Player Matchup

Nemesis
Nemesis
ArkNether14
Nemesis
Level 19
God Stats
4W - 10L
1,500 SR
Queue Stats
40W - 51L
1,276 Elo+
Party 3
Ares
Ares
JohhnyBravo
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,276 Elo+
Party 3
Tiamat
Tiamat
Zantymills
Tiamat
Level 39
God Stats
6W - 8L
1,715 SR
Queue Stats
387W - 352L
1,548 Elo+
Party 3
Bellona
Bellona
Zoom76
Bellona
Level 69
God Stats
1W - 2L
1,300 SR
Queue Stats
1W - 5L
1,276 Elo+
Party 3
Ishtar
Ishtar
vinvelii
Ishtar
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 54
1,503 SR
1,376 Elo+

VS

Team Averages
Level 61
1,456 SR
1,527 Elo+
Mercury
Mercury
EmilianoFM
Mercury
Level 84
God Stats
33W - 19L
1,521 SR
Queue Stats
59W - 46L
1,456 Elo+
Party 1
Poseidon
Poseidon
FrannOzu
Poseidon
Level 13
God Stats
7W - 5L
1,841 SR
Queue Stats
35W - 36L
1,405 Elo+
Party 1
Aphrodite
Aphrodite
GotTheFunk
Aphrodite
Level 145
God Stats
0W - 2L
1,161 SR
Queue Stats
50W - 45L
1,672 Elo+
Party 2
Cernunnos
Cernunnos
Vampeneze
Cernunnos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 67L
1,698 Elo+
Party 2
Gilgamesh
Gilgamesh
ismu28
Gilgamesh
Level 32
God Stats
12W - 8L
1,257 SR
Queue Stats
59W - 41L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArkNether14
Nemesis
16
1 / 0 / 3
8,951
527
8,186
14,814
7,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 1 / 11
9,899
582
8,492
13,897
15,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Zantymills
Tiamat
17
4 / 2 / 0
10,333
608
6,265
9,768
6,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Zoom76
Bellona
16
2 / 1 / 5
10,032
590
10,965
11,890
15,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
vinvelii
Ishtar
17
7 / 1 / 3
10,174
598
16,745
8,282
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EmilianoFM
Mercury
13
1 / 2 / 0
7,532
443
4,565
15,055
6,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
FrannOzu
Poseidon
14
0 / 5 / 1
8,062
474
4,799
12,028
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
GotTheFunk
Aphrodite
14
3 / 3 / 0
7,836
461
6,614
14,139
7,750
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
Vampeneze
Cernunnos
13
0 / 5 / 0
6,507
383
2,397
13,146
5,706
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
ismu28
Gilgamesh
14
1 / 1 / 1
8,089
476
6,937
17,240
12,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
16
Kills
5
5
Deaths
16
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ArkNether14
Nemesis
1
0
3
2.5
L
Mercury
EmilianoFM
Mercury
1
2
0
0.5
L
Poseidon
FrannOzu
Poseidon
0
5
1
0.1
L
Aphrodite
GotTheFunk
Aphrodite
3
3
0
1
W
2
1
11
7.5
L
Cernunnos
Vampeneze
Cernunnos
0
5
0
0
W
Tiamat
Zantymills
Tiamat
4
2
0
2
W
Bellona
Zoom76
Bellona
2
1
5
4.5
L
Gilgamesh
ismu28
Gilgamesh
1
1
1
1.5
W
Ishtar
vinvelii
Ishtar
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,653
Damage
25,312
58,651
Taken
71,608
48,987
Mitigated
36,554
16,936
Healing
18,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ArkNether14
Nemesis
8,186
3,421
0
1,305
14,814
7,941
0
1,482
13,288
0
98,918
L
Mercury
EmilianoFM
Mercury
4,565
2,391
0
935
15,055
6,567
0
686
14,214
0
64,941
L
Poseidon
FrannOzu
Poseidon
4,799
700
0
250
12,028
4,267
0
6,060
5,345
65,657
307
L
Aphrodite
GotTheFunk
Aphrodite
6,614
1,426
2,596
8,423
14,139
7,750
0
3,008
10,870
50,656
0
W
8,492
286
0
3,927
13,897
15,362
296
4,694
9,155
37,547
2,183
L
Cernunnos
Vampeneze
Cernunnos
2,397
1,083
0
765
13,146
5,706
0
3,271
9,875
0
27,251
W
Tiamat
Zantymills
Tiamat
6,265
406
0
2,951
9,768
6,573
64
2,900
6,839
74,262
963
W
Bellona
Zoom76
Bellona
10,965
3,811
0
4,468
11,890
15,293
52
745
10,509
0
72,435
L
Gilgamesh
ismu28
Gilgamesh
6,937
2,020
0
5,031
17,240
12,264
82
880
15,481
0
49,626
W
Ishtar
vinvelii
Ishtar
16,745
12,390
0
4,285
8,282
3,818
2,280
2,121
6,110
0
98,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,389
Gold Earned
38,026
576
Minions Killed
418
0
Camps Cleared
0
1,667,028
Distance Traveled
1,640,059
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,951
527
137
8
0
395,862
2
L
Mercury
7,532
443
99
6
0
373,373
0
L
Poseidon
8,062
474
112
7
0
317,211
0
L
Aphrodite
7,836
461
78
5
0
295,009
5
W
Ares
9,899
582
42
2
0
337,688
0
L
Cernunnos
6,507
383
52
3
0
292,299
1
W
Tiamat
10,333
608
148
9
0
324,576
3
W
Bellona
10,032
590
101
6
0
307,796
0
L
Gilgamesh
8,089
476
77
5
0
362,167
0
W
Ishtar
10,174
598
148
9
0
301,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role