Player Matchup

Janus
Janus
Gold V
DAW00T
Janus
Gold V
Level 156
God Stats
1W - 2L
1,480 SR
Queue Stats
9W - 7L
1,682 MMR
Solo
Tyr
Tyr
Gold III
PvtDiarrheaPants
Tyr
Gold III
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 97L
1,681 MMR
Party 1
Geb
Geb
Gold III
Steppa60
Geb
Gold III
Level 115
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 12L
1,681 MMR
Party 1
Ratatoskr
Ratatoskr
Gold I
gamertag1019
Ratatoskr
Gold I
Level 101
God Stats
1W - 2L
1,748 SR
Queue Stats
634W - 610L
1,682 MMR
Solo
Cernunnos
Cernunnos
Gold III
Æxitium
Cernunnos
Gold III
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 136L
1,681 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,589 SR
1,682 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,561 SR
1,644 MMR
Ullr
Ullr
Gold IV
 
Ullr
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold II
DieAvoider
Xing Tian
Gold II
Level 143
God Stats
5W - 8L
1,660 SR
Queue Stats
201W - 193L
1,670 MMR
Solo
Scylla
Scylla
Gold IV
KoolAid4414
Scylla
Gold IV
Level 128
God Stats
9W - 6L
1,786 SR
Queue Stats
80W - 67L
1,684 MMR
Solo
Cthulhu
Cthulhu
Gold IV
MikiMakimura
Cthulhu
Gold IV
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 14L
1,684 MMR
Solo
Thor
Thor
Gold V
bitterant
Thor
Gold V
Level 83
God Stats
5W - 5L
1,357 SR
Queue Stats
121W - 99L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DAW00T
Janus
12
0 / 5 / 1
6,856
490
5,465
8,963
3,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 0
8,761
626
6,082
13,301
11,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 4 / 5
6,593
471
6,620
14,627
12,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
gamertag1019
Ratatoskr
14
4 / 4 / 3
7,743
553
7,303
12,461
5,254
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Æxitium
Cernunnos
13
2 / 5 / 4
7,806
558
8,504
12,957
4,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesThothAthenaAo Kuang

VS

Bans
TsukuyomiMaman BrigitteThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 2 / 3
8,596
614
10,063
12,230
4,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
DieAvoider
Xing Tian
11
1 / 4 / 7
7,270
519
5,914
14,625
12,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
16
3 / 1 / 4
9,441
674
9,889
5,345
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
MikiMakimura
Cthulhu
15
1 / 0 / 4
8,865
633
9,782
10,631
10,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
16
11 / 2 / 4
9,821
702
10,405
13,763
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
9
Kills
18
18
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
2
3
1.75
L
Janus
DAW00T
Janus
0
5
1
0.1
W
Xing Tian
DieAvoider
Xing Tian
1
4
7
1.13
W
Scylla
3
1
4
5
W
Cthulhu
MikiMakimura
Cthulhu
1
0
4
3
L
2
0
0
2
L
1
4
5
0.88
W
Thor
11
2
4
6.5
L
Ratatoskr
gamertag1019
Ratatoskr
4
4
3
1.38
L
Cernunnos
Æxitium
Cernunnos
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,974
Damage
46,053
62,309
Taken
56,594
37,225
Mitigated
34,763
13,811
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,063
4,826
0
1,155
12,230
4,917
500
1,064
11,166
0
74,298
L
Janus
DAW00T
Janus
5,465
94
0
586
8,963
3,095
0
3,999
4,736
57,064
0
W
Xing Tian
DieAvoider
Xing Tian
5,914
685
0
1,622
14,625
12,113
0
5,467
8,938
20,166
746
W
Scylla
9,889
1,578
0
559
5,345
1,948
877
2,046
3,217
74,263
2,610
W
Cthulhu
MikiMakimura
Cthulhu
9,782
558
171
2,718
10,631
10,033
0
1,213
9,392
63,717
4,874
L
6,082
898
0
6,815
13,301
11,840
0
6,520
6,128
0
83,638
L
6,620
1,729
0
1,673
14,627
12,072
0
6,620
7,749
18,209
0
W
Thor
10,405
2,860
0
5,518
13,763
5,752
251
2,334
11,341
0
80,194
L
Ratatoskr
gamertag1019
Ratatoskr
7,303
1,296
0
836
12,461
5,254
726
4,651
7,558
0
61,338
L
Cernunnos
Æxitium
Cernunnos
8,504
4,170
0
3,901
12,957
4,964
0
969
11,988
0
67,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,759
Gold Earned
43,993
479
Minions Killed
559
0
Camps Cleared
0
1,451,721
Distance Traveled
1,468,116
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,596
614
125
9
0
269,002
4
L
Janus
6,856
490
118
8
0
271,979
6
W
Xing Tian
7,270
519
21
2
0
291,047
5
W
Scylla
9,441
674
150
11
0
282,937
4
W
Cthulhu
8,865
633
139
10
0
291,813
0
L
Tyr
8,761
626
145
10
0
295,600
0
L
Geb
6,593
471
10
1
0
306,362
0
W
Thor
9,821
702
124
9
0
333,317
0
L
Ratatoskr
7,743
553
90
6
0
324,854
1
L
Cernunnos
7,806
558
116
8
0
252,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role