Player Matchup

Arachne
Arachne
AntManBuggy
Arachne
Level 178
God Stats
15W - 7L
1,772 SR
Queue Stats
296W - 322L
1,576 Elo+
Solo
Khepri
Khepri
GoofyGoober69er
Khepri
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,702 Elo+
Solo
Baron Samedi
Baron Samedi
Le-DarkChaos
Baron Samedi
Level 50
God Stats
7W - 6L
1,654 SR
Queue Stats
25W - 40L
1,442 Elo+
Solo
Lancelot
Lancelot
SgtJonezy
Lancelot
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 12L
1,747 Elo+
Party 2
Janus
Janus
Umbraking4
Janus
Level 89
God Stats
12W - 3L
1,817 SR
Queue Stats
78W - 34L
1,782 Elo+
Party 2
Team Averages
Level 105
1,649 SR
1,650 Elo+

VS

Team Averages
Level 103
1,526 SR
1,519 Elo+
Geb
Geb
 
Geb
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AllezLesBleus91
Surtr
Level 158
God Stats
2W - 2L
1,556 SR
Queue Stats
91W - 81L
1,531 Elo+
Party 1
Anhur
Anhur
Fxith
Anhur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 43L
1,573 Elo+
Solo
Olorun
Olorun
Messi_WC_Champ
Olorun
Level 45
God Stats
2W - 2L
1,355 SR
Queue Stats
90W - 83L
1,624 Elo+
Party 1
Ix Chel
Ix Chel
dhsdou
Ix Chel
Level 145
God Stats
0W - 1L
1,718 SR
Queue Stats
42W - 34L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AntManBuggy
Arachne
12
2 / 0 / 6
6,743
963
6,149
7,177
8,010
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 0 / 7
5,897
842
4,555
5,481
2,417
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
Le-DarkChaos
Baron Samedi
12
2 / 2 / 5
6,185
884
3,928
3,533
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
SgtJonezy
Lancelot
14
5 / 0 / 2
7,146
1,021
7,304
5,488
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
13
4 / 0 / 4
6,964
995
6,418
3,536
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 0
5,487
784
3,048
3,911
2,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
5,599
800
4,156
9,203
6,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Fxith
Anhur
11
1 / 3 / 0
5,784
826
1,611
8,283
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 0
5,811
830
5,361
7,504
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ix Chel
dhsdou
Ix Chel
12
1 / 4 / 0
6,037
862
4,654
7,258
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
2
2
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
0
3
0
0
W
Arachne
AntManBuggy
Arachne
2
0
6
5
L
Anhur
Fxith
Anhur
1
3
0
0.33
W
0
0
7
3.5
W
Baron Samedi
Le-DarkChaos
Baron Samedi
2
2
5
2.25
L
0
3
0
0
W
Lancelot
SgtJonezy
Lancelot
5
0
2
6
W
Janus
4
0
4
6
L
Ix Chel
dhsdou
Ix Chel
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,354
Damage
18,830
25,215
Taken
36,159
17,486
Mitigated
17,994
7,878
Healing
7,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,048
210
0
824
3,911
2,109
0
1,516
2,333
8,856
0
L
4,156
1,114
0
1,116
9,203
6,900
0
3,694
5,373
344
15,574
W
Arachne
AntManBuggy
Arachne
6,149
5,358
0
2,152
7,177
8,010
350
3,001
4,176
75
12,283
L
Anhur
Fxith
Anhur
1,611
814
0
890
8,283
3,027
440
1,933
6,204
0
13,040
W
4,555
272
0
802
5,481
2,417
240
4,176
1,305
9,873
571
W
Baron Samedi
Le-DarkChaos
Baron Samedi
3,928
130
862
355
3,533
2,415
144
1,171
2,362
11,174
0
L
5,361
2,061
269
2,646
7,504
3,025
0
2,514
4,867
18,515
1,946
W
Lancelot
SgtJonezy
Lancelot
7,304
989
0
2,651
5,488
3,039
0
2,313
3,175
0
27,202
W
Janus
6,418
527
0
1,056
3,536
1,605
0
2,567
969
21,387
0
L
Ix Chel
dhsdou
Ix Chel
4,654
756
700
938
7,258
2,933
0
4,381
2,763
22,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,935
Gold Earned
28,718
159
Minions Killed
144
0
Camps Cleared
0
801,148
Distance Traveled
645,897
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,487
784
5
1
0
113,881
0
L
Surtr
5,599
800
30
4
0
137,009
0
W
Arachne
6,743
963
15
2
0
161,826
0
L
Anhur
5,784
826
23
3
0
137,585
0
W
Khepri
5,897
842
16
2
0
152,943
0
W
Baron Samedi
6,185
884
27
4
0
154,155
0
L
Olorun
5,811
830
38
5
0
134,235
0
W
Lancelot
7,146
1,021
56
8
0
174,667
0
W
Janus
6,964
995
45
6
0
157,557
0
L
Ix Chel
6,037
862
48
7
0
123,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role