Player Matchup

Skadi
Skadi
Lothlonde
Skadi
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,452 Elo+
Party 2
Vulcan
Vulcan
Red_iPanda
Vulcan
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,407 Elo+
Party 2
Amaterasu
Amaterasu
SARDONICSEAWEED
Amaterasu
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,118 Elo+
Party 2
Team Averages
Level 137
1,500 SR
1,326 Elo+

VS

Team Averages
Level 141
1,792 SR
1,528 Elo+
Achilles
Achilles
CleanKiIl
Achilles
Level 143
God Stats
23W - 21L
1,686 SR
Queue Stats
43W - 57L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
Demon_Hunter1018
Kukulkan
Level 154
God Stats
5W - 4L
1,818 SR
Queue Stats
118W - 117L
1,545 Elo+
Solo
Fenrir
Fenrir
JustBlaze406
Fenrir
Level 126
God Stats
8W - 4L
1,871 SR
Queue Stats
42W - 51L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Lothlonde
Skadi
12
0 / 6 / 1
7,662
639
7,757
10,061
3,548
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Red_iPanda
Vulcan
14
2 / 3 / 0
8,626
719
9,742
6,402
2,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
SARDONICSEAWEED
Amaterasu
12
0 / 4 / 1
7,343
612
5,260
14,479
6,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CleanKiIl
Achilles
15
6 / 0 / 6
9,452
788
10,331
13,504
15,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 0 / 9
9,800
817
9,444
6,513
2,898
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
13
5 / 2 / 6
9,122
760
5,426
12,918
11,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
13
13
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
CleanKiIl
Achilles
6
0
6
9
W
2
0
9
6.5
W
Fenrir
5
2
6
4
L
Skadi
Lothlonde
Skadi
0
6
1
0.08
L
Vulcan
Red_iPanda
Vulcan
2
3
0
0.67
L
Amaterasu
SARDONICSEAWEED
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,759
Damage
25,201
30,942
Taken
32,935
13,245
Mitigated
29,092
2,651
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CleanKiIl
Achilles
10,331
1,571
0
4,388
13,504
15,128
81
3,117
10,387
0
24,412
W
9,444
918
0
500
6,513
2,898
465
1,905
4,608
64,726
2,196
W
Fenrir
5,426
467
0
2,816
12,918
11,066
0
4,689
8,229
0
14,219
L
Skadi
Lothlonde
Skadi
7,757
3,348
0
390
10,061
3,548
0
2,574
6,906
0
37,050
L
Vulcan
Red_iPanda
Vulcan
9,742
3,600
226
627
6,402
2,831
0
2,206
3,869
35,298
414
L
Amaterasu
SARDONICSEAWEED
Amaterasu
5,260
3,090
0
1,408
14,479
6,866
0
4,283
9,587
0
14,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,631
Gold Earned
28,374
134
Minions Killed
179
0
Camps Cleared
0
641,897
Distance Traveled
744,746
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,452
788
32
3
0
260,766
0
W
Kukulkan
9,800
817
136
11
0
232,284
0
W
Fenrir
9,122
760
11
1
0
251,696
0
L
Skadi
7,662
639
49
4
0
188,329
1
L
Vulcan
8,626
719
53
4
0
228,460
0
L
Amaterasu
7,343
612
32
3
0
225,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role