Player Matchup

Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
crempythonurbum
Bellona
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 5L
1,729 Elo+
Party 2
Zhong Kui
Zhong Kui
iGruff
Zhong Kui
Level 17
God Stats
8W - 9L
1,264 SR
Queue Stats
95W - 103L
1,391 Elo+
Party 2
Team Averages
Level 44
1,421 SR
1,540 Elo+

VS

Team Averages
Level 44
1,589 SR
1,328 Elo+
Ra
Ra
DroSoLoud
Ra
Level 47
God Stats
7W - 9L
1,317 SR
Queue Stats
250W - 247L
1,318 Elo+
Party 1
Freya
Freya
Keyskii103
Freya
Level 79
God Stats
7W - 14L
1,876 SR
Queue Stats
901W - 980L
1,373 Elo+
Party 1
Surtr
Surtr
Smellodes
Surtr
Level 7
God Stats
17W - 18L
1,575 SR
Queue Stats
60W - 73L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
11 / 1 / 2
9,379
1,042
11,124
9,372
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 1 / 11
6,644
738
4,676
6,733
4,734
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
iGruff
Zhong Kui
12
2 / 2 / 9
7,208
801
6,101
6,318
4,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,665
629
4,134
8,618
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
9
1 / 3 / 1
6,025
669
3,985
6,064
2,407
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Smellodes
Surtr
10
2 / 4 / 1
6,399
711
4,987
10,546
7,248
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
3
4
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
1
2
12
L
0
6
1
0.08
L
Freya
1
3
1
0.5
L
Surtr
Smellodes
Surtr
2
4
1
0.63
W
0
1
11
5.5
W
Zhong Kui
iGruff
Zhong Kui
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,901
Damage
13,106
22,423
Taken
25,228
14,043
Mitigated
12,493
7,009
Healing
3,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,124
7,819
0
5,552
9,372
4,533
468
2,530
6,842
0
42,909
L
4,134
193
513
1,327
8,618
2,838
0
1,433
7,101
15,745
0
L
Freya
3,985
1,493
0
440
6,064
2,407
0
2,028
3,994
11,213
0
L
Surtr
Smellodes
Surtr
4,987
2,177
0
842
10,546
7,248
13
2,708
7,482
337
12,608
W
4,676
1,470
0
554
6,733
4,734
160
2,784
3,883
0
10,258
W
Zhong Kui
iGruff
Zhong Kui
6,101
1,031
0
903
6,318
4,776
912
3,029
3,289
21,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,231
Gold Earned
18,089
129
Minions Killed
68
0
Camps Cleared
0
469,031
Distance Traveled
418,920
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,379
1,042
73
8
0
186,597
1
L
Ra
5,665
629
29
3
0
140,087
0
L
Freya
6,025
669
20
2
0
117,347
0
L
Surtr
6,399
711
19
2
0
161,486
0
W
Bellona
6,644
738
18
2
0
138,321
0
W
Zhong Kui
7,208
801
38
4
0
144,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role