Player Matchup

Hercules
Hercules
Isaias2796
Hercules
Level 143
God Stats
0W - 1L
1,311 SR
Queue Stats
6W - 13L
1,486 Elo+
Party 1
Ishtar
Ishtar
RandomBeer
Ishtar
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 31L
1,549 Elo+
Party 1
Zeus
Zeus
kenneth03
Zeus
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 33L
1,425 Elo+
Solo
Team Averages
Level 123
1,437 SR
1,487 Elo+

VS

Team Averages
Level 131
1,423 SR
1,500 Elo+
Surtr
Surtr
KillerJoy100
Surtr
Level 148
God Stats
1W - 0L
1,268 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
La Diablos
Gilgamesh
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
xxSanDyB3aChxx
Merlin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Isaias2796
Hercules
8
1 / 1 / 0
4,044
809
1,135
4,283
1,846
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
RandomBeer
Ishtar
8
0 / 0 / 1
3,901
780
1,470
3,830
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zeus
3
0 / 1 / 0
3,439
688
292
864
223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,389
878
3,092
3,003
1,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
La Diablos
Gilgamesh
7
1 / 1 / 0
4,380
876
2,254
2,447
1,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 2
4,434
887
2,195
1,954
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
2
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
Isaias2796
Hercules
1
1
0
1
W
1
0
1
1.5
W
Gilgamesh
La Diablos
Gilgamesh
1
1
0
1
L
Ishtar
RandomBeer
Ishtar
0
0
1
0.5
L
Zeus
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,897
Damage
7,541
8,977
Taken
7,404
3,409
Mitigated
4,275
1,873
Healing
1,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Isaias2796
Hercules
1,135
326
0
745
4,283
1,846
0
899
3,100
0
5,533
W
3,092
1,078
0
931
3,003
1,900
65
69
2,934
258
15,349
W
Gilgamesh
La Diablos
Gilgamesh
2,254
507
0
190
2,447
1,750
0
164
2,283
0
10,324
L
Ishtar
RandomBeer
Ishtar
1,470
668
0
1,107
3,830
1,340
0
1,359
2,232
0
12,696
L
Zeus
292
0
0
21
864
223
0
72
757
2,057
0
W
2,195
135
0
262
1,954
625
172
99
1,855
12,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,384
Gold Earned
13,203
38
Minions Killed
73
0
Camps Cleared
0
205,211
Distance Traveled
268,986
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,044
809
16
3
0
97,722
0
W
Surtr
4,389
878
34
7
0
105,688
0
W
Gilgamesh
4,380
876
16
3
0
81,329
2
L
Ishtar
3,901
780
17
3
0
90,541
0
L
Zeus
3,439
688
5
1
0
16,948
0
W
Merlin
4,434
887
23
5
0
81,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role