Player Matchup

Cupid
Cupid
Br0ckt0n
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 141L
1,534 Elo+
Solo
Bakasura
Bakasura
PaytonBledsoe
Bakasura
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 45L
1,090 Elo+
Party 3
Tyr
Tyr
PrestonBledsoe
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
TheNamesPre
Sylvanus
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 75L
1,395 Elo+
Party 3
Baron Samedi
Baron Samedi
carduur
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,281 Elo+
Party 3
Team Averages
Level 31
1,500 SR
1,360 Elo+

VS

Team Averages
Level 47
1,655 SR
1,519 Elo+
Hun Batz
Hun Batz
BleedinBunny
Hun Batz
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,633 Elo+
Party 2
Danzaburou
Danzaburou
CzzLightyear
Danzaburou
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 16L
1,402 Elo+
Party 1
Kukulkan
Kukulkan
TravSzn1822
Kukulkan
Level 69
God Stats
14W - 12L
1,782 SR
Queue Stats
37W - 34L
1,463 Elo+
Party 1
Set
Set
gaving865
Set
Level 48
God Stats
3W - 1L
1,782 SR
Queue Stats
34W - 33L
1,463 Elo+
Party 1
Bacchus
Bacchus
seagull1775
Bacchus
Level 47
God Stats
4W - 1L
1,712 SR
Queue Stats
10W - 8L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Br0ckt0n
Cupid
11
0 / 0 / 0
5,532
503
2,078
6,113
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
PaytonBledsoe
Bakasura
9
0 / 3 / 0
4,890
445
3,954
10,880
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
4,755
432
1,285
7,480
5,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
TheNamesPre
Sylvanus
9
0 / 1 / 0
4,681
426
3,143
7,143
5,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
carduur
Baron Samedi
8
0 / 3 / 0
4,726
430
2,585
7,277
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BleedinBunny
Hun Batz
12
2 / 1 / 4
6,339
576
5,349
8,370
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
CzzLightyear
Danzaburou
12
0 / 0 / 0
7,103
646
3,478
3,459
1,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TravSzn1822
Kukulkan
12
3 / 0 / 1
6,736
612
7,240
4,514
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

13
4 / 0 / 2
8,024
729
5,598
9,232
8,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
seagull1775
Bacchus
10
0 / 0 / 3
6,108
555
2,799
5,999
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
10
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BleedinBunny
Hun Batz
2
1
4
4
L
Cupid
Br0ckt0n
Cupid
0
0
0
0
W
Danzaburou
CzzLightyear
Danzaburou
0
0
0
0
L
Bakasura
PaytonBledsoe
Bakasura
0
3
0
0
L
0
3
0
0
L
Sylvanus
TheNamesPre
Sylvanus
0
1
0
0
W
Kukulkan
TravSzn1822
Kukulkan
3
0
1
3.5
L
Baron Samedi
carduur
Baron Samedi
0
3
0
0
W
4
0
2
5
W
Bacchus
seagull1775
Bacchus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,045
Damage
24,464
38,893
Taken
31,574
22,546
Mitigated
20,478
13,836
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BleedinBunny
Hun Batz
5,349
874
0
1,545
8,370
3,548
82
855
7,338
0
53,775
L
Cupid
Br0ckt0n
Cupid
2,078
1,058
191
4,029
6,113
2,036
0
451
5,662
0
43,907
W
Danzaburou
CzzLightyear
Danzaburou
3,478
2,338
0
2,493
3,459
1,334
272
203
3,188
0
64,834
L
Bakasura
PaytonBledsoe
Bakasura
3,954
2,631
0
1,331
10,880
4,928
0
2,866
8,014
0
26,763
L
1,285
319
0
2,074
7,480
5,996
0
280
7,200
0
15,437
L
Sylvanus
TheNamesPre
Sylvanus
3,143
872
1,052
2,977
7,143
5,863
0
2,167
4,976
21,546
0
W
Kukulkan
TravSzn1822
Kukulkan
7,240
274
0
1,123
4,514
1,880
14
2,281
2,147
57,066
178
L
Baron Samedi
carduur
Baron Samedi
2,585
232
196
1,986
7,277
3,723
0
4,275
3,002
26,968
0
W
5,598
2,222
0
4,815
9,232
8,569
227
78
8,395
0
64,479
W
Bacchus
seagull1775
Bacchus
2,799
620
0
1,976
5,999
5,147
150
1,792
3,731
12,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,584
Gold Earned
34,310
255
Minions Killed
413
0
Camps Cleared
0
1,072,737
Distance Traveled
1,196,308
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,339
576
81
7
0
288,782
0
L
Cupid
5,532
503
85
8
0
217,388
0
W
Danzaburou
7,103
646
108
10
0
207,342
0
L
Bakasura
4,890
445
60
5
0
261,344
0
L
Tyr
4,755
432
31
3
0
216,362
0
L
Sylvanus
4,681
426
44
4
0
201,701
0
W
Kukulkan
6,736
612
92
8
0
234,848
1
L
Baron Samedi
4,726
430
35
3
0
175,942
0
W
Set
8,024
729
110
10
0
214,374
0
W
Bacchus
6,108
555
22
2
0
250,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role