
4
1
1.13
W
Hercules
3
2
7
3.25
L
Xbalanque
xVegeta23
Xbalanque
1
5
1
0.3
L
Osiris
yungflo
Osiris
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,679
Damage
36,686
59,845
Taken
72,313
33,987
Mitigated
46,029
15,731
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GigaKesus
Cerberus
5,212
475
0
2,757
15,231
13,334
0
4,542
10,682
21,639
1,642
W
Cerberus
3,941
307
0
1,994
11,363
9,430
0
2,604
8,759
26,692
456
W
Nemesis
LowIQboi859
Nemesis
7,583
3,355
0
2,308
13,771
6,656
0
1,927
11,844
0
76,998
W
Baron Samedi
MousseKnuckles
Baron Samedi
12,402
537
482
3,011
10,684
6,586
366
637
10,047
59,021
0
W
12,784
2,349
0
2,288
9,305
3,745
921
4,345
4,960
97,734
702
L
Discordia
TaxthePour
Discordia
6,145
478
0
1,930
9,218
3,629
0
4,326
4,852
74,474
2,173
L
Arachne
TedPhm
Arachne
5,086
3,052
0
2,672
18,303
8,203
0
7,530
10,732
0
64,464
W
Hercules
11,969
2,881
0
5,648
14,722
7,570
0
1,931
12,791
0
56,197
L
Xbalanque
xVegeta23
Xbalanque
11,164
4,888
0
1,270
10,648
3,463
2,646
684
9,964
0
66,818
L
Osiris
yungflo
Osiris
9,079
2,276
0
4,291
18,913
17,400
0
11,826
7,067
0
59,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,695
Gold Earned
41,746
471
Minions Killed
473
0
Camps Cleared
0
1,714,609
Distance Traveled
1,645,639
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,679
452
40
2
0
321,083
0
W
Cerberus
8,426
496
43
3
0
321,654
0
W
Nemesis
8,777
516
106
6
0
385,200
0
W
Baron Samedi
9,138
538
93
5
0
320,333
0
W
Zeus
11,093
653
160
9
0
319,446
4
L
Discordia
8,552
503
141
8
0
341,435
4
L
Arachne
8,584
505
81
5
0
376,792
0
W
Hercules
8,261
486
69
4
0
367,976
0
L
Xbalanque
7,835
461
116
7
0
307,730
2
L
Osiris
9,096
535
95
6
0
298,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role