Player Matchup

Sylvanus
Sylvanus
AceKillSwitch16
Sylvanus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 111L
1,515 Elo+
Party 1
Nox
Nox
Dunkle_stauss4
Nox
Level 88
God Stats
5W - 9L
1,500 SR
Queue Stats
231W - 230L
1,760 Elo+
Party 1
Maman Brigitte
Maman Brigitte
OldPlatypus1999
Maman Brigitte
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
243W - 191L
1,705 Elo+
Party 1
Baba Yaga
Baba Yaga
VLXXH
Baba Yaga
Level 124
God Stats
19W - 7L
1,500 SR
Queue Stats
271W - 218L
1,760 Elo+
Party 1
Cu Chulainn
Cu Chulainn
aidsbro55
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,347 Elo+
Party 1
Team Averages
Level 84
1,500 SR
1,617 Elo+

VS

Team Averages
Level 101
1,506 SR
1,370 Elo+
Shiva
Shiva
Amhranna
Shiva
Level 97
God Stats
29W - 19L
1,743 SR
Queue Stats
1,698W - 1,734L
1,484 Elo+
Solo
Scylla
Scylla
Chainbreaker696
Scylla
Level 123
God Stats
1W - 1L
1,285 SR
Queue Stats
19W - 20L
1,502 Elo+
Solo
Horus
Horus
TehJeeh
Horus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,311 Elo+
Solo
Ravana
Ravana
Trinner5204
Ravana
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 19L
1,343 Elo+
Solo
Hun Batz
Hun Batz
zandercalavera
Hun Batz
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 4 / 1
8,017
668
6,453
13,687
13,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

15
2 / 5 / 2
8,568
714
8,500
10,076
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
OldPlatypus1999
Maman Brigitte
15
1 / 6 / 0
7,872
656
5,603
14,270
7,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
VLXXH
Baba Yaga
15
1 / 4 / 3
7,961
663
13,737
11,154
6,218
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
aidsbro55
Cu Chulainn
14
0 / 6 / 1
8,047
671
7,888
16,351
18,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Amhranna
Shiva
17
4 / 1 / 18
9,788
816
12,819
12,361
13,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
6 / 0 / 16
10,270
856
15,577
6,370
3,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
TehJeeh
Horus
14
2 / 2 / 13
9,155
763
5,058
11,871
12,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ravana
17
7 / 1 / 11
10,118
843
12,747
11,843
7,476
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
18
6 / 1 / 15
10,086
841
13,975
10,927
7,379
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
98
4
Kills
25
25
Deaths
5
7
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
4
1
0.13
W
Shiva
Amhranna
Shiva
4
1
18
13
W
6
0
16
14
L
2
5
2
0.6
L
Maman Brigitte
OldPlatypus1999
Maman Brigitte
1
6
0
0.17
W
Horus
TehJeeh
Horus
2
2
13
4.25
W
Ravana
7
1
11
12.5
L
Baba Yaga
VLXXH
Baba Yaga
1
4
3
0.63
L
Cu Chulainn
aidsbro55
Cu Chulainn
0
6
1
0.08
W
Hun Batz
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,181
Damage
60,176
65,538
Taken
53,372
50,731
Mitigated
43,397
18,457
Healing
28,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
6,453
543
3,630
3,176
13,687
13,794
0
3,919
9,768
9,923
224
W
Shiva
Amhranna
Shiva
12,819
1,060
3,966
3,988
12,361
13,255
0
5,917
6,126
931
19,861
W
15,577
784
1,534
1,134
6,370
3,124
578
4,723
1,598
33,586
0
L
8,500
807
664
481
10,076
5,228
0
3,021
7,055
14,880
0
L
Maman Brigitte
OldPlatypus1999
Maman Brigitte
5,603
477
277
1,587
14,270
7,294
0
4,033
10,237
13,341
0
W
Horus
TehJeeh
Horus
5,058
2,061
3,215
4,597
11,871
12,163
129
7,210
4,488
662
7,120
W
Ravana
12,747
4,327
2,673
4,726
11,843
7,476
0
8,327
3,267
0
27,258
L
Baba Yaga
VLXXH
Baba Yaga
13,737
363
2,698
3,017
11,154
6,218
0
3,347
7,807
32,516
0
L
Cu Chulainn
aidsbro55
Cu Chulainn
7,888
918
699
2,228
16,351
18,197
0
2,850
13,501
0
22,118
W
Hun Batz
13,975
1,856
875
2,234
10,927
7,379
498
7,978
2,737
0
31,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,465
Gold Earned
49,417
120
Minions Killed
166
0
Camps Cleared
0
1,079,663
Distance Traveled
1,354,023
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,017
668
11
1
0
194,092
0
W
Shiva
9,788
816
11
1
0
296,403
0
W
Scylla
10,270
856
61
5
0
254,706
0
L
Nox
8,568
714
25
2
0
222,411
1
L
Maman Brigitte
7,872
656
22
2
0
221,184
0
W
Horus
9,155
763
14
1
0
233,980
0
W
Ravana
10,118
843
42
4
0
273,004
0
L
Baba Yaga
7,961
663
33
3
0
231,492
0
L
Cu Chulainn
8,047
671
29
2
0
210,484
0
W
Hun Batz
10,086
841
38
3
0
295,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role