Player Matchup

Surtr
Surtr
CalmGamer123YT
Surtr
Level 32
God Stats
4W - 8L
1,543 SR
Queue Stats
52W - 40L
1,617 Elo+
Party 2
Danzaburou
Danzaburou
DarthSuperherb
Danzaburou
Level 157
God Stats
0W - 1L
1,471 SR
Queue Stats
53W - 38L
1,617 Elo+
Party 2
Thanatos
Thanatos
garrus1234
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
llThtguydapOTFll
Cthulhu
Level 56
God Stats
3W - 4L
1,562 SR
Queue Stats
3W - 4L
1,550 Elo+
Party 1
Zeus
Zeus
prime_FB51
Zeus
Level 87
God Stats
3W - 1L
1,846 SR
Queue Stats
12W - 7L
1,573 Elo+
Party 1
Team Averages
Level 80
1,585 SR
1,566 Elo+

VS

Team Averages
Level 95
1,494 SR
1,458 Elo+
Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DeathbyMcqueen
Ra
Level 87
God Stats
1W - 2L
1,296 SR
Queue Stats
205W - 206L
1,508 Elo+
Solo
Anhur
Anhur
KAKAAR0T
Anhur
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,504 Elo+
Solo
Poseidon
Poseidon
LeonJaramillo
Poseidon
Level 93
God Stats
60W - 51L
1,472 SR
Queue Stats
61W - 51L
1,278 Elo+
Solo
Hercules
Hercules
TheAfroGiraffe
Hercules
Level 67
God Stats
1W - 1L
1,703 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,616
511
4,574
9,961
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
DarthSuperherb
Danzaburou
11
1 / 2 / 0
6,466
588
2,900
6,284
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
garrus1234
Thanatos
7
0 / 2 / 1
4,606
419
3,065
7,701
3,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 1 / 2
5,578
507
3,398
7,871
5,205
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 0
4,825
439
4,341
8,168
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
5 / 1 / 1
5,963
542
6,008
8,410
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 4
5,864
533
4,045
5,809
1,798
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anhur
KAKAAR0T
Anhur
14
3 / 1 / 0
7,533
685
4,011
6,645
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
LeonJaramillo
Poseidon
10
2 / 0 / 2
6,023
548
5,008
6,288
1,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
10
1 / 0 / 2
5,715
520
5,147
8,582
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
1
Kills
12
12
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
1
1
5.5
L
0
2
0
0
L
Danzaburou
DarthSuperherb
Danzaburou
1
2
0
0.5
W
1
0
4
3
W
Anhur
KAKAAR0T
Anhur
3
1
0
3
W
Poseidon
LeonJaramillo
Poseidon
2
0
2
3
W
Hercules
1
0
2
2
L
Thanatos
garrus1234
Thanatos
0
2
1
0.25
L
0
1
2
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,278
Damage
24,219
39,985
Taken
35,734
17,944
Mitigated
17,588
11,160
Healing
17,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,008
1,601
0
3,774
8,410
3,037
0
644
7,766
0
36,038
L
4,574
2,126
0
2,997
9,961
4,829
442
876
8,576
691
36,980
L
Danzaburou
DarthSuperherb
Danzaburou
2,900
1,567
0
1,898
6,284
2,097
0
587
5,697
0
47,776
W
4,045
726
1,233
1,994
5,809
1,798
147
2,159
3,650
25,764
0
W
Anhur
KAKAAR0T
Anhur
4,011
1,918
0
3,825
6,645
2,441
0
1,268
5,377
0
68,441
W
Poseidon
LeonJaramillo
Poseidon
5,008
406
0
3,271
6,288
1,960
423
3,612
2,676
43,342
840
W
Hercules
5,147
1,943
0
3,419
8,582
8,352
0
186
8,396
0
39,534
L
Thanatos
garrus1234
Thanatos
3,065
757
50
3,342
7,701
3,058
0
2,222
5,356
0
18,961
L
3,398
144
228
1,058
7,871
5,205
0
2,011
5,786
26,505
1,677
L
4,341
494
0
1,587
8,168
2,755
0
2,980
5,131
29,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,091
Gold Earned
31,098
228
Minions Killed
354
0
Camps Cleared
0
1,066,978
Distance Traveled
1,087,245
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,963
542
58
5
0
261,551
0
L
Surtr
5,616
511
53
5
0
204,719
1
L
Danzaburou
6,466
588
73
7
0
220,855
0
W
Ra
5,864
533
33
3
0
212,201
6
W
Anhur
7,533
685
126
11
0
184,447
4
W
Poseidon
6,023
548
74
7
0
222,359
6
W
Hercules
5,715
520
63
6
0
206,687
0
L
Thanatos
4,606
419
25
2
0
215,517
0
L
Cthulhu
5,578
507
33
3
0
223,664
0
L
Zeus
4,825
439
44
4
0
202,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role